Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarthSarrus
Neith
Level 134
God Stats
3W - 4L
1,457 SR
Queue Stats
13W - 11L
1,451 Elo+
Solo
Chang'e
Chang'e
RizelHopp
Chang'e
Level 88
God Stats
0W - 5L
1,126 SR
Queue Stats
22W - 27L
1,484 Elo+
Party 1
Thoth
Thoth
TheFECKENING
Thoth
Level 122
God Stats
0W - 1L
1,231 SR
Queue Stats
50W - 63L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Zbooobi
Cthulhu
Level 65
God Stats
3W - 3L
1,499 SR
Queue Stats
13W - 16L
1,320 Elo+
Solo
Team Averages
Level 95
1,363 SR
1,452 Elo+

VS

Team Averages
Level 97
1,519 SR
1,396 Elo+
Kumbhakarna
Kumbhakarna
Gragreen
Kumbhakarna
Level 74
God Stats
6W - 6L
1,721 SR
Queue Stats
168W - 154L
1,498 Elo+
Solo
Kukulkan
Kukulkan
c3nouRa1989-1995
Kukulkan
Level 139
God Stats
1W - 1L
1,346 SR
Queue Stats
25W - 51L
1,196 Elo+
Solo
Danzaburou
Danzaburou
jackmcphee72
Danzaburou
Level 68
God Stats
2W - 8L
1,527 SR
Queue Stats
36W - 43L
1,590 Elo+
Solo
Thor
Thor
kYa223
Thor
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 79L
1,335 Elo+
Solo
Ah Puch
Ah Puch
rapunOC
Ah Puch
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 85L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
1 / 3 / 3
9,833
656
6,836
14,386
8,522
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
0 / 4 / 2
9,095
606
4,881
10,915
3,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
RizelHopp
Chang'e
18
5 / 5 / 2
11,033
736
12,424
16,788
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 6 / 3
10,167
678
7,422
12,285
3,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Zbooobi
Cthulhu
16
1 / 4 / 4
9,637
642
9,469
21,709
13,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gragreen
Kumbhakarna
17
1 / 1 / 14
11,108
741
7,166
15,241
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 2 / 10
11,777
785
12,786
9,068
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jackmcphee72
Danzaburou
18
1 / 3 / 9
11,159
744
6,791
9,573
3,088
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
kYa223
Thor
18
10 / 2 / 7
11,691
779
15,430
11,918
3,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
rapunOC
Ah Puch
19
6 / 1 / 10
11,439
763
22,205
9,481
3,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
9
Kills
22
22
Deaths
9
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
3
0.83
L
0
4
2
0.25
W
Kumbhakarna
Gragreen
Kumbhakarna
1
1
14
8
L
Chang'e
RizelHopp
Chang'e
5
5
2
1.2
L
2
6
3
0.58
L
Cthulhu
Zbooobi
Cthulhu
1
4
4
0.75
W
4
2
10
4.5
W
Danzaburou
jackmcphee72
Danzaburou
1
3
9
1.83
W
Thor
kYa223
Thor
10
2
7
6.75
W
Ah Puch
rapunOC
Ah Puch
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,032
Damage
64,378
76,083
Taken
55,281
35,287
Mitigated
25,100
14,114
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,836
980
0
1,003
14,386
8,522
0
6,365
6,695
0
27,346
L
4,881
947
0
1,282
10,915
3,684
262
4,372
6,377
0
19,727
W
Kumbhakarna
Gragreen
Kumbhakarna
7,166
728
122
1,379
15,241
12,920
681
7,784
7,457
26,104
0
L
Chang'e
RizelHopp
Chang'e
12,424
172
1,484
4,992
16,788
5,555
923
12,145
4,519
42,881
0
L
7,422
216
0
0
12,285
3,657
0
5,866
6,409
30,369
0
L
Cthulhu
Zbooobi
Cthulhu
9,469
486
159
5,194
21,709
13,869
0
12,767
8,726
29,521
0
W
12,786
485
471
1,548
9,068
2,975
929
4,557
4,511
63,027
0
W
Danzaburou
jackmcphee72
Danzaburou
6,791
2,521
186
1,822
9,573
3,088
927
3,804
5,769
0
47,935
W
Thor
kYa223
Thor
15,430
908
0
1,286
11,918
3,003
0
8,349
3,569
0
25,756
W
Ah Puch
rapunOC
Ah Puch
22,205
1,335
0
5,246
9,481
3,114
1,564
4,821
4,660
42,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
57,174
258
Minions Killed
293
0
Camps Cleared
0
1,376,621
Distance Traveled
1,562,373
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,833
656
53
4
0
313,188
2
L
Neith
9,095
606
44
3
0
192,649
0
W
Kumbhakarna
11,108
741
26
2
0
324,173
6
L
Chang'e
11,033
736
71
5
0
309,160
0
L
Thoth
10,167
678
53
4
0
265,458
1
L
Cthulhu
9,637
642
37
2
0
296,166
5
W
Kukulkan
11,777
785
122
8
0
327,514
6
W
Danzaburou
11,159
744
74
5
0
269,797
1
W
Thor
11,691
779
24
2
0
319,195
8
W
Ah Puch
11,439
763
47
3
0
321,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role