Player Matchup

Skadi
Skadi
Abdel-Qader110
Skadi
Level 84
God Stats
40W - 52L
1,299 SR
Queue Stats
151W - 192L
1,422 Elo+
Party 2
Chaac
Chaac
Ahmad-tarek22
Chaac
Level 81
God Stats
14W - 24L
1,412 SR
Queue Stats
128W - 180L
1,250 Elo+
Party 2
Scylla
Scylla
SaafanZ
Scylla
Level 65
God Stats
12W - 7L
1,357 SR
Queue Stats
176W - 195L
1,440 Elo+
Party 2
Bacchus
Bacchus
mody_ezz
Bacchus
Level 118
God Stats
100W - 83L
1,558 SR
Queue Stats
550W - 642L
1,426 Elo+
Party 2
Erlang Shen
Erlang Shen
shegazy-z
Erlang Shen
Level 107
God Stats
12W - 10L
1,721 SR
Queue Stats
287W - 371L
1,426 Elo+
Party 2
Team Averages
Level 91
1,469 SR
1,393 Elo+

VS

Team Averages
Level 69
1,433 SR
1,476 Elo+
He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Bernaus21
Guan Yu
Level 51
God Stats
1W - 4L
1,127 SR
Queue Stats
94W - 128L
1,347 Elo+
Party 3
Cabrakan
Cabrakan
DannyV-LFC
Cabrakan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,674 Elo+
Party 1
Neith
Neith
MaArRiUu1995-_-
Neith
Level 46
God Stats
2W - 3L
1,378 SR
Queue Stats
43W - 46L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
enganano
Cthulhu
Level 65
God Stats
18W - 12L
1,660 SR
Queue Stats
147W - 142L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
10,527
526
4,852
5,472
1,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 3
9,795
490
6,161
9,618
4,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
SaafanZ
Scylla
16
3 / 9 / 5
9,800
490
10,004
13,994
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
mody_ezz
Bacchus
15
1 / 3 / 5
9,073
454
6,962
14,280
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
shegazy-z
Erlang Shen
17
2 / 4 / 6
10,025
501
7,747
18,813
7,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 7 / 4
10,002
500
12,202
13,458
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Bernaus21
Guan Yu
16
1 / 2 / 2
9,414
471
4,288
10,485
10,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
DannyV-LFC
Cabrakan
18
9 / 2 / 4
11,040
552
17,082
16,684
11,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 2
9,704
485
4,432
4,874
2,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
enganano
Cthulhu
13
1 / 1 / 5
9,344
467
7,614
12,032
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
12
Kills
20
20
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
7
4
1.29
W
4
2
1
2.25
W
2
2
3
1.75
L
Guan Yu
Bernaus21
Guan Yu
1
2
2
1
L
Cabrakan
DannyV-LFC
Cabrakan
9
2
4
5.5
L
2
0
2
3
W
Scylla
SaafanZ
Scylla
3
9
5
0.61
L
Cthulhu
enganano
Cthulhu
1
1
5
3.5
W
Bacchus
mody_ezz
Bacchus
1
3
5
1.17
W
Erlang Shen
shegazy-z
Erlang Shen
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,726
Damage
45,618
62,177
Taken
57,533
36,536
Mitigated
44,988
14,072
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,202
696
0
1,257
13,458
4,844
0
6,759
6,133
43,563
0
W
4,852
2,040
0
859
5,472
1,840
1,456
2,659
2,813
0
67,162
W
6,161
777
0
3,155
9,618
4,036
0
4,877
4,737
0
55,513
L
Guan Yu
Bernaus21
Guan Yu
4,288
1,393
1,192
4,340
10,485
10,497
0
969
9,484
0
49,617
L
Cabrakan
DannyV-LFC
Cabrakan
17,082
2,144
0
5,219
16,684
11,773
0
4,859
11,206
76,447
0
L
4,432
1,349
0
2,307
4,874
2,175
0
853
4,021
0
62,134
W
Scylla
SaafanZ
Scylla
10,004
755
0
1,527
13,994
5,666
0
9,808
3,846
65,980
0
L
Cthulhu
enganano
Cthulhu
7,614
541
397
1,769
12,032
15,699
120
1,603
10,133
41,199
0
W
Bacchus
mody_ezz
Bacchus
6,962
1,048
443
3,484
14,280
17,019
0
7,767
6,354
28,732
3,789
W
Erlang Shen
shegazy-z
Erlang Shen
7,747
4,001
0
4,604
18,813
7,975
101
11,189
7,404
0
76,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
49,504
568
Minions Killed
478
0
Camps Cleared
0
1,954,037
Distance Traveled
1,817,867
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,002
500
63
3
0
312,316
0
W
Skadi
10,527
526
150
8
0
370,959
3
W
Chaac
9,795
490
127
6
0
406,475
2
L
Guan Yu
9,414
471
113
6
0
371,527
0
L
Cabrakan
11,040
552
110
6
0
377,473
1
L
Neith
9,704
485
133
7
0
376,891
1
W
Scylla
9,800
490
124
6
0
324,916
4
L
Cthulhu
9,344
467
59
3
0
379,660
3
W
Bacchus
9,073
454
42
2
0
388,244
6
W
Erlang Shen
10,025
501
125
6
0
463,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role