Player Matchup

Apollo
Apollo
Gold III
GENERA1 HOW3
Apollo
Gold III
Level 129
God Stats
2W - 4L
1,741 SR
Queue Stats
476W - 460L
1,682 MMR
Solo
Geb
Geb
Platinum III
KilaueasFury
Geb
Platinum III
Level 157
God Stats
0W - 2L
1,402 SR
Queue Stats
62W - 58L
1,668 MMR
Solo
Mulan
Mulan
Gold III
Yvolt
Mulan
Gold III
Level 157
God Stats
0W - 1L
1,404 SR
Queue Stats
91W - 73L
1,687 MMR
Party 1
Nu Wa
Nu Wa
Gold III
duckyisbeast
Nu Wa
Gold III
Level 160
God Stats
27W - 20L
1,806 SR
Queue Stats
91W - 71L
1,687 MMR
Party 1
Arachne
Arachne
Gold IV
kyrieheard
Arachne
Gold IV
Level 129
God Stats
8W - 11L
1,569 SR
Queue Stats
44W - 42L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,584 SR
1,678 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,526 SR
1,678 MMR
Merlin
Merlin
Gold IV
AngeljrCM-Z-
Merlin
Gold IV
Level 108
God Stats
11W - 2L
1,873 SR
Queue Stats
24W - 23L
1,681 MMR
Solo
Achilles
Achilles
Gold IV
Coomer44
Achilles
Gold IV
Level 103
God Stats
4W - 3L
1,518 SR
Queue Stats
112W - 89L
1,660 MMR
Solo
Charybdis
Charybdis
Gold III
Minito_Agara
Charybdis
Gold III
Level 159
God Stats
10W - 11L
1,238 SR
Queue Stats
44W - 30L
1,685 MMR
Party 2
Sylvanus
Sylvanus
Gold III
TH3 Z3NPAI
Sylvanus
Gold III
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 80L
1,680 MMR
Solo
Awilix
Awilix
Gold IV
taygarrett999
Awilix
Gold IV
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 24L
1,685 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
1 / 4 / 2
13,530
520
9,470
18,916
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 5
9,691
373
4,506
23,144
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Yvolt
Mulan
20
3 / 5 / 3
13,090
503
23,645
31,674
31,073
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 4 / 7
13,483
519
24,517
11,442
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
kyrieheard
Arachne
20
7 / 6 / 3
13,175
507
11,502
24,221
8,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AtlasZeusKaliThoth

VS

Bans
LokiCliodhnaBastetMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 4 / 7
13,930
536
13,754
13,634
6,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Coomer44
Achilles
20
6 / 2 / 7
14,931
574
17,931
28,661
44,435
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Minito_Agara
Charybdis
20
3 / 2 / 10
15,597
600
21,328
20,071
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TH3 Z3NPAI
Sylvanus
19
1 / 2 / 11
12,828
493
11,050
27,668
38,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 2 / 6
15,298
588
15,748
20,346
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
12
Kills
21
21
Deaths
12
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
4
7
1.88
W
Achilles
Coomer44
Achilles
6
2
7
4.75
L
Apollo
1
4
2
0.5
L
0
2
5
1.25
W
Charybdis
Minito_Agara
Charybdis
3
2
10
4
W
Sylvanus
TH3 Z3NPAI
Sylvanus
1
2
11
3.25
L
Mulan
Yvolt
Mulan
3
5
3
0.9
L
1
4
7
1.13
L
Arachne
kyrieheard
Arachne
7
6
3
1.42
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,640
Damage
79,811
109,397
Taken
110,380
65,400
Mitigated
107,883
29,182
Healing
50,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,754
412
0
2,940
13,634
6,697
1,583
5,074
7,963
93,167
0
W
Achilles
Coomer44
Achilles
17,931
3,287
813
9,809
28,661
44,435
528
7,056
20,153
0
93,294
L
Apollo
9,470
6,174
0
5,641
18,916
5,558
4,015
2,199
16,717
0
116,542
L
4,506
527
646
2,902
23,144
17,799
0
7,059
16,085
20,636
0
W
Charybdis
Minito_Agara
Charybdis
21,328
11,209
0
12,555
20,071
8,668
5,154
6,503
13,188
0
177,853
W
Sylvanus
TH3 Z3NPAI
Sylvanus
11,050
2,451
4,889
10,423
27,668
38,819
567
8,713
18,070
42,976
7,383
L
Mulan
Yvolt
Mulan
23,645
2,263
321
11,245
31,674
31,073
0
6,498
25,176
18,035
82,084
L
24,517
4,269
231
822
11,442
2,789
240
3,041
8,401
105,114
0
L
Arachne
kyrieheard
Arachne
11,502
7,870
0
7,374
24,221
8,181
0
6,497
17,724
0
121,299
W
15,748
4,745
0
9,037
20,346
9,264
2,122
6,038
13,856
0
138,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,969
Gold Earned
72,584
797
Minions Killed
818
0
Camps Cleared
0
2,538,827
Distance Traveled
2,582,878
38
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,930
536
163
6
0
473,106
8
W
Achilles
14,931
574
162
6
0
536,548
10
L
Apollo
13,530
520
241
9
0
506,542
10
L
Geb
9,691
373
19
1
0
571,410
12
W
Charybdis
15,597
600
242
9
0
487,113
4
W
Sylvanus
12,828
493
72
3
0
470,038
5
L
Mulan
13,090
503
173
7
0
444,478
4
L
Nu Wa
13,483
519
187
7
0
467,241
3
L
Arachne
13,175
507
177
7
0
549,156
9
W
Awilix
15,298
588
179
7
0
616,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role