Player Matchup

Ares
Ares
Azemel9748
Ares
Level 3
God Stats
3W - 3L
1,821 SR
Queue Stats
4W - 9L
1,755 Elo+
Solo
Agni
Agni
Bar0o21
Agni
Level 3
God Stats
2W - 1L
1,691 SR
Queue Stats
7W - 11L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
CillianBrand44
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Disturbed-Fury
Gilgamesh
Level 31
God Stats
3W - 2L
1,695 SR
Queue Stats
17W - 23L
1,446 Elo+
Solo
Neith
Neith
salonofear1
Neith
Level 44
God Stats
27W - 37L
1,414 SR
Queue Stats
299W - 326L
1,497 Elo+
Solo
Team Averages
Level 18
1,624 SR
1,571 Elo+

VS

Team Averages
Level 58
1,520 SR
1,614 Elo+
Merlin
Merlin
HerrlockSholmes
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,729 Elo+
Solo
Tyr
Tyr
Nordapokalypse
Tyr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
army240
Danzaburou
Level 93
God Stats
3W - 3L
1,617 SR
Queue Stats
24W - 19L
1,615 Elo+
Solo
Pele
Pele
crashdorf
Pele
Level 43
God Stats
4W - 3L
1,165 SR
Queue Stats
337W - 418L
1,369 Elo+
Solo
Achilles
Achilles
guggi14
Achilles
Level 24
God Stats
3W - 1L
1,817 SR
Queue Stats
3W - 1L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,589
759
3,074
6,727
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Bar0o21
Agni
16
2 / 3 / 1
8,258
826
6,787
7,826
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
CillianBrand44
Sun Wukong
12
0 / 8 / 3
6,549
655
2,996
10,991
7,591
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Disturbed-Fury
Gilgamesh
13
3 / 6 / 4
7,256
726
6,420
10,818
3,874
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 7
7,917
792
12,243
7,860
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
9,411
941
14,232
7,541
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 4 / 5
8,017
802
3,427
8,610
4,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
army240
Danzaburou
16
6 / 1 / 8
8,953
895
12,598
10,177
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
15
3 / 1 / 7
8,360
836
5,349
6,063
2,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
guggi14
Achilles
13
1 / 3 / 12
7,775
778
2,361
9,588
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
9
Kills
21
21
Deaths
9
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
Agni
Bar0o21
Agni
2
3
1
0.83
L
Sun Wukong
CillianBrand44
Sun Wukong
0
8
3
0.19
L
Gilgamesh
Disturbed-Fury
Gilgamesh
3
6
4
0.83
W
8
0
4
10
W
3
4
5
1.38
W
Danzaburou
army240
Danzaburou
6
1
8
10
W
Pele
3
1
7
6.5
W
Achilles
guggi14
Achilles
1
3
12
2.33
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
37,967
44,222
Taken
41,979
21,183
Mitigated
23,225
6,409
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,074
87
0
1,455
6,727
4,510
0
1,200
5,449
6,299
0
L
Agni
Bar0o21
Agni
6,787
160
0
292
7,826
2,542
0
4,736
2,844
37,783
0
L
Sun Wukong
CillianBrand44
Sun Wukong
2,996
465
153
886
10,991
7,591
0
4,438
6,331
0
10,195
L
Gilgamesh
Disturbed-Fury
Gilgamesh
6,420
1,271
0
397
10,818
3,874
0
484
10,290
0
12,128
W
14,232
394
63
1,220
7,541
2,750
798
2,539
5,002
48,548
0
W
3,427
531
0
1,148
8,610
4,301
0
1,854
6,756
0
18,859
W
Danzaburou
army240
Danzaburou
12,598
6,422
0
4,008
10,177
4,499
819
2,153
8,024
0
33,253
W
Pele
5,349
1,266
0
2,884
6,063
2,254
533
699
5,364
0
33,511
W
Achilles
guggi14
Achilles
2,361
450
0
802
9,588
9,421
270
2,616
6,972
0
4,615
L
12,243
5,401
0
3,226
7,860
2,666
0
2,540
5,076
0
39,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
42,516
181
Minions Killed
234
0
Camps Cleared
0
907,040
Distance Traveled
1,119,772
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,589
759
5
1
0
154,666
0
L
Agni
8,258
826
83
8
0
200,242
0
L
Sun Wukong
6,549
655
11
1
0
160,512
0
L
Gilgamesh
7,256
726
17
2
0
181,338
0
W
Merlin
9,411
941
88
9
0
235,887
0
W
Tyr
8,017
802
36
4
0
216,230
0
W
Danzaburou
8,953
895
56
6
0
216,383
1
W
Pele
8,360
836
52
5
0
254,011
3
W
Achilles
7,775
778
2
0
0
197,261
0
L
Neith
7,917
792
65
7
0
210,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role