Player Matchup

Ravana
Ravana
FlatlineDragon
Ravana
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 119L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LordNutzington
Morgan Le Fay
Level 97
God Stats
2W - 4L
1,631 SR
Queue Stats
103W - 115L
1,408 Elo+
Solo
Bacchus
Bacchus
Lybanger
Bacchus
Level 86
God Stats
15W - 9L
1,717 SR
Queue Stats
160W - 167L
1,427 Elo+
Party 2
Anhur
Anhur
Whitewolf0021
Anhur
Level 53
God Stats
2W - 7L
1,396 SR
Queue Stats
268W - 282L
1,344 Elo+
Solo
Erlang Shen
Erlang Shen
Zpacer_Puaz_XXV
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 2
Team Averages
Level 74
1,549 SR
1,488 Elo+

VS

Team Averages
Level 51
1,446 SR
1,359 Elo+
Atlas
Atlas
DRG_DelEtEaTrEx
Atlas
Level 64
God Stats
2W - 0L
1,697 SR
Queue Stats
51W - 87L
1,275 Elo+
Party 1
Thoth
Thoth
MirkusJa
Thoth
Level 53
God Stats
1W - 9L
938 SR
Queue Stats
70W - 95L
1,310 Elo+
Party 1
Ah Puch
Ah Puch
coldhell12
Ah Puch
Level 64
God Stats
5W - 3L
1,405 SR
Queue Stats
282W - 280L
1,335 Elo+
Solo
Susano
Susano
giancarloT583
Susano
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 30L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
xKingPWNx
Gilgamesh
Level 48
God Stats
7W - 3L
1,691 SR
Queue Stats
29W - 50L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 7
11,789
513
14,016
20,260
8,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
LordNutzington
Morgan Le Fay
17
5 / 8 / 4
11,532
501
18,218
15,438
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Lybanger
Bacchus
16
7 / 4 / 9
11,378
495
12,698
20,134
23,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 7 / 6
11,821
514
12,322
18,427
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Zpacer_Puaz_XXV
Erlang Shen
16
3 / 5 / 8
11,089
482
16,070
17,580
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 17
10,422
453
9,885
24,314
27,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thoth
MirkusJa
Thoth
17
7 / 6 / 9
11,393
495
11,110
15,223
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
coldhell12
Ah Puch
16
6 / 8 / 13
11,207
487
20,243
18,614
4,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
9 / 4 / 8
11,366
494
12,891
18,461
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
xKingPWNx
Gilgamesh
20
8 / 5 / 3
12,700
552
14,105
21,030
12,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
82
28
Kills
32
32
Deaths
28
34
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
5
17
2.1
L
7
8
7
1.31
L
Morgan Le Fay
LordNutzington
Morgan Le Fay
5
8
4
0.88
L
Bacchus
Lybanger
Bacchus
7
4
9
2.88
W
Thoth
MirkusJa
Thoth
7
6
9
1.92
L
6
7
6
1.29
L
Erlang Shen
Zpacer_Puaz_XXV
Erlang Shen
3
5
8
1.4
W
Ah Puch
coldhell12
Ah Puch
6
8
13
1.56
W
9
4
8
3.25
W
Gilgamesh
xKingPWNx
Gilgamesh
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,324
Damage
68,234
91,839
Taken
97,642
55,414
Mitigated
54,459
19,579
Healing
26,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,885
3,462
823
2,427
24,314
27,925
532
7,556
16,606
29,817
0
L
14,016
3,776
0
6,590
20,260
8,041
0
5,787
14,473
0
76,590
L
Morgan Le Fay
LordNutzington
Morgan Le Fay
18,218
756
0
1,444
15,438
3,855
486
11,489
3,949
75,314
0
L
Bacchus
Lybanger
Bacchus
12,698
1,036
566
1,954
20,134
23,534
0
11,066
9,068
23,181
7,785
W
Thoth
MirkusJa
Thoth
11,110
289
203
3,723
15,223
3,753
1,274
9,587
5,569
43,048
0
L
12,322
6,234
0
4,467
18,427
5,822
3,318
9,304
9,123
0
74,053
L
Erlang Shen
Zpacer_Puaz_XXV
Erlang Shen
16,070
7,698
203
4,355
17,580
14,162
1,215
3,592
13,988
0
64,795
W
Ah Puch
coldhell12
Ah Puch
20,243
1,304
50
3,872
18,614
4,814
1,252
4,992
13,420
50,296
0
W
12,891
2,514
176
6,836
18,461
5,765
0
2,930
15,317
0
56,975
W
Gilgamesh
xKingPWNx
Gilgamesh
14,105
6,190
0
8,562
21,030
12,202
2,806
4,129
16,264
0
78,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,609
Gold Earned
57,088
479
Minions Killed
376
0
Camps Cleared
0
2,010,165
Distance Traveled
2,136,470
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,422
453
26
1
0
416,234
0
L
Ravana
11,789
513
96
4
0
413,296
0
L
Morgan Le Fay
11,532
501
112
5
0
366,228
0
L
Bacchus
11,378
495
36
2
0
419,149
0
W
Thoth
11,393
495
72
3
0
432,940
3
L
Anhur
11,821
514
122
5
0
366,590
2
L
Erlang Shen
11,089
482
113
5
0
444,902
0
W
Ah Puch
11,207
487
68
3
0
420,728
0
W
Susano
11,366
494
63
3
0
487,517
0
W
Gilgamesh
12,700
552
147
6
0
379,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role