Player Matchup

Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Moonfangz
Chang'e
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,624 Elo+
Solo
Fafnir
Fafnir
Newhold94
Fafnir
Level 99
God Stats
6W - 6L
1,206 SR
Queue Stats
478W - 494L
1,495 Elo+
Solo
Poseidon
Poseidon
XxTonyKxX
Poseidon
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 230L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
zenecil
Nu Wa
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
410W - 407L
1,465 Elo+
Solo
Team Averages
Level 105
1,441 SR
1,507 Elo+

VS

Team Averages
Level 105
1,500 SR
1,464 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
mrLoki27
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,416 Elo+
Solo
Guan Yu
Guan Yu
ragtagcoma
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 6 / 5
8,518
655
7,689
17,746
19,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Moonfangz
Chang'e
16
1 / 3 / 3
9,142
703
7,449
14,942
5,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Newhold94
Fafnir
15
1 / 4 / 5
8,532
656
5,619
23,895
25,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
XxTonyKxX
Poseidon
15
2 / 7 / 4
9,040
695
10,833
13,775
5,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
zenecil
Nu Wa
18
7 / 3 / 4
10,063
774
20,200
10,860
4,810
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
6 / 2 / 13
11,105
854
19,018
11,106
4,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
 
Chaac
16
2 / 3 / 12
9,372
721
13,998
16,409
15,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
 
Raijin
14
2 / 3 / 9
9,108
701
11,033
11,464
4,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 2 / 9
10,822
832
18,648
9,058
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
ragtagcoma
Guan Yu
18
7 / 1 / 10
11,704
900
9,594
15,262
16,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
11
Kills
23
23
Deaths
11
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
5
0.42
W
Jing Wei
 
Jing Wei
6
2
13
6.25
W
Chaac
 
Chaac
2
3
12
2.67
W
Raijin
 
Raijin
2
3
9
2.17
L
Chang'e
Moonfangz
Chang'e
1
3
3
0.83
L
Fafnir
Newhold94
Fafnir
1
4
5
0.88
L
Poseidon
XxTonyKxX
Poseidon
2
7
4
0.57
W
6
2
9
5.25
W
Guan Yu
ragtagcoma
Guan Yu
7
1
10
12
L
Nu Wa
zenecil
Nu Wa
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,790
Damage
72,291
81,218
Taken
63,299
60,404
Mitigated
44,181
29,578
Healing
37,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,689
1,624
1,591
2,130
17,746
19,292
0
5,004
12,156
0
12,687
W
Jing Wei
 
Jing Wei
19,018
10,299
1,302
701
11,106
4,792
483
8,505
2,474
0
46,629
W
Chaac
 
Chaac
13,998
946
1,823
6,467
16,409
15,098
539
9,699
6,440
0
23,182
W
Raijin
 
Raijin
11,033
751
2,878
3,303
11,464
4,356
770
8,641
2,763
19,946
0
L
Chang'e
Moonfangz
Chang'e
7,449
745
9,329
5,294
14,942
5,923
190
6,251
8,533
20,546
0
L
Fafnir
Newhold94
Fafnir
5,619
2,535
1,628
5,727
23,895
25,367
248
7,825
15,270
11,647
0
L
Poseidon
XxTonyKxX
Poseidon
10,833
1,838
1,320
1,118
13,775
5,012
468
5,350
8,094
31,462
0
W
18,648
2,599
261
2,006
9,058
2,970
1,970
7,083
1,940
47,277
0
W
Guan Yu
ragtagcoma
Guan Yu
9,594
1,554
10,332
8,252
15,262
16,965
711
10,173
4,688
900
19,718
L
Nu Wa
zenecil
Nu Wa
20,200
6,007
957
484
10,860
4,810
979
4,302
6,238
35,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
52,111
114
Minions Killed
170
0
Camps Cleared
0
1,091,831
Distance Traveled
1,228,560
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,518
655
11
1
0
194,303
0
W
Jing Wei
11,105
854
47
4
0
238,414
2
W
Chaac
9,372
721
18
1
0
252,636
0
W
Raijin
9,108
701
17
1
0
229,248
1
L
Chang'e
9,142
703
15
1
0
270,578
0
L
Fafnir
8,532
656
2
0
0
224,736
1
L
Poseidon
9,040
695
51
4
0
199,059
0
W
Sol
10,822
832
65
5
0
238,008
1
W
Guan Yu
11,704
900
23
2
0
270,254
0
L
Nu Wa
10,063
774
35
3
0
203,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role