Player Matchup

Pele
Pele
Cyanide_Doku
Pele
Level 5
God Stats
1W - 3L
1,525 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
El_Cuco999
Jormungandr
Level 60
God Stats
11W - 13L
1,454 SR
Queue Stats
104W - 92L
1,437 Elo+
Party 1
Loki
Loki
Kong NY
Loki
Level 140
God Stats
13W - 10L
1,825 SR
Queue Stats
134W - 194L
1,493 Elo+
Solo
Team Averages
Level 68
1,601 SR
1,458 Elo+

VS

Team Averages
Level 58
1,557 SR
1,604 Elo+
Morgan Le Fay
Morgan Le Fay
Cybersports8
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,598 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Mulan
Mulan
UglyBoyAbyss
Mulan
Level 14
God Stats
10W - 8L
1,575 SR
Queue Stats
26W - 12L
1,647 Elo+
Party 2
King Arthur
King Arthur
smackcam_35
King Arthur
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 48L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 2
11,907
541
9,815
26,595
9,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
El_Cuco999
Jormungandr
19
1 / 2 / 4
14,225
647
14,636
30,991
39,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Kong NY
Loki
17
5 / 8 / 2
13,667
621
17,220
19,859
11,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cybersports8
Morgan Le Fay
20
10 / 4 / 7
15,810
719
24,728
13,709
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 16
15,192
691
14,379
17,316
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
smackcam_35
King Arthur
20
9 / 1 / 14
15,898
723
30,641
26,272
21,357
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
24
24
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
14
2
0.14
W
Morgan Le Fay
Cybersports8
Morgan Le Fay
10
4
7
3.38
L
Jormungandr
El_Cuco999
Jormungandr
1
2
4
1.5
L
Loki
Kong NY
Loki
5
8
2
0.75
W
5
2
16
6.5
W
King Arthur
smackcam_35
King Arthur
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
69,748
77,445
Taken
57,297
60,742
Mitigated
38,957
10,433
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,815
2,250
0
3,228
26,595
9,682
0
8,250
17,303
0
35,657
W
Morgan Le Fay
Cybersports8
Morgan Le Fay
24,728
1,447
0
2,662
13,709
5,191
1,286
2,401
11,308
73,878
0
L
Jormungandr
El_Cuco999
Jormungandr
14,636
4,489
198
4,683
30,991
39,807
72
12,117
17,541
54,015
0
L
Loki
Kong NY
Loki
17,220
2,722
0
2,324
19,859
11,253
0
9,153
9,853
0
53,461
W
14,379
3,157
0
6,536
17,316
12,409
1,322
4,856
10,770
0
58,494
W
King Arthur
smackcam_35
King Arthur
30,641
3,709
1,129
7,395
26,272
21,357
410
7,956
15,976
14,512
64,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
46,900
217
Minions Killed
248
8
Camps Cleared
11
1,125,801
Distance Traveled
1,261,782
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,907
541
49
2
0
330,706
0
W
Morgan Le Fay
15,810
719
109
5
3
395,769
5
L
Jormungandr
14,225
647
89
4
0
395,333
2
L
Loki
13,667
621
79
4
8
399,762
6
W
Mulan
15,192
691
72
3
6
432,293
2
W
King Arthur
15,898
723
67
3
2
433,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role