Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Diskidgotskills
Nu Wa
Level 156
God Stats
9W - 8L
1,315 SR
Queue Stats
406W - 389L
1,466 Elo+
Party 1
Chiron
Chiron
StompingCrib02
Chiron
Level 98
God Stats
4W - 6L
1,523 SR
Queue Stats
385W - 378L
1,534 Elo+
Party 1
Bellona
Bellona
bagEMnTAGem350
Bellona
Level 127
God Stats
18W - 9L
1,549 SR
Queue Stats
377W - 360L
1,544 Elo+
Party 1
Team Averages
Level 134
1,477 SR
1,509 Elo+

VS

Team Averages
Level 82
1,460 SR
1,571 Elo+
Charybdis
Charybdis
B00P Gerald
Charybdis
Level 50
God Stats
0W - 1L
1,293 SR
Queue Stats
22W - 18L
1,583 Elo+
Party 2
Thor
Thor
I AM A1PHAKING
Thor
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,532 Elo+
Party 2
Chronos
Chronos
LLamaWarlock
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo
Sobek
Sobek
NAWLEDGE 101
Sobek
Level 156
God Stats
6W - 8L
1,505 SR
Queue Stats
481W - 471L
1,512 Elo+
Party 2
Athena
Athena
Red formen4202
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 2 / 11
8,369
1,196
9,260
6,042
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
 
Chronos
13
5 / 1 / 12
7,788
1,113
6,414
5,123
1,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 8
7,251
1,036
6,940
2,810
1,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 11
7,808
1,115
6,269
3,789
1,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 12
7,216
1,031
4,041
9,412
6,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B00P Gerald
Charybdis
11
3 / 5 / 3
6,343
906
5,764
6,902
1,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 1
5,153
736
461
3,063
573
Mace

Mace

+10
Physical Power

Chronos
LLamaWarlock
Chronos
14
4 / 3 / 3
7,262
1,037
4,764
5,959
2,055
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 5
6,337
905
2,834
12,523
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 4
5,598
800
805
8,705
5,196
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
20
Kills
7
7
Deaths
20
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
11
5.75
W
Chronos
 
Chronos
5
1
12
11
L
Charybdis
B00P Gerald
Charybdis
3
5
3
0.9
W
3
1
8
7
L
0
3
1
0.17
L
Chronos
LLamaWarlock
Chronos
4
3
3
1.83
L
0
5
5
0.5
L
0
4
4
0.5
W
4
1
11
9.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
14,628
27,176
Taken
37,152
13,578
Mitigated
20,272
9,549
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,260
2,764
622
665
6,042
2,491
1,104
1,784
4,258
0
16,955
W
Chronos
 
Chronos
6,414
1,154
415
557
5,123
1,923
1,332
1,397
3,726
14,584
0
L
Charybdis
B00P Gerald
Charybdis
5,764
1,772
61
368
6,902
1,884
0
2,603
4,204
0
11,448
W
6,940
3,168
383
365
2,810
1,075
1,419
1,845
869
12,289
0
L
461
0
756
322
3,063
573
0
1,504
1,457
0
1,061
L
Chronos
LLamaWarlock
Chronos
4,764
903
520
1,478
5,959
2,055
0
1,200
4,703
12,973
0
L
2,834
41
242
2,366
12,523
10,564
0
4,070
8,172
9,728
0
L
805
198
945
788
8,705
5,196
0
3,265
5,262
3,552
0
W
6,269
1,650
2,011
1,463
3,789
1,427
1,351
1,038
2,751
0
16,055
W
4,041
348
407
2,661
9,412
6,662
420
2,339
6,955
0
7,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
30,693
73
Minions Killed
45
0
Camps Cleared
0
754,143
Distance Traveled
514,177
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,369
1,196
21
3
0
147,769
0
W
Chronos
7,788
1,113
14
2
0
165,539
3
L
Charybdis
6,343
906
12
2
0
111,644
0
W
Nu Wa
7,251
1,036
16
2
0
135,457
0
L
Thor
5,153
736
1
0
0
23,951
0
L
Chronos
7,262
1,037
17
2
0
125,750
0
L
Sobek
6,337
905
8
1
0
136,958
0
L
Athena
5,598
800
7
1
0
115,874
0
W
Chiron
7,808
1,115
18
3
0
146,631
2
W
Bellona
7,216
1,031
4
1
0
158,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role