Player Matchup

Izanami
Izanami
Sardonicpoet
Izanami
Level 24
God Stats
10W - 11L
1,598 SR
Queue Stats
53W - 59L
1,435 Elo+
Solo
Pele
Pele
SkoolyP3K
Pele
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,363 Elo+
Solo
Jormungandr
Jormungandr
TheWills81
Jormungandr
Level 125
God Stats
6W - 7L
1,500 SR
Queue Stats
170W - 173L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
VVednesd4y
Sun Wukong
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
1,661 Elo+
Party 1
Poseidon
Poseidon
paul_M1014
Poseidon
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 11L
1,545 Elo+
Solo
Team Averages
Level 58
1,478 SR
1,509 Elo+

VS

Team Averages
Level 24
1,540 SR
1,544 Elo+
Nu Wa
Nu Wa
Attackviasloth
Nu Wa
Level 29
God Stats
6W - 5L
1,831 SR
Queue Stats
137W - 147L
1,499 Elo+
Solo
Thanatos
Thanatos
Carrera27
Thanatos
Level 41
God Stats
21W - 8L
1,571 SR
Queue Stats
46W - 38L
1,621 Elo+
Solo
Chiron
Chiron
DeejNuts
Chiron
Level 32
God Stats
5W - 7L
1,299 SR
Queue Stats
262W - 197L
1,561 Elo+
Party 2
Ra
Ra
Hiniko
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
themightychamp21
Sylvanus
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
328W - 307L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sardonicpoet
Izanami
14
1 / 2 / 0
7,217
722
3,450
6,651
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
12
1 / 5 / 2
6,576
658
7,933
10,947
2,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
TheWills81
Jormungandr
12
0 / 4 / 3
7,024
702
8,636
11,431
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
VVednesd4y
Sun Wukong
13
2 / 1 / 1
7,398
740
8,010
9,936
5,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
paul_M1014
Poseidon
11
0 / 9 / 0
6,280
628
2,783
8,662
1,536
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 15
7,321
732
10,509
5,033
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Carrera27
Thanatos
15
10 / 1 / 5
8,585
859
8,307
8,058
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
DeejNuts
Chiron
15
4 / 0 / 6
7,958
796
12,449
8,693
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
15
3 / 2 / 9
7,803
780
6,598
8,535
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 11
8,151
815
4,562
8,736
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
21
21
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
Thanatos
Carrera27
Thanatos
10
1
5
12.5
W
Chiron
DeejNuts
Chiron
4
0
6
7
W
Ra
3
2
9
3.75
L
Izanami
Sardonicpoet
Izanami
1
2
0
0.5
L
Pele
1
5
2
0.4
L
Jormungandr
TheWills81
Jormungandr
0
4
3
0.38
L
Sun Wukong
VVednesd4y
Sun Wukong
2
1
1
2.5
L
Poseidon
paul_M1014
Poseidon
0
9
0
0
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,812
Damage
42,425
47,627
Taken
39,055
18,598
Mitigated
21,403
9,439
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,509
2,697
0
250
5,033
1,895
1,321
1,294
3,739
23,504
0
W
Thanatos
Carrera27
Thanatos
8,307
2,513
0
6,744
8,058
4,294
0
1,189
6,869
0
24,532
W
Chiron
DeejNuts
Chiron
12,449
6,768
911
4,229
8,693
3,623
662
2,644
6,049
0
36,613
W
Ra
6,598
832
3,806
3,772
8,535
3,719
475
2,135
6,400
29,739
0
L
Izanami
Sardonicpoet
Izanami
3,450
1,792
0
912
6,651
1,640
393
1,977
4,404
0
27,802
L
Pele
7,933
1,226
241
1,869
10,947
2,095
0
3,807
6,872
0
16,003
L
Jormungandr
TheWills81
Jormungandr
8,636
2,166
246
2,423
11,431
7,656
0
4,672
6,503
24,872
0
L
Sun Wukong
VVednesd4y
Sun Wukong
8,010
787
702
3,046
9,936
5,671
0
5,172
4,426
0
22,410
L
Poseidon
paul_M1014
Poseidon
2,783
335
0
0
8,662
1,536
0
4,619
3,753
10,932
0
W
4,562
1,120
3,038
3,522
8,736
7,872
252
4,157
4,579
10,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
39,818
166
Minions Killed
211
0
Camps Cleared
0
920,740
Distance Traveled
952,228
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,321
732
32
3
0
177,360
1
W
Thanatos
8,585
859
32
3
0
201,893
0
W
Chiron
7,958
796
51
5
0
196,090
1
W
Ra
7,803
780
75
8
0
191,353
0
L
Izanami
7,217
722
55
6
0
202,587
0
L
Pele
6,576
658
19
2
0
193,029
3
L
Jormungandr
7,024
702
38
4
0
152,848
0
L
Sun Wukong
7,398
740
38
4
0
214,649
3
L
Poseidon
6,280
628
16
2
0
157,627
1
W
Sylvanus
8,151
815
21
2
0
185,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role