Player Matchup

Fenrir
Fenrir
Gold II
MrRippin
Fenrir
Gold II
Level 160
God Stats
3W - 1L
1,232 SR
Queue Stats
50W - 43L
1,778 MMR
Solo
Atlas
Atlas
Platinum V
Natanel
Atlas
Platinum V
Level 124
God Stats
8W - 13L
1,457 SR
Queue Stats
67W - 60L
1,748 MMR
Party 2
Izanami
Izanami
Platinum V
Radzôr
Izanami
Platinum V
Level 156
God Stats
9W - 7L
1,872 SR
Queue Stats
213W - 213L
1,794 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
TheKidStorm
Morgan Le Fay
Platinum II
Level 156
God Stats
4W - 5L
1,642 SR
Queue Stats
451W - 433L
1,788 MMR
Solo
Achilles
Achilles
Gold II
xDEADLYKILLZx
Achilles
Gold II
Level 160
God Stats
2W - 0L
1,906 SR
Queue Stats
84W - 82L
1,776 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,622 SR
1,777 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,603 SR
1,786 MMR
Susano
Susano
Platinum III
Araite
Susano
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 70L
1,872 MMR
Party 1
Chronos
Chronos
Platinum III
Psychedelícs
Chronos
Platinum III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 188L
1,771 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
stupidguy100
Gilgamesh
Gold III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,771 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum V
yοgurt
Baba Yaga
Platinum V
Level 129
God Stats
0W - 1L
1,692 SR
Queue Stats
24W - 23L
1,752 MMR
Solo
Osiris
Osiris
Platinum IV
ºWarden
Osiris
Platinum IV
Level 158
God Stats
5W - 4L
1,822 SR
Queue Stats
284W - 271L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrRippin
Fenrir
18
6 / 0 / 13
12,195
581
12,896
16,711
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Natanel
Atlas
16
3 / 1 / 20
12,061
574
10,859
21,879
22,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Radzôr
Izanami
20
10 / 1 / 11
15,672
746
22,011
16,944
7,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TheKidStorm
Morgan Le Fay
19
4 / 1 / 10
12,750
607
17,202
11,806
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
xDEADLYKILLZx
Achilles
20
10 / 1 / 8
14,060
670
19,221
21,647
26,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OlorunBastetGeb

VS

Bans
CliodhnaThothCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Araite
Susano
17
0 / 8 / 3
9,866
470
9,569
18,511
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
15
1 / 10 / 0
10,164
484
9,895
22,046
6,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
stupidguy100
Gilgamesh
13
0 / 6 / 3
8,570
408
7,513
23,793
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
yοgurt
Baba Yaga
16
2 / 5 / 1
10,470
499
17,196
14,712
5,412
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
ºWarden
Osiris
18
1 / 5 / 0
11,533
549
8,433
24,709
27,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
33
Kills
4
4
Deaths
34
62
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
Araite
Susano
0
8
3
0.19
W
Fenrir
MrRippin
Fenrir
6
0
13
12.5
W
Atlas
Natanel
Atlas
3
1
20
13
L
Chronos
1
10
0
0.1
W
Izanami
Radzôr
Izanami
10
1
11
15.5
W
Morgan Le Fay
TheKidStorm
Morgan Le Fay
4
1
10
9
L
Gilgamesh
stupidguy100
Gilgamesh
0
6
3
0.25
W
Achilles
xDEADLYKILLZx
Achilles
10
1
8
14
L
Baba Yaga
yοgurt
Baba Yaga
2
5
1
0.5
L
Osiris
ºWarden
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,189
Damage
52,606
88,987
Taken
103,771
67,341
Mitigated
57,829
39,361
Healing
24,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Araite
Susano
9,569
1,209
0
4,768
18,511
6,649
0
4,227
14,179
0
80,811
W
Fenrir
MrRippin
Fenrir
12,896
2,575
0
7,361
16,711
7,081
2,381
7,401
9,310
0
70,854
W
Atlas
Natanel
Atlas
10,859
3,581
580
6,281
21,879
22,426
132
6,269
15,318
21,499
2,786
L
Chronos
9,895
2,262
0
3,470
22,046
6,294
753
6,474
15,534
67,379
0
W
Izanami
Radzôr
Izanami
22,011
15,033
0
10,507
16,944
7,310
8,132
5,835
11,109
0
168,317
W
Morgan Le Fay
TheKidStorm
Morgan Le Fay
17,202
1,036
0
2,800
11,806
4,349
920
6,422
5,384
111,059
0
L
Gilgamesh
stupidguy100
Gilgamesh
7,513
1,853
0
5,025
23,793
12,034
0
8,953
14,700
0
32,887
W
Achilles
xDEADLYKILLZx
Achilles
19,221
5,818
0
11,832
21,647
26,175
909
2,366
19,281
7,359
79,630
L
Baba Yaga
yοgurt
Baba Yaga
17,196
225
0
3,621
14,712
5,412
0
6,470
8,072
77,874
0
L
Osiris
ºWarden
Osiris
8,433
3,068
191
7,119
24,709
27,440
0
3,819
19,893
0
81,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,738
Gold Earned
50,603
714
Minions Killed
595
0
Camps Cleared
0
2,244,735
Distance Traveled
1,996,870
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,866
470
135
6
0
440,709
7
W
Fenrir
12,195
581
108
5
0
469,963
6
W
Atlas
12,061
574
27
1
0
475,247
2
L
Chronos
10,164
484
127
6
0
361,512
4
W
Izanami
15,672
746
248
12
0
407,651
6
W
Morgan Le Fay
12,750
607
163
8
0
443,087
6
L
Gilgamesh
8,570
408
31
1
0
416,158
4
W
Achilles
14,060
670
168
8
0
448,787
14
L
Baba Yaga
10,470
499
140
7
0
393,893
4
L
Osiris
11,533
549
162
8
0
384,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role