Player Matchup

Cerberus
Cerberus
JFGonzaga
Cerberus
Level 134
God Stats
5W - 9L
1,595 SR
Queue Stats
143W - 154L
1,800 Elo+
Party 1
Thanatos
Thanatos
Nepopro
Thanatos
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
310W - 240L
1,668 Elo+
Party 1
Nemesis
Nemesis
cruellerfidle
Nemesis
Level 156
God Stats
7W - 10L
1,818 SR
Queue Stats
342W - 301L
1,613 Elo+
Party 1
Odin
Odin
elForjais_
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,187 Elo+
Party 1
Hel
Hel
nowereon397
Hel
Level 126
God Stats
47W - 62L
1,340 SR
Queue Stats
364W - 453L
1,428 Elo+
Solo
Team Averages
Level 121
1,551 SR
1,539 Elo+

VS

Team Averages
Level 103
1,529 SR
1,605 Elo+
Terra
Terra
NBK PaPiLord
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,511 Elo+
Solo
Tiamat
Tiamat
Skippermcgipper
Tiamat
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 67L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SugarOrtega
Cu Chulainn
Level 128
God Stats
0W - 3L
1,109 SR
Queue Stats
131W - 120L
1,611 Elo+
Party 2
Bastet
Bastet
berrybrick
Bastet
Level 25
God Stats
4W - 2L
1,790 SR
Queue Stats
22W - 20L
1,685 Elo+
Party 2
Charybdis
Charybdis
gravestein
Charybdis
Level 116
God Stats
33W - 32L
1,747 SR
Queue Stats
269W - 266L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JFGonzaga
Cerberus
14
1 / 3 / 9
8,883
523
9,765
17,142
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Nepopro
Thanatos
18
11 / 3 / 4
11,171
657
15,308
15,531
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
15
4 / 1 / 5
9,157
539
10,995
10,278
7,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 6
9,678
569
7,484
12,000
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 4
7,850
462
4,898
11,701
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,727
455
3,903
10,876
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 2 / 1
9,839
579
13,943
11,869
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SugarOrtega
Cu Chulainn
16
5 / 5 / 0
9,593
564
12,494
17,248
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
berrybrick
Bastet
12
0 / 4 / 4
7,536
443
5,781
12,588
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
gravestein
Charybdis
15
2 / 5 / 0
9,181
540
7,330
13,348
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
15
15
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JFGonzaga
Cerberus
1
3
9
1.83
L
0
2
5
1.25
W
Thanatos
Nepopro
Thanatos
11
3
4
4.33
L
8
2
1
4.25
L
Cu Chulainn
SugarOrtega
Cu Chulainn
5
5
0
1
L
Bastet
berrybrick
Bastet
0
4
4
0.5
W
Nemesis
4
1
5
6.5
W
2
3
6
1.67
L
Charybdis
gravestein
Charybdis
2
5
0
0.4
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,450
Damage
43,451
66,652
Taken
65,929
37,855
Mitigated
33,532
29,998
Healing
22,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JFGonzaga
Cerberus
9,765
423
294
4,355
17,142
14,833
0
6,573
10,569
38,812
0
L
3,903
229
1,744
4,144
10,876
8,149
0
3,861
6,846
16,023
0
W
Thanatos
Nepopro
Thanatos
15,308
6,220
0
13,080
15,531
5,562
385
2,831
12,621
0
85,522
L
13,943
2,281
0
2,687
11,869
6,328
0
6,140
5,652
78,383
0
L
Cu Chulainn
SugarOrtega
Cu Chulainn
12,494
3,161
130
4,133
17,248
12,297
0
581
15,947
4,790
60,527
L
Bastet
berrybrick
Bastet
5,781
1,620
104
4,913
12,588
3,172
0
3,201
9,314
0
39,835
W
Nemesis
10,995
4,227
0
3,290
10,278
7,019
0
1,207
9,071
0
58,360
W
7,484
2,048
0
3,128
12,000
6,780
114
1,322
10,287
2,783
54,668
L
Charybdis
gravestein
Charybdis
7,330
2,994
0
4,709
13,348
3,586
0
1,872
11,018
0
74,061
W
4,898
55
1,821
4,030
11,701
3,661
195
7,230
4,428
54,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,739
Gold Earned
43,876
552
Minions Killed
498
0
Camps Cleared
0
1,652,085
Distance Traveled
1,603,712
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,883
523
86
5
0
306,355
7
L
Terra
7,727
455
35
2
0
366,581
3
W
Thanatos
11,171
657
125
7
0
368,272
3
L
Tiamat
9,839
579
137
8
0
317,297
5
L
Cu Chulainn
9,593
564
126
7
0
299,981
5
L
Bastet
7,536
443
68
4
0
345,462
5
W
Nemesis
9,157
539
96
6
0
347,897
3
W
Odin
9,678
569
129
8
0
327,996
7
L
Charybdis
9,181
540
132
8
0
274,391
1
W
Hel
7,850
462
116
7
0
301,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role