Player Matchup

Serqet
Serqet
Frihk
Serqet
Level 123
God Stats
6W - 3L
1,805 SR
Queue Stats
516W - 174L
1,896 Elo+
Party 2
Atlas
Atlas
Genmaïcha
Atlas
Level 149
God Stats
3W - 4L
1,929 SR
Queue Stats
72W - 31L
1,857 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nonotheehobo2
Ah Muzen Cab
Level 46
God Stats
2W - 4L
1,296 SR
Queue Stats
29W - 31L
1,422 Elo+
Party 2
King Arthur
King Arthur
Thr3E
King Arthur
Level 129
God Stats
43W - 43L
1,615 SR
Queue Stats
130W - 98L
1,630 Elo+
Party 2
Artemis
Artemis
Treeqwa
Artemis
Level 29
God Stats
5W - 1L
1,711 SR
Queue Stats
160W - 10L
2,094 Elo+
Party 2
Team Averages
Level 95
1,671 SR
1,780 Elo+

VS

Team Averages
Level 97
1,745 SR
1,584 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
BCWSPARTAN
Hel
Level 120
God Stats
1W - 1L
1,740 SR
Queue Stats
7W - 7L
1,604 Elo+
Party 3
Erlang Shen
Erlang Shen
CharmedIce9466
Erlang Shen
Level 108
God Stats
2W - 2L
1,829 SR
Queue Stats
296W - 276L
1,650 Elo+
Party 1
Atlas
Atlas
DAVISFAM215
Atlas
Level 106
God Stats
6W - 3L
1,842 SR
Queue Stats
246W - 218L
1,560 Elo+
Party 1
Anhur
Anhur
HuntSquishyJack
Anhur
Level 122
God Stats
24W - 24L
1,813 SR
Queue Stats
192W - 183L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Frihk
Serqet
18
6 / 1 / 9
10,813
636
8,242
14,553
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
15
5 / 1 / 11
9,595
564
7,801
10,312
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Nonotheehobo2
Ah Muzen Cab
16
1 / 1 / 3
9,831
578
5,703
11,045
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Thr3E
King Arthur
16
0 / 2 / 3
9,621
566
11,327
13,467
11,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Treeqwa
Artemis
19
19 / 3 / 9
12,337
726
26,910
13,875
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 8 / 0
9,503
559
12,790
14,879
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 11 / 3
7,201
424
4,620
12,321
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
CharmedIce9466
Erlang Shen
14
1 / 3 / 1
8,758
515
9,359
16,651
13,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 3
6,732
396
6,218
20,072
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
0 / 3 / 1
8,494
500
5,924
10,729
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
31
Kills
8
8
Deaths
31
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
8
0
0.88
L
0
11
3
0.14
L
Erlang Shen
CharmedIce9466
Erlang Shen
1
3
1
0.5
L
0
6
3
0.25
W
Serqet
Frihk
Serqet
6
1
9
10.5
W
Atlas
5
1
11
10.5
L
0
3
1
0.17
W
Ah Muzen Cab
Nonotheehobo2
Ah Muzen Cab
1
1
3
2.5
W
King Arthur
Thr3E
King Arthur
0
2
3
0.75
W
Artemis
Treeqwa
Artemis
19
3
9
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,983
Damage
38,911
63,252
Taken
74,652
40,208
Mitigated
36,703
24,498
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,790
7,262
0
2,540
14,879
6,216
0
1,189
12,709
0
49,871
L
4,620
153
532
2,329
12,321
2,803
148
381
11,856
31,851
0
L
Erlang Shen
CharmedIce9466
Erlang Shen
9,359
5,543
0
6,847
16,651
13,284
0
445
16,206
0
59,612
L
6,218
2,448
0
5,158
20,072
12,399
0
3,687
16,385
15,767
0
W
Serqet
Frihk
Serqet
8,242
2,510
0
5,094
14,553
8,906
84
860
12,120
0
81,392
W
Atlas
7,801
2,405
397
2,647
10,312
9,936
258
3,262
6,498
26,811
4,287
L
5,924
3,361
0
3,334
10,729
2,001
0
784
9,945
0
59,549
W
Ah Muzen Cab
Nonotheehobo2
Ah Muzen Cab
5,703
2,278
0
6,056
11,045
3,940
1,340
781
10,054
0
80,649
W
King Arthur
Thr3E
King Arthur
11,327
1,486
0
3,499
13,467
11,578
113
315
12,549
0
70,505
W
Artemis
Treeqwa
Artemis
26,910
17,483
0
6,805
13,875
5,848
1,462
5,188
7,875
0
99,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
40,688
652
Minions Killed
473
0
Camps Cleared
0
1,715,695
Distance Traveled
1,460,152
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,503
559
98
6
0
320,770
0
L
Hel
7,201
424
70
4
0
246,245
2
L
Erlang Shen
8,758
515
131
8
0
309,810
4
L
Atlas
6,732
396
27
2
0
293,405
5
W
Serqet
10,813
636
135
8
0
443,164
2
W
Atlas
9,595
564
53
3
0
322,653
7
L
Anhur
8,494
500
147
9
0
289,922
8
W
Ah Muzen Cab
9,831
578
170
10
0
296,690
0
W
King Arthur
9,621
566
150
9
0
337,429
2
W
Artemis
12,337
726
144
8
0
315,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role