Player Matchup

Bellona
Bellona
Bimbgus
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,178 Elo+
Party 2
Odin
Odin
JAWS1275
Odin
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 65L
1,178 Elo+
Party 2
Ymir
Ymir
LikeMrGoodBar
Ymir
Level 105
God Stats
3W - 4L
1,725 SR
Queue Stats
89W - 99L
1,398 Elo+
Party 1
Anubis
Anubis
Naringer420
Anubis
Level 85
God Stats
19W - 11L
1,363 SR
Queue Stats
38W - 26L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
oongaboonga0922
Cernunnos
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 231L
1,548 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,350 Elo+

VS

Team Averages
Level 75
1,518 SR
1,515 Elo+
Thanatos
Thanatos
 
Thanatos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
LipT1M
Cerberus
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 59L
1,516 Elo+
Party 3
Anhur
Anhur
Slayer606
Anhur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,557 Elo+
Party 3
Horus
Horus
TheCosmicAxolotl
Horus
Level 25
God Stats
2W - 4L
1,589 SR
Queue Stats
29W - 26L
1,519 Elo+
Party 3
The Morrigan
The Morrigan
Zwarfa
The Morrigan
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 45L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bimbgus
Bellona
16
5 / 4 / 5
10,055
591
11,724
14,182
11,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
3 / 4 / 11
9,124
537
6,944
11,940
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 11
9,441
555
8,485
14,884
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
15
10 / 5 / 5
9,993
588
12,826
12,527
4,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
oongaboonga0922
Cernunnos
17
9 / 2 / 3
11,088
652
12,371
9,125
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 5 / 5
10,382
611
13,121
17,652
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LipT1M
Cerberus
15
7 / 7 / 4
9,564
563
12,643
16,544
16,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Slayer606
Anhur
10
0 / 4 / 0
6,306
371
1,438
6,427
1,150
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 3
7,496
441
4,845
16,487
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Zwarfa
The Morrigan
15
2 / 7 / 9
9,393
553
10,801
9,816
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
41
29
Kills
20
20
Deaths
29
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
11
5
5
2.7
W
Bellona
Bimbgus
Bellona
5
4
5
1.88
W
Odin
3
4
11
2.13
W
2
5
11
1.5
L
Cerberus
LipT1M
Cerberus
7
7
4
1.29
W
Anubis
10
5
5
2.5
L
Anhur
Slayer606
Anhur
0
4
0
0
L
0
6
3
0.25
L
The Morrigan
Zwarfa
The Morrigan
2
7
9
0.93
W
Cernunnos
oongaboonga0922
Cernunnos
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
42,848
62,658
Taken
66,926
39,761
Mitigated
35,518
16,143
Healing
23,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
13,121
4,756
0
10,606
17,652
6,050
0
6,189
11,463
0
57,194
W
Bellona
Bimbgus
Bellona
11,724
2,696
0
2,309
14,182
11,575
300
6,842
7,236
8,004
35,315
W
Odin
6,944
1,188
0
1,988
11,940
4,519
174
4,120
7,686
0
35,353
W
8,485
1,345
164
2,080
14,884
16,036
100
4,548
10,125
42,795
0
L
Cerberus
LipT1M
Cerberus
12,643
1,410
0
5,899
16,544
16,960
0
5,342
11,202
46,156
0
W
Anubis
12,826
834
0
4,711
12,527
4,906
269
3,760
8,737
51,516
1,537
L
Anhur
Slayer606
Anhur
1,438
997
0
651
6,427
1,150
0
767
5,660
0
23,557
L
4,845
2,676
925
3,438
16,487
8,589
258
4,831
11,454
0
28,528
L
The Morrigan
Zwarfa
The Morrigan
10,801
1,168
0
1,676
9,816
2,769
0
5,460
4,339
46,209
1,199
W
Cernunnos
oongaboonga0922
Cernunnos
12,371
7,755
0
4,891
9,125
2,725
3,606
2,596
6,171
0
77,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,701
Gold Earned
43,141
444
Minions Killed
361
0
Camps Cleared
0
1,583,579
Distance Traveled
1,447,072
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,382
611
82
5
0
352,022
2
W
Bellona
10,055
591
83
5
0
329,759
3
W
Odin
9,124
537
66
4
0
348,254
1
W
Ymir
9,441
555
68
4
0
303,362
2
L
Cerberus
9,564
563
103
6
0
285,127
2
W
Anubis
9,993
588
86
5
0
296,153
1
L
Anhur
6,306
371
40
2
0
185,168
2
L
Horus
7,496
441
48
3
0
333,678
5
L
The Morrigan
9,393
553
88
5
0
291,077
0
W
Cernunnos
11,088
652
141
8
0
306,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role