Player Matchup

Serqet
Serqet
FirebrandFerret
Serqet
Level 128
God Stats
4W - 4L
1,238 SR
Queue Stats
44W - 49L
1,422 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LunarLeftovers
Kumbhakarna
Level 49
God Stats
15W - 10L
1,490 SR
Queue Stats
43W - 49L
1,422 Elo+
Party 3
Hou Yi
Hou Yi
MysticMushi
Hou Yi
Level 87
God Stats
7W - 6L
1,662 SR
Queue Stats
43W - 48L
1,422 Elo+
Party 3
Sun Wukong
Sun Wukong
Norph
Sun Wukong
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
coalhawk
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,422 Elo+
Party 3
Team Averages
Level 77
1,430 SR
1,428 Elo+

VS

Team Averages
Level 85
1,631 SR
1,544 Elo+
Arachne
Arachne
FuzzyToucan
Arachne
Level 128
God Stats
14W - 6L
1,856 SR
Queue Stats
359W - 345L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GodTierMomier
Morgan Le Fay
Level 120
God Stats
2W - 0L
1,818 SR
Queue Stats
42W - 40L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
TozuKage
Danzaburou
Level 29
God Stats
2W - 2L
1,196 SR
Queue Stats
11W - 15L
1,292 Elo+
Party 1
Vamana
Vamana
Voisardian
Vamana
Level 46
God Stats
16W - 12L
1,551 SR
Queue Stats
286W - 269L
1,590 Elo+
Party 2
Bacchus
Bacchus
itsBDENERGY
Bacchus
Level 104
God Stats
7W - 0L
1,735 SR
Queue Stats
138W - 123L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 1
10,094
481
8,070
17,150
7,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
LunarLeftovers
Kumbhakarna
12
0 / 4 / 4
8,499
405
4,182
23,846
31,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
16
4 / 5 / 0
10,214
486
11,298
14,507
5,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Norph
Sun Wukong
14
1 / 6 / 3
8,717
415
9,198
19,529
16,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
coalhawk
Baron Samedi
13
1 / 5 / 4
8,789
419
8,492
15,398
9,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FuzzyToucan
Arachne
18
8 / 2 / 14
12,301
586
16,555
16,988
8,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GodTierMomier
Morgan Le Fay
19
7 / 2 / 12
12,657
603
19,465
12,069
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
TozuKage
Danzaburou
17
5 / 3 / 3
11,763
560
6,527
10,693
4,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Voisardian
Vamana
18
5 / 2 / 11
12,653
603
15,358
18,161
17,811
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
itsBDENERGY
Bacchus
15
2 / 2 / 8
10,220
487
8,897
18,853
26,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
11
Kills
27
27
Deaths
11
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
Arachne
FuzzyToucan
Arachne
8
2
14
7.5
W
Morgan Le Fay
GodTierMomier
Morgan Le Fay
7
2
12
6.5
L
Kumbhakarna
LunarLeftovers
Kumbhakarna
0
4
4
0.5
L
Hou Yi
4
5
0
0.8
L
Sun Wukong
Norph
Sun Wukong
1
6
3
0.42
W
Danzaburou
TozuKage
Danzaburou
5
3
3
2.17
W
Vamana
Voisardian
Vamana
5
2
11
5.25
L
Baron Samedi
coalhawk
Baron Samedi
1
5
4
0.6
W
Bacchus
itsBDENERGY
Bacchus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
66,802
90,430
Taken
76,764
70,353
Mitigated
62,564
18,708
Healing
30,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,070
2,007
0
988
17,150
7,165
1,207
4,729
12,265
0
56,882
W
Arachne
FuzzyToucan
Arachne
16,555
10,741
0
7,846
16,988
8,332
2,189
5,364
11,408
0
92,086
W
Morgan Le Fay
GodTierMomier
Morgan Le Fay
19,465
2,131
231
5,264
12,069
5,079
1,365
1,861
10,208
88,153
0
L
Kumbhakarna
LunarLeftovers
Kumbhakarna
4,182
765
0
1,433
23,846
31,331
550
7,999
15,655
26,942
0
L
Hou Yi
11,298
2,998
0
2,802
14,507
5,793
2,488
7,111
7,274
0
74,188
L
Sun Wukong
Norph
Sun Wukong
9,198
1,543
0
6,085
19,529
16,233
1,245
3,427
15,978
0
44,907
W
Danzaburou
TozuKage
Danzaburou
6,527
2,514
0
3,566
10,693
4,419
4,282
2,609
8,084
0
69,637
W
Vamana
Voisardian
Vamana
15,358
5,774
0
8,829
18,161
17,811
2,206
4,916
12,711
0
80,418
L
Baron Samedi
coalhawk
Baron Samedi
8,492
272
2,747
4,653
15,398
9,831
316
4,816
10,316
58,549
0
W
Bacchus
itsBDENERGY
Bacchus
8,897
1,198
1,093
3,584
18,853
26,923
394
4,020
14,660
33,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
59,594
446
Minions Killed
533
0
Camps Cleared
0
1,964,914
Distance Traveled
2,118,624
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,094
481
95
5
0
409,950
0
W
Arachne
12,301
586
99
5
0
483,521
0
W
Morgan Le Fay
12,657
603
128
6
0
437,229
4
L
Kumbhakarna
8,499
405
30
1
0
409,953
2
L
Hou Yi
10,214
486
127
6
0
376,982
4
L
Sun Wukong
8,717
415
88
4
0
421,889
2
W
Danzaburou
11,763
560
132
6
0
399,307
2
W
Vamana
12,653
603
145
7
0
387,773
2
L
Baron Samedi
8,789
419
106
5
0
346,140
5
W
Bacchus
10,220
487
29
1
0
410,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role