Player Matchup

Ne Zha
Ne Zha
BlitzDrops
Ne Zha
Level 138
God Stats
1W - 3L
1,447 SR
Queue Stats
24W - 33L
1,484 Elo+
Party 2
Loki
Loki
MuslumSlayer
Loki
Level 61
God Stats
5W - 6L
1,562 SR
Queue Stats
35W - 38L
1,473 Elo+
Party 2
Fafnir
Fafnir
RTL x ASSASSIN
Fafnir
Level 103
God Stats
7W - 6L
1,509 SR
Queue Stats
19W - 14L
1,569 Elo+
Party 3
Baron Samedi
Baron Samedi
YourJaBrosky
Baron Samedi
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
69W - 58L
1,514 Elo+
Party 2
Neith
Neith
kainsgirlfriend
Neith
Level 102
God Stats
4W - 3L
1,650 SR
Queue Stats
19W - 17L
1,569 Elo+
Party 3
Team Averages
Level 102
1,576 SR
1,522 Elo+

VS

Team Averages
Level 107
1,536 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Climax069
Cliodhna
Level 110
God Stats
35W - 28L
1,487 SR
Queue Stats
78W - 61L
1,492 Elo+
Solo
Kali
Kali
GSM zManiack
Kali
Level 115
God Stats
1W - 0L
1,611 SR
Queue Stats
96W - 94L
1,450 Elo+
Solo
Medusa
Medusa
KeyBladeGod115
Medusa
Level 107
God Stats
4W - 3L
1,584 SR
Queue Stats
88W - 85L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 1
9,427
673
11,363
12,664
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 0
7,624
545
2,901
6,316
2,382
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 4 / 5
7,418
530
3,575
15,232
15,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
YourJaBrosky
Baron Samedi
12
2 / 4 / 5
7,510
536
7,139
8,351
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 1
6,409
458
4,352
10,368
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 4 / 1
8,294
592
6,414
8,982
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
 
Chaac
11
2 / 1 / 7
7,237
517
6,267
11,605
9,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Climax069
Cliodhna
14
5 / 4 / 2
8,641
617
7,620
12,717
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 2
8,553
611
5,376
8,460
2,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 3 / 5
8,876
634
13,766
8,539
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
19
19
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
4
1
1.13
W
Chaac
 
Chaac
2
1
7
5.5
L
9
3
1
3.17
W
Cliodhna
Climax069
Cliodhna
5
4
2
1.5
W
1
1
2
2
W
7
3
5
3.17
L
1
1
0
1
L
1
4
5
0.88
L
Baron Samedi
YourJaBrosky
Baron Samedi
2
4
5
1.13
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
39,443
52,931
Taken
50,303
27,206
Mitigated
21,957
15,122
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,414
540
350
3,679
8,982
2,522
248
3,455
5,175
46,992
0
W
Chaac
 
Chaac
6,267
1,154
339
3,423
11,605
9,530
78
1,710
9,895
0
28,431
L
11,363
4,437
0
6,448
12,664
4,104
0
1,308
11,356
0
65,533
W
Cliodhna
Climax069
Cliodhna
7,620
811
0
3,635
12,717
4,513
128
2,476
10,061
0
47,692
W
5,376
2,218
0
2,249
8,460
2,758
373
1,361
7,031
0
50,797
W
13,766
6,452
0
3,463
8,539
2,634
837
1,112
7,427
0
63,806
L
2,901
107
0
784
6,316
2,382
154
0
6,316
0
45,685
L
3,575
876
323
2,644
15,232
15,911
189
520
14,712
15,235
0
L
Baron Samedi
YourJaBrosky
Baron Samedi
7,139
574
493
1,713
8,351
2,475
0
4,586
3,765
40,155
0
L
4,352
2,359
0
2,717
10,368
2,334
0
0
10,368
0
35,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,388
Gold Earned
41,601
359
Minions Killed
443
0
Camps Cleared
0
1,415,718
Distance Traveled
1,430,072
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,294
592
97
7
0
284,389
5
W
Chaac
7,237
517
44
3
0
304,279
3
L
Ne Zha
9,427
673
108
8
0
314,456
2
W
Cliodhna
8,641
617
80
6
0
299,107
5
W
Kali
8,553
611
119
9
0
272,301
5
W
Medusa
8,876
634
103
7
0
269,996
2
L
Loki
7,624
545
94
7
0
317,513
1
L
Fafnir
7,418
530
10
1
0
269,360
7
L
Baron Samedi
7,510
536
74
5
0
256,736
1
L
Neith
6,409
458
73
5
0
257,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role