Player Matchup

Anubis
Anubis
BaltiLA_
Anubis
Level 78
God Stats
7W - 19L
1,553 SR
Queue Stats
90W - 112L
1,379 Elo+
Solo
Bakasura
Bakasura
Cwib
Bakasura
Level 68
God Stats
2W - 7L
1,400 SR
Queue Stats
49W - 58L
1,573 Elo+
Party 2
Apollo
Apollo
Nakitama
Apollo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,611 Elo+
Party 2
Tiamat
Tiamat
PCanossa
Tiamat
Level 30
God Stats
9W - 17L
1,394 SR
Queue Stats
14W - 24L
1,350 Elo+
Solo
Kuzenbo
Kuzenbo
poseifreak
Kuzenbo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,680 Elo+
Solo
Team Averages
Level 65
1,469 SR
1,519 Elo+

VS

Team Averages
Level 61
1,533 SR
1,386 Elo+
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Gotstastay
Sol
Level 13
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 7L
1,315 Elo+
Party 1
Agni
Agni
RunsWithFeet
Agni
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 5L
1,391 Elo+
Party 1
Ares
Ares
RunsWithPope
Ares
Level 101
God Stats
7W - 3L
1,645 SR
Queue Stats
29W - 22L
1,425 Elo+
Party 1
Chaac
Chaac
ShadowQTXO
Chaac
Level 24
God Stats
5W - 1L
1,738 SR
Queue Stats
11W - 10L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaltiLA_
Anubis
16
3 / 7 / 2
10,962
997
8,304
13,664
6,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Cwib
Bakasura
16
0 / 8 / 4
10,479
953
3,495
25,736
17,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Nakitama
Apollo
16
0 / 6 / 4
10,578
962
7,823
15,615
6,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
PCanossa
Tiamat
16
0 / 2 / 3
10,557
960
9,122
9,580
5,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
poseifreak
Kuzenbo
16
2 / 2 / 2
10,975
998
11,299
24,206
32,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

156

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 0 / 17
12,459
1,133
13,926
10,428
9,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 3 / 16
11,020
1,002
8,402
6,901
2,667
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 0 / 17
12,804
1,164
28,596
6,222
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 19
11,445
1,040
7,541
10,526
11,099
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
19
9 / 1 / 14
13,245
1,204
24,400
10,100
9,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
108
5
Kills
25
25
Deaths
5
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
0
17
13.5
L
Anubis
BaltiLA_
Anubis
3
7
2
0.57
L
Bakasura
Cwib
Bakasura
0
8
4
0.25
W
1
3
16
3
L
Apollo
Nakitama
Apollo
0
6
4
0.33
L
Tiamat
PCanossa
Tiamat
0
2
3
0.75
W
8
0
17
16.5
W
2
1
19
11.5
W
Chaac
9
1
14
16
L
Kuzenbo
poseifreak
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,043
Damage
82,865
88,801
Taken
44,177
68,486
Mitigated
34,494
7,238
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,926
1,828
0
500
10,428
9,291
0
5,956
4,397
0
29,053
L
Anubis
BaltiLA_
Anubis
8,304
151
443
1,557
13,664
6,358
0
7,616
5,964
21,794
0
L
Bakasura
Cwib
Bakasura
3,495
2,223
0
2,221
25,736
17,154
0
14,470
11,000
0
12,844
W
8,402
3,107
0
852
6,901
2,667
0
4,580
1,946
19,453
0
L
Apollo
Nakitama
Apollo
7,823
5,499
259
939
15,615
6,188
0
6,533
8,953
0
27,528
L
Tiamat
PCanossa
Tiamat
9,122
124
0
1,363
9,580
5,862
0
4,012
5,354
32,182
0
W
28,596
2,105
0
1,396
6,222
2,413
0
4,207
2,015
55,131
0
W
7,541
0
0
0
10,526
11,099
0
7,406
2,700
16,040
0
W
Chaac
24,400
1,661
0
5,128
10,100
9,024
0
6,576
3,269
0
54,357
L
Kuzenbo
poseifreak
Kuzenbo
11,299
2,202
0
456
24,206
32,924
0
11,908
11,925
23,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
60,973
171
Minions Killed
224
3
Camps Cleared
6
1,004,794
Distance Traveled
1,025,150
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,459
1,133
51
5
2
227,039
0
L
Anubis
10,962
997
24
2
1
170,462
0
L
Bakasura
10,479
953
49
4
1
189,761
0
W
Sol
11,020
1,002
27
2
0
162,534
2
L
Apollo
10,578
962
42
4
1
187,970
0
L
Tiamat
10,557
960
40
4
0
218,008
0
W
Agni
12,804
1,164
68
6
2
194,289
1
W
Ares
11,445
1,040
17
2
1
194,987
0
W
Chaac
13,245
1,204
61
6
1
246,301
3
L
Kuzenbo
10,975
998
16
1
0
238,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role