Player Matchup

Danzaburou
Danzaburou
CornDemon
Danzaburou
Level 60
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
RobCee
Olorun
Level 14
God Stats
1W - 6L
1,115 SR
Queue Stats
2W - 10L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
TediousRex14
Sun Wukong
Level 28
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Sol
Sol
Tragic_Trouble
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,726 Elo+
Party 2
Jormungandr
Jormungandr
Trap_Mansion
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,726 Elo+
Party 2
Team Averages
Level 73
1,323 SR
1,519 Elo+

VS

Team Averages
Level 52
1,522 SR
1,409 Elo+
Baron Samedi
Baron Samedi
Alegan239
Baron Samedi
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,704 Elo+
Solo
Medusa
Medusa
Mr-Made-You-Rage
Medusa
Level 44
God Stats
18W - 14L
1,448 SR
Queue Stats
31W - 26L
1,453 Elo+
Solo
Fenrir
Fenrir
Reeko_The_Great
Fenrir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,245 Elo+
Solo
Anubis
Anubis
Salvador9089
Anubis
Level 29
God Stats
4W - 4L
1,662 SR
Queue Stats
84W - 82L
1,397 Elo+
Solo
Ra
Ra
eciio01
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CornDemon
Danzaburou
19
2 / 13 / 4
11,678
687
7,742
23,805
7,902
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
RobCee
Olorun
19
3 / 13 / 6
12,102
712
15,269
25,004
5,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
TediousRex14
Sun Wukong
18
2 / 9 / 6
11,281
664
7,525
23,549
13,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 9 / 5
11,465
674
6,657
16,412
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Trap_Mansion
Jormungandr
20
13 / 11 / 6
15,088
888
32,679
30,138
28,577
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alegan239
Baron Samedi
20
8 / 6 / 27
14,307
842
21,612
22,726
16,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 1 / 9
15,339
902
13,024
8,319
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 3 / 14
14,247
838
22,298
19,639
12,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
20
12 / 6 / 17
14,198
835
26,271
26,591
12,402
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 4 / 20
13,983
823
13,436
14,992
7,135
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
142
20
Kills
55
55
Deaths
20
27
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alegan239
Baron Samedi
8
6
27
3.58
L
Danzaburou
CornDemon
Danzaburou
2
13
4
0.31
W
9
1
9
13.5
W
15
3
14
7.33
L
Olorun
RobCee
Olorun
3
13
6
0.46
W
Anubis
12
6
17
3.42
L
Sun Wukong
TediousRex14
Sun Wukong
2
9
6
0.56
L
0
9
5
0.28
L
Jormungandr
Trap_Mansion
Jormungandr
13
11
6
1.45
W
11
4
20
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,872
Damage
96,641
118,908
Taken
92,267
60,942
Mitigated
51,369
16,092
Healing
43,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alegan239
Baron Samedi
21,612
1,307
3,990
8,000
22,726
16,140
2,509
13,941
8,687
49,044
0
L
Danzaburou
CornDemon
Danzaburou
7,742
3,305
0
2,190
23,805
7,902
2,203
11,547
12,200
0
33,081
W
13,024
6,679
0
4,376
8,319
3,543
3,606
3,084
5,147
0
83,892
W
22,298
6,483
0
5,332
19,639
12,149
965
8,414
11,065
0
48,540
L
Olorun
RobCee
Olorun
15,269
7,935
1,026
4,845
25,004
5,906
0
20,028
4,976
26,116
0
W
Anubis
26,271
3,099
999
11,068
26,591
12,402
1,833
18,974
7,504
57,626
0
L
Sun Wukong
TediousRex14
Sun Wukong
7,525
2,412
0
4,675
23,549
13,212
0
10,214
13,302
0
32,896
L
6,657
793
0
1,347
16,412
5,345
591
4,405
11,971
56,018
0
L
Jormungandr
Trap_Mansion
Jormungandr
32,679
7,146
234
1,775
30,138
28,577
77
15,125
14,923
60,374
0
W
13,436
2,262
4,788
4,754
14,992
7,135
1,855
9,601
5,259
30,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,614
Gold Earned
72,074
278
Minions Killed
337
0
Camps Cleared
0
1,235,640
Distance Traveled
1,571,082
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,307
842
70
4
0
303,081
0
L
Danzaburou
11,678
687
60
4
0
213,201
1
W
Medusa
15,339
902
141
8
0
356,505
0
W
Fenrir
14,247
838
28
2
0
339,136
0
L
Olorun
12,102
712
24
1
0
245,896
0
W
Anubis
14,198
835
57
3
0
302,460
0
L
Sun Wukong
11,281
664
44
3
0
271,464
2
L
Sol
11,465
674
95
6
0
251,307
0
L
Jormungandr
15,088
888
55
3
0
253,772
0
W
Ra
13,983
823
41
2
0
269,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role