Player Matchup

Danzaburou
Danzaburou
BlitzNitro
Danzaburou
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 205L
1,500 Elo+
Party 3
Hera
Hera
Haon10
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 157L
1,747 Elo+
Party 3
Merlin
Merlin
Sewall
Merlin
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 168L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
Sewallis
Ao Kuang
Level 143
God Stats
1W - 2L
1,261 SR
Queue Stats
238W - 234L
1,499 Elo+
Party 1
Eset
Eset
TMarked
Eset
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 110L
1,500 Elo+
Party 3
Team Averages
Level 116
1,452 SR
1,556 Elo+

VS

Team Averages
Level 128
1,550 SR
1,633 Elo+
Anubis
Anubis
Nossin
Anubis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,728 Elo+
Party 2
Thor
Thor
RyanTheGuy2000
Thor
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 27L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SloshFace
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,622 Elo+
Solo
Jormungandr
Jormungandr
Theshadow1031
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,771 Elo+
Party 2
Artemis
Artemis
yetm96
Artemis
Level 157
God Stats
1W - 4L
1,750 SR
Queue Stats
217W - 199L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlitzNitro
Danzaburou
20
13 / 10 / 7
15,003
790
22,226
23,692
5,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
Haon10
Hera
15
2 / 11 / 6
10,318
543
18,915
15,419
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Sewall
Merlin
19
1 / 8 / 7
11,577
609
14,660
16,743
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Sewallis
Ao Kuang
17
2 / 11 / 8
11,571
609
11,989
35,278
34,085
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Eset
TMarked
Eset
20
6 / 3 / 12
13,866
730
18,190
14,880
4,263
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nossin
Anubis
20
22 / 4 / 16
17,166
903
36,567
26,781
15,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 4 / 26
13,547
713
7,297
21,116
42,168
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
SloshFace
Morgan Le Fay
20
5 / 5 / 18
12,642
665
17,004
13,464
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Theshadow1031
Jormungandr
20
3 / 6 / 31
13,622
717
13,025
26,342
33,593
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Artemis
yetm96
Artemis
20
6 / 5 / 22
13,359
703
22,423
17,327
6,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
156
24
Kills
43
43
Deaths
24
40
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlitzNitro
Danzaburou
13
10
7
1.65
L
Hera
Haon10
Hera
2
11
6
0.45
W
Anubis
Nossin
Anubis
22
4
16
7.5
W
7
4
26
5
L
Merlin
Sewall
Merlin
1
8
7
0.56
L
Ao Kuang
Sewallis
Ao Kuang
2
11
8
0.55
W
Morgan Le Fay
SloshFace
Morgan Le Fay
5
5
18
2.8
L
Eset
TMarked
Eset
6
3
12
4
W
Jormungandr
Theshadow1031
Jormungandr
3
6
31
3.08
W
Artemis
yetm96
Artemis
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,980
Damage
96,316
106,012
Taken
105,030
50,627
Mitigated
103,935
22,188
Healing
51,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlitzNitro
Danzaburou
22,226
5,764
122
3,971
23,692
5,243
612
15,885
7,807
0
42,224
L
Hera
Haon10
Hera
18,915
2,965
890
354
15,419
3,126
380
10,706
4,713
28,385
0
W
Anubis
Nossin
Anubis
36,567
1,804
3,052
17,024
26,781
15,083
2,014
16,886
9,895
71,733
0
W
7,297
660
7,135
7,338
21,116
42,168
52
13,994
7,122
0
12,148
L
Merlin
Sewall
Merlin
14,660
393
527
1,253
16,743
3,910
62
11,992
4,751
41,484
0
L
Ao Kuang
Sewallis
Ao Kuang
11,989
1,726
3,529
7,407
35,278
34,085
86
19,262
16,016
23,300
0
W
Morgan Le Fay
SloshFace
Morgan Le Fay
17,004
1,040
290
1,885
13,464
6,484
1,619
8,134
5,330
45,836
0
L
Eset
TMarked
Eset
18,190
171
2,092
2,043
14,880
4,263
575
8,751
6,129
45,505
0
W
Jormungandr
Theshadow1031
Jormungandr
13,025
2,044
1,536
4,970
26,342
33,593
290
13,247
13,095
36,869
0
W
Artemis
yetm96
Artemis
22,423
9,520
2,158
5,902
17,327
6,607
3,532
11,493
5,834
0
49,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,335
Gold Earned
70,336
188
Minions Killed
213
0
Camps Cleared
0
1,561,069
Distance Traveled
1,546,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,003
790
35
2
0
271,826
0
L
Hera
10,318
543
15
1
0
316,753
0
W
Anubis
17,166
903
71
4
0
309,984
0
W
Thor
13,547
713
10
1
0
310,872
0
L
Merlin
11,577
609
57
3
0
310,902
0
L
Ao Kuang
11,571
609
19
1
0
307,343
0
W
Morgan Le Fay
12,642
665
36
2
0
320,104
0
L
Eset
13,866
730
62
3
0
354,245
0
W
Jormungandr
13,622
717
33
2
0
325,397
0
W
Artemis
13,359
703
63
3
0
280,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role