Player Matchup

Nemesis
Nemesis
Frihk
Nemesis
Level 123
God Stats
11W - 7L
1,799 SR
Queue Stats
516W - 174L
1,898 Elo+
Party 2
Serqet
Serqet
Genmaïcha
Serqet
Level 149
God Stats
16W - 8L
1,738 SR
Queue Stats
72W - 31L
1,864 Elo+
Party 2
Camazotz
Camazotz
GetShrektedFam
Camazotz
Level 109
God Stats
21W - 5L
1,628 SR
Queue Stats
67W - 38L
1,735 Elo+
Party 2
Neith
Neith
Treeqwa
Neith
Level 29
God Stats
6W - 0L
1,829 SR
Queue Stats
160W - 10L
2,074 Elo+
Party 2
Ra
Ra
drakodayne1123
Ra
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 78L
1,666 Elo+
Party 2
Team Averages
Level 106
1,699 SR
1,847 Elo+

VS

Team Averages
Level 114
1,453 SR
1,594 Elo+
Cupid
Cupid
BrocklyBlunt
Cupid
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
220W - 193L
1,567 Elo+
Solo
Cliodhna
Cliodhna
Roeder3
Cliodhna
Level 44
God Stats
2W - 2L
1,399 SR
Queue Stats
43W - 30L
1,683 Elo+
Party 1
Terra
Terra
SammyOptimist
Terra
Level 109
God Stats
7W - 7L
1,115 SR
Queue Stats
56W - 55L
1,623 Elo+
Party 1
Fenrir
Fenrir
ThegreatGinghini
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 129L
1,637 Elo+
Party 1
Janus
Janus
wartaco924
Janus
Level 159
God Stats
2W - 3L
1,753 SR
Queue Stats
602W - 688L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Frihk
Nemesis
16
9 / 0 / 5
9,540
681
11,892
7,596
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Genmaïcha
Serqet
14
2 / 0 / 8
8,437
603
5,182
6,014
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
15
3 / 1 / 3
9,018
644
8,986
7,745
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Treeqwa
Neith
15
8 / 2 / 4
9,460
676
10,312
8,057
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 2
8,813
630
2,646
5,894
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
5,796
414
3,133
11,552
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Roeder3
Cliodhna
10
2 / 7 / 0
6,875
491
3,623
11,331
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
5,698
407
2,567
8,708
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 5 / 0
7,465
533
5,606
15,046
7,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
11
0 / 2 / 0
6,203
443
2,391
4,178
937
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
24
Kills
4
4
Deaths
24
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Nemesis
Frihk
Nemesis
9
0
5
11.5
W
Serqet
Genmaïcha
Serqet
2
0
8
6
W
Camazotz
3
1
3
4.5
L
Cliodhna
Roeder3
Cliodhna
2
7
0
0.29
L
0
2
1
0.25
L
2
5
0
0.4
W
Neith
Treeqwa
Neith
8
2
4
5
W
2
1
2
3
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
17,320
35,306
Taken
50,815
19,480
Mitigated
19,983
12,769
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,133
1,183
0
2,479
11,552
2,433
0
0
11,480
0
27,357
W
Nemesis
Frihk
Nemesis
11,892
6,524
0
580
7,596
3,043
1,699
2,000
5,596
0
73,535
W
Serqet
Genmaïcha
Serqet
5,182
900
0
1,465
6,014
2,831
0
851
5,163
0
38,627
W
Camazotz
8,986
3,023
0
4,257
7,745
7,418
593
71
7,674
0
47,075
L
Cliodhna
Roeder3
Cliodhna
3,623
409
0
2,554
11,331
2,713
0
980
10,014
0
28,809
L
2,567
486
454
3,049
8,708
6,833
0
505
7,820
11,970
0
L
5,606
2,262
0
4,502
15,046
7,067
0
425
13,666
0
36,467
W
Neith
Treeqwa
Neith
10,312
4,389
0
3,644
8,057
3,782
2,274
1,444
6,613
0
64,694
W
2,646
101
54
2,769
5,894
2,406
530
592
5,302
57,183
0
L
Janus
2,391
192
0
825
4,178
937
0
480
3,652
36,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,268
Gold Earned
32,037
510
Minions Killed
288
0
Camps Cleared
0
1,516,186
Distance Traveled
1,285,454
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,796
414
52
4
0
235,284
4
W
Nemesis
9,540
681
111
8
0
362,624
5
W
Serqet
8,437
603
58
4
0
339,259
3
W
Camazotz
9,018
644
89
6
0
291,346
0
L
Cliodhna
6,875
491
58
4
0
274,822
2
L
Terra
5,698
407
25
2
0
276,307
5
L
Fenrir
7,465
533
83
6
0
246,682
3
W
Neith
9,460
676
123
9
0
244,890
4
W
Ra
8,813
630
129
9
0
278,067
0
L
Janus
6,203
443
70
5
0
252,359
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role