Player Matchup

Chaac
Chaac
Gold IV
H0rs3Guy
Chaac
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,654 MMR
Solo
Loki
Loki
Gold IV
Joester
Loki
Gold IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 221L
1,602 MMR
Solo
Merlin
Merlin
Gold IV
LilJuneyaKilz
Merlin
Gold IV
Level 102
God Stats
3W - 3L
1,564 SR
Queue Stats
85W - 80L
1,726 MMR
Solo
Ganesha
Ganesha
Gold V
LowLifeNBA
Ganesha
Gold V
Level 98
God Stats
5W - 3L
1,754 SR
Queue Stats
23W - 11L
1,684 MMR
Party 3
Sol
Sol
Gold V
willywaggler
Sol
Gold V
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 10L
1,637 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,564 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,810 SR
1,664 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold I
PatJD
Arachne
Gold I
Level 149
God Stats
4W - 4L
1,798 SR
Queue Stats
545W - 537L
1,679 MMR
Party 1
Eset
Eset
Gold III
Pokenic20
Eset
Gold III
Level 160
God Stats
8W - 1L
1,967 SR
Queue Stats
9W - 2L
1,777 MMR
Party 2
King Arthur
King Arthur
Gold IV
suicidlePancake
King Arthur
Gold IV
Level 159
God Stats
1W - 1L
1,760 SR
Queue Stats
9W - 3L
1,732 MMR
Party 2
Neith
Neith
Platinum V
xSundrog
Neith
Platinum V
Level 125
God Stats
14W - 13L
2,024 SR
Queue Stats
180W - 176L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
H0rs3Guy
Chaac
7
0 / 5 / 0
4,641
464
1,785
8,444
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Joester
Loki
7
0 / 3 / 1
4,659
466
1,616
5,328
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 0
5,350
535
2,118
3,885
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LowLifeNBA
Ganesha
6
0 / 3 / 0
4,318
432
1,610
6,432
1,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 0
6,009
601
3,231
4,650
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
CamazotzTyrAtlasBastet

VS

Bans
ThothGilgameshErlang ShenGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 3
5,921
592
3,598
7,208
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PatJD
Arachne
11
6 / 1 / 1
6,723
672
3,170
6,540
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
10
1 / 1 / 4
5,979
598
3,576
4,069
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
suicidlePancake
King Arthur
12
5 / 0 / 3
6,871
687
7,157
5,975
6,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
xSundrog
Neith
11
0 / 0 / 4
6,281
628
2,410
3,032
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
L
Chaac
H0rs3Guy
Chaac
0
5
0
0
L
Loki
Joester
Loki
0
3
1
0.17
L
1
2
0
0.5
L
Ganesha
LowLifeNBA
Ganesha
0
3
0
0
W
Arachne
PatJD
Arachne
6
1
1
6.5
W
Eset
1
1
4
3
W
King Arthur
suicidlePancake
King Arthur
5
0
3
6.5
L
1
2
0
0.5
W
Neith
xSundrog
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,360
Damage
19,911
28,739
Taken
26,824
10,369
Mitigated
15,679
6,412
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,598
541
0
1,907
7,208
4,772
0
3,182
4,026
8,926
8,280
L
Chaac
H0rs3Guy
Chaac
1,785
283
0
1,542
8,444
4,492
0
0
8,444
0
18,971
L
Loki
Joester
Loki
1,616
291
0
841
5,328
1,903
0
490
4,786
0
21,483
L
2,118
110
0
250
3,885
1,015
0
2,070
1,724
35,437
0
L
Ganesha
LowLifeNBA
Ganesha
1,610
332
793
1,416
6,432
1,818
0
2,488
3,866
6,519
0
W
Arachne
PatJD
Arachne
3,170
1,434
0
3,453
6,540
2,840
0
1,818
4,722
0
39,025
W
Eset
3,576
695
521
1,476
4,069
1,025
300
655
3,414
38,753
0
W
King Arthur
suicidlePancake
King Arthur
7,157
1,088
0
1,802
5,975
6,080
28
0
5,726
0
40,882
L
3,231
1,308
0
1,570
4,650
1,141
0
1,170
3,450
39,622
0
W
Neith
xSundrog
Neith
2,410
907
0
1,612
3,032
962
0
1,304
1,728
0
42,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
31,775
275
Minions Killed
385
0
Camps Cleared
0
946,141
Distance Traveled
1,015,250
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,921
592
25
3
0
207,355
4
L
Chaac
4,641
464
48
5
0
191,937
2
L
Loki
4,659
466
48
5
0
211,709
2
L
Merlin
5,350
535
87
9
0
178,426
4
L
Ganesha
4,318
432
0
0
0
194,384
4
W
Arachne
6,723
672
84
8
0
237,898
3
W
Eset
5,979
598
85
9
0
189,871
4
W
King Arthur
6,871
687
91
9
0
198,096
4
L
Sol
6,009
601
92
9
0
169,685
3
W
Neith
6,281
628
100
10
0
182,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role