Player Matchup

Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Ayalix_vicioso
Agni
Silver I
Level 118
God Stats
11W - 4L
1,309 SR
Queue Stats
201W - 179L
1,533 MMR
Solo
Thanatos
Thanatos
Silver I
DannyV-LFC
Thanatos
Silver I
Level 95
God Stats
3W - 2L
1,690 SR
Queue Stats
12W - 11L
1,498 MMR
Solo
Amaterasu
Amaterasu
Gold IV
I-Mazaya
Amaterasu
Gold IV
Level 102
God Stats
23W - 24L
1,575 SR
Queue Stats
244W - 239L
1,498 MMR
Solo
Sol
Sol
Gold III
MaxHumph
Sol
Gold III
Level 154
God Stats
1W - 2L
1,170 SR
Queue Stats
489W - 488L
1,489 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,449 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,548 SR
1,499 MMR
Chang'e
Chang'e
Gold III
A_nother_DIFF
Chang'e
Gold III
Level 149
God Stats
7W - 5L
1,932 SR
Queue Stats
321W - 327L
1,522 MMR
Solo
Loki
Loki
Gold V
Caiine x
Loki
Gold V
Level 148
God Stats
0W - 1L
1,732 SR
Queue Stats
68W - 62L
1,472 MMR
Solo
Fenrir
Fenrir
Silver III
Korv_Bagarn
Fenrir
Silver III
Level 85
God Stats
23W - 28L
1,434 SR
Queue Stats
95W - 103L
1,499 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Zza_M_P-oO
Cernunnos
Gold IV
Level 127
God Stats
4W - 6L
1,399 SR
Queue Stats
101W - 111L
1,503 MMR
Solo
Sylvanus
Sylvanus
Silver I
jordieet088
Sylvanus
Silver I
Level 72
God Stats
3W - 3L
1,246 SR
Queue Stats
208W - 206L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 1 / 14
10,389
519
7,588
15,835
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
8 / 2 / 9
11,918
596
15,757
8,403
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
DannyV-LFC
Thanatos
18
11 / 3 / 6
12,046
602
14,978
14,358
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
I-Mazaya
Amaterasu
17
4 / 6 / 7
11,028
551
9,683
21,531
19,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 4 / 2
13,653
683
12,204
13,567
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayMedusaCliodhnaMulan

VS

Bans
GebApolloBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 8 / 1
10,247
512
7,335
15,781
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
4 / 6 / 2
10,363
518
13,543
17,697
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
19
6 / 6 / 6
12,468
623
11,056
16,954
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Zza_M_P-oO
Cernunnos
19
3 / 3 / 2
11,479
574
10,168
12,934
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
jordieet088
Sylvanus
14
1 / 6 / 4
9,339
467
7,893
20,829
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
28
Kills
16
16
Deaths
29
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
14
7
L
Chang'e
2
8
1
0.31
W
8
2
9
6.25
L
Loki
4
6
2
0.83
W
Thanatos
DannyV-LFC
Thanatos
11
3
6
4.67
W
Amaterasu
I-Mazaya
Amaterasu
4
6
7
1.25
L
Fenrir
6
6
6
1.5
W
5
4
2
1.5
L
Cernunnos
Zza_M_P-oO
Cernunnos
3
3
2
1.33
L
Sylvanus
jordieet088
Sylvanus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,210
Damage
49,995
73,694
Taken
84,195
49,177
Mitigated
41,728
33,062
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,588
1,731
564
5,549
15,835
16,430
175
4,287
11,280
7,166
30,098
L
Chang'e
7,335
176
274
4,509
15,781
4,639
0
5,922
9,493
69,082
0
W
15,757
885
0
1,336
8,403
2,647
424
3,887
4,236
87,012
0
L
Loki
13,543
3,585
0
3,937
17,697
6,601
717
1,393
16,260
0
73,820
W
Thanatos
DannyV-LFC
Thanatos
14,978
4,834
0
12,885
14,358
6,467
0
4,007
9,999
0
89,841
W
Amaterasu
I-Mazaya
Amaterasu
9,683
4,241
0
6,790
21,531
19,821
380
1,661
18,963
0
57,064
L
Fenrir
11,056
2,125
0
6,473
16,954
5,747
0
3,938
12,822
0
74,543
W
12,204
6,793
0
5,938
13,567
3,812
1,086
1,296
12,271
129,254
0
L
Cernunnos
Zza_M_P-oO
Cernunnos
10,168
3,894
0
5,089
12,934
4,823
0
7,657
5,213
0
88,180
L
Sylvanus
jordieet088
Sylvanus
7,893
1,401
943
5,618
20,829
19,918
0
9,624
10,987
36,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,034
Gold Earned
53,896
642
Minions Killed
579
0
Camps Cleared
0
1,990,287
Distance Traveled
1,804,654
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,389
519
48
2
0
420,151
4
L
Chang'e
10,247
512
127
6
0
347,647
2
W
Agni
11,918
596
150
8
0
371,750
7
L
Loki
10,363
518
115
6
0
360,933
9
W
Thanatos
12,046
602
113
6
0
445,975
1
W
Amaterasu
11,028
551
104
5
0
380,727
6
L
Fenrir
12,468
623
112
6
0
403,023
12
W
Sol
13,653
683
227
11
0
371,684
6
L
Cernunnos
11,479
574
167
8
0
343,199
4
L
Sylvanus
9,339
467
58
3
0
349,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role