Player Matchup

Horus
Horus
Hunterking145
Horus
Level 124
God Stats
3W - 8L
1,253 SR
Queue Stats
46W - 67L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
foodcritic101
Zhong Kui
Level 145
God Stats
0W - 5L
1,358 SR
Queue Stats
20W - 27L
1,395 Elo+
Solo
Medusa
Medusa
mauroxino
Medusa
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,443 Elo+
Party 1
Team Averages
Level 135
1,370 SR
1,448 Elo+

VS

Team Averages
Level 118
1,439 SR
1,541 Elo+
Persephone
Persephone
Jaacckk
Persephone
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shalthazar
Tsukuyomi
Level 121
God Stats
2W - 0L
1,318 SR
Queue Stats
18W - 16L
1,622 Elo+
Solo
Xing Tian
Xing Tian
TippyKetchup117
Xing Tian
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
10,114
595
6,277
19,985
23,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Zhong Kui
foodcritic101
Zhong Kui
14
3 / 9 / 2
10,849
638
13,269
22,906
12,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mauroxino
Medusa
15
2 / 6 / 2
10,851
638
7,854
16,637
6,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jaacckk
Persephone
17
6 / 5 / 10
13,069
769
21,843
11,617
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Shalthazar
Tsukuyomi
20
11 / 2 / 5
13,781
811
21,685
16,804
7,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
TippyKetchup117
Xing Tian
17
5 / 0 / 14
13,459
792
7,094
14,587
20,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
22
22
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Persephone
Jaacckk
Persephone
6
5
10
2.2
W
Tsukuyomi
Shalthazar
Tsukuyomi
11
2
5
6.75
W
Xing Tian
TippyKetchup117
Xing Tian
5
0
14
12
L
Zhong Kui
foodcritic101
Zhong Kui
3
9
2
0.44
L
Medusa
mauroxino
Medusa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,400
Damage
50,622
59,528
Taken
43,008
41,605
Mitigated
31,948
12,273
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,277
3,239
2,055
4,447
19,985
23,207
0
7,901
11,834
0
22,649
W
Persephone
Jaacckk
Persephone
21,843
1,300
0
1,518
11,617
4,460
984
4,763
6,727
67,594
0
W
Tsukuyomi
Shalthazar
Tsukuyomi
21,685
7,604
740
8,296
16,804
7,420
1,311
5,160
11,416
0
76,741
W
Xing Tian
TippyKetchup117
Xing Tian
7,094
983
0
2,478
14,587
20,068
503
3,801
10,321
16,026
0
L
Zhong Kui
foodcritic101
Zhong Kui
13,269
1,412
0
4,349
22,906
12,364
0
12,104
10,412
40,444
0
L
Medusa
mauroxino
Medusa
7,854
2,622
0
1,422
16,637
6,034
0
8,370
7,963
0
48,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
40,309
162
Minions Killed
223
4
Camps Cleared
11
847,411
Distance Traveled
962,954
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,114
595
26
2
0
281,644
2
W
Persephone
13,069
769
110
6
6
301,893
1
W
Tsukuyomi
13,781
811
95
6
5
353,262
4
W
Xing Tian
13,459
792
18
1
0
307,799
1
L
Zhong Kui
10,849
638
53
3
3
260,474
3
L
Medusa
10,851
638
83
5
1
305,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role