Player Matchup

Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Mystic Nazura
Mulan
Level 129
God Stats
9W - 6L
1,235 SR
Queue Stats
35W - 47L
1,388 Elo+
Party 1
Zeus
Zeus
STEVO783
Zeus
Level 105
God Stats
12W - 16L
1,419 SR
Queue Stats
67W - 77L
1,461 Elo+
Party 1
Susano
Susano
TheLast Fat Guy
Susano
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 102L
1,349 Elo+
Party 1
Artemis
Artemis
xxDROPSHOTS23xx
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,465 Elo+
Party 1
Team Averages
Level 110
1,431 SR
1,433 Elo+

VS

Team Averages
Level 58
1,522 SR
1,637 Elo+
Bakasura
Bakasura
Big69duck
Bakasura
Level 26
God Stats
1W - 0L
1,411 SR
Queue Stats
30W - 10L
1,922 Elo+
Solo
Anubis
Anubis
Mellick21
Anubis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,613 Elo+
Solo
Zeus
Zeus
Puluiu76
Zeus
Level 80
God Stats
40W - 24L
1,589 SR
Queue Stats
202W - 179L
1,541 Elo+
Party 2
Atlas
Atlas
TheStarboyXO
Atlas
Level 111
God Stats
7W - 3L
1,576 SR
Queue Stats
214W - 180L
1,513 Elo+
Party 2
Osiris
Osiris
p0L4Rboiii
Osiris
Level 59
God Stats
11W - 4L
1,533 SR
Queue Stats
295W - 266L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 7 / 3
10,652
666
4,268
20,710
21,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 5 / 4
11,010
688
12,491
18,175
14,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
19
6 / 10 / 6
12,624
789
22,364
17,143
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 7 / 4
12,500
781
14,956
21,930
10,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 9 / 7
10,147
634
8,090
14,855
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Big69duck
Bakasura
20
15 / 0 / 10
13,813
863
15,666
17,084
13,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Mellick21
Anubis
20
7 / 6 / 6
12,639
790
10,675
17,102
8,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
9 / 5 / 14
13,154
822
26,929
12,254
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 2 / 20
12,921
808
11,781
16,291
21,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Osiris
p0L4Rboiii
Osiris
20
2 / 2 / 19
12,011
751
14,977
14,574
17,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
15
Kills
38
38
Deaths
15
24
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
3
0.36
W
Bakasura
Big69duck
Bakasura
15
0
10
20
W
Anubis
Mellick21
Anubis
7
6
6
1.67
L
3
5
4
1
W
Zeus
9
5
14
3.2
L
Zeus
6
10
6
0.9
L
5
7
4
1
W
5
2
20
7.5
W
Osiris
p0L4Rboiii
Osiris
2
2
19
5.75
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
80,028
92,813
Taken
77,305
55,830
Mitigated
65,064
12,318
Healing
20,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,268
128
0
679
20,710
21,699
156
12,578
6,378
8,069
0
W
Bakasura
Big69duck
Bakasura
15,666
11,237
0
9,052
17,084
13,532
5,020
4,306
12,580
0
31,049
W
Anubis
Mellick21
Anubis
10,675
291
0
5,823
17,102
8,520
392
9,461
7,555
56,413
0
L
12,491
1,369
117
5,258
18,175
14,600
487
9,381
7,516
136
29,585
W
Zeus
26,929
927
0
400
12,254
4,195
0
2,670
9,544
61,045
0
L
Zeus
22,364
1,094
117
113
17,143
5,216
0
8,193
7,383
72,571
0
L
14,956
2,011
0
4,037
21,930
10,548
204
10,171
10,576
0
60,364
W
11,781
4,337
0
2,177
16,291
21,328
158
4,361
11,648
33,298
0
W
Osiris
p0L4Rboiii
Osiris
14,977
3,594
0
2,806
14,574
17,489
595
5,952
8,393
6,387
33,738
L
8,090
3,017
0
1,997
14,855
3,767
285
8,764
5,204
0
24,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,933
Gold Earned
64,538
287
Minions Killed
278
0
Camps Cleared
0
1,444,236
Distance Traveled
1,719,221
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,652
666
15
1
0
266,648
0
W
Bakasura
13,813
863
61
4
0
393,329
2
W
Anubis
12,639
790
70
4
0
280,215
4
L
Mulan
11,010
688
46
3
0
309,748
0
W
Zeus
13,154
822
65
4
0
328,517
3
L
Zeus
12,624
789
96
6
0
292,823
3
L
Susano
12,500
781
92
6
0
336,644
0
W
Atlas
12,921
808
30
2
0
328,390
3
W
Osiris
12,011
751
52
3
0
388,770
0
L
Artemis
10,147
634
38
2
0
238,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role