Player Matchup

Izanami
Izanami
 
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Indycysive
Ra
Level 5
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 7L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kingsmancym
Tsukuyomi
Level 7
God Stats
3W - 7L
1,690 SR
Queue Stats
3W - 7L
1,661 Elo+
Solo
Nox
Nox
MaggotCat
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,606 Elo+
Party 2
Ganesha
Ganesha
cep9641
Ganesha
Level 44
God Stats
3W - 2L
1,831 SR
Queue Stats
25W - 31L
1,630 Elo+
Solo
Team Averages
Level 24
1,650 SR
1,606 Elo+

VS

Team Averages
Level 33
1,526 SR
1,546 Elo+
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AnthonyDragneel
Nox
Level 47
God Stats
1W - 2L
1,334 SR
Queue Stats
26W - 27L
1,541 Elo+
Solo
Ymir
Ymir
DjSpit
Ymir
Level 45
God Stats
4W - 2L
1,614 SR
Queue Stats
44W - 41L
1,551 Elo+
Party 1
Atlas
Atlas
LilDiglet
Atlas
Level 29
God Stats
8W - 7L
1,517 SR
Queue Stats
31W - 32L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
therareartifact
Cliodhna
Level 17
God Stats
4W - 1L
1,666 SR
Queue Stats
15W - 10L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 0
4,753
951
887
5,300
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 3
4,450
890
2,974
4,522
1,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Kingsmancym
Tsukuyomi
7
0 / 1 / 0
3,964
793
231
916
230
Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
5 / 1 / 0
5,404
1,081
2,219
5,669
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
cep9641
Ganesha
10
0 / 3 / 4
4,821
964
2,835
6,425
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 0 / 4
5,706
1,141
3,892
3,284
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 6
5,358
1,072
3,835
2,125
792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
DjSpit
Ymir
10
3 / 1 / 6
5,732
1,146
2,772
4,933
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
LilDiglet
Atlas
9
1 / 2 / 5
5,153
1,031
3,582
6,566
2,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
10
2 / 1 / 5
5,108
1,022
4,503
5,321
2,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
13
13
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Rama
 
Rama
5
0
4
7
W
2
1
6
5
W
Ymir
DjSpit
Ymir
3
1
6
6
L
0
5
3
0.3
L
Tsukuyomi
Kingsmancym
Tsukuyomi
0
1
0
0
W
Atlas
LilDiglet
Atlas
1
2
5
1.75
L
5
1
0
5
L
Ganesha
cep9641
Ganesha
0
3
4
0.67
W
Cliodhna
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,146
Damage
18,584
22,832
Taken
22,229
8,326
Mitigated
9,927
3,851
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
887
790
0
1,319
5,300
1,437
436
667
4,574
0
16,970
W
Rama
 
Rama
3,892
2,927
0
745
3,284
1,040
2,153
882
2,402
0
13,600
W
3,835
656
49
296
2,125
792
301
914
1,211
14,012
0
W
Ymir
DjSpit
Ymir
2,772
288
1,198
1,798
4,933
3,305
0
1,927
3,006
6,240
0
L
2,974
613
180
215
4,522
1,456
60
1,893
2,575
9,945
0
L
Tsukuyomi
Kingsmancym
Tsukuyomi
231
47
0
115
916
230
0
302
566
0
289
W
Atlas
LilDiglet
Atlas
3,582
1,259
819
2,246
6,566
2,603
238
1,946
4,620
6,023
0
L
2,219
239
0
267
5,669
2,637
25
3,379
2,240
2,737
0
L
Ganesha
cep9641
Ganesha
2,835
99
864
891
6,425
2,566
0
3,948
2,387
5,595
0
W
Cliodhna
4,503
601
0
1,204
5,321
2,187
0
2,359
2,962
0
9,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
27,057
57
Minions Killed
82
0
Camps Cleared
0
427,171
Distance Traveled
599,365
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,753
951
33
7
0
85,717
1
W
Rama
5,706
1,141
25
5
0
121,696
1
W
Nox
5,358
1,072
27
5
0
110,311
1
W
Ymir
5,732
1,146
9
2
0
118,417
1
L
Ra
4,450
890
16
3
0
99,678
0
L
Tsukuyomi
3,964
793
0
0
0
21,688
0
W
Atlas
5,153
1,031
1
0
0
115,505
0
L
Nox
5,404
1,081
4
1
0
115,085
0
L
Ganesha
4,821
964
4
1
0
105,003
1
W
Cliodhna
5,108
1,022
20
4
0
133,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role