Player Matchup

Sol
Sol
ChaoticArcher55
Sol
Level 123
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 2L
1,475 Elo+
Party 2
Atlas
Atlas
ElKiyokii
Atlas
Level 148
God Stats
1W - 0L
1,283 SR
Queue Stats
11W - 3L
1,895 Elo+
Party 2
Chernobog
Chernobog
Johalter
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,458 Elo+
Party 2
Hercules
Hercules
Plazma08
Hercules
Level 17
God Stats
4W - 3L
1,220 SR
Queue Stats
4W - 4L
1,380 Elo+
Party 2
Mercury
Mercury
madninja6969
Mercury
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,399 Elo+
Party 2
Team Averages
Level 85
1,443 SR
1,521 Elo+

VS

Team Averages
Level 51
1,563 SR
1,513 Elo+
Eset
Eset
Arabellex
Eset
Level 45
God Stats
9W - 15L
1,500 SR
Queue Stats
64W - 69L
1,434 Elo+
Party 3
Neith
Neith
Gayids
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vamana
Vamana
NottaClutch
Vamana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,482 Elo+
Party 1
Atlas
Atlas
Rebalfamily
Atlas
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 79L
1,540 Elo+
Party 3
Bakasura
Bakasura
Sixstring
Bakasura
Level 122
God Stats
2W - 2L
1,816 SR
Queue Stats
50W - 42L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 10
11,252
750
12,696
9,985
2,933
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
ElKiyokii
Atlas
18
4 / 1 / 17
11,882
792
12,620
16,574
20,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
Johalter
Chernobog
19
8 / 0 / 12
12,491
833
18,206
11,230
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Plazma08
Hercules
17
3 / 1 / 13
10,700
713
5,812
11,093
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
madninja6969
Mercury
17
3 / 2 / 9
10,787
719
3,876
7,040
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 4 / 1
10,399
693
8,515
10,173
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Gayids
Neith
17
0 / 1 / 2
9,885
659
8,378
5,403
2,246
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
1 / 5 / 2
9,421
628
7,505
14,804
15,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 9 / 3
10,501
700
7,821
20,269
15,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Sixstring
Bakasura
17
0 / 3 / 1
10,059
671
9,028
15,431
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
22
Kills
5
5
Deaths
22
61
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
3
4
1
0.88
W
4
1
10
9
W
Atlas
ElKiyokii
Atlas
4
1
17
12.5
L
Neith
Gayids
Neith
0
1
2
1
W
Chernobog
Johalter
Chernobog
8
0
12
14
L
Vamana
1
5
2
0.4
W
Hercules
Plazma08
Hercules
3
1
13
9.5
L
1
9
3
0.28
L
Bakasura
Sixstring
Bakasura
0
3
1
0.17
W
Mercury
madninja6969
Mercury
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,210
Damage
41,247
55,922
Taken
66,080
38,340
Mitigated
43,266
17,929
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,515
872
678
1,341
10,173
3,367
0
3,447
6,658
29,961
0
W
12,696
6,327
0
5,336
9,985
2,933
5,807
3,550
5,805
37,464
0
W
Atlas
ElKiyokii
Atlas
12,620
3,694
787
2,943
16,574
20,160
896
3,688
12,191
38,405
0
L
Neith
Gayids
Neith
8,378
3,665
0
896
5,403
2,246
158
1,032
4,301
0
36,923
W
Chernobog
Johalter
Chernobog
18,206
13,375
0
3,489
11,230
4,328
3,159
3,975
7,255
0
64,289
L
Vamana
7,505
3,529
0
2,051
14,804
15,293
0
6,731
7,737
0
25,231
W
Hercules
Plazma08
Hercules
5,812
1,258
364
4,337
11,093
8,090
873
2,826
8,057
4,934
12,125
L
7,821
2,027
1,557
1,493
20,269
15,740
40
10,103
9,680
22,340
0
L
Bakasura
Sixstring
Bakasura
9,028
5,590
0
2,072
15,431
6,620
63
5,554
9,580
0
39,378
W
Mercury
madninja6969
Mercury
3,876
738
0
673
7,040
2,829
1,871
2,297
4,643
0
16,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
50,265
239
Minions Killed
252
0
Camps Cleared
0
1,535,023
Distance Traveled
1,376,257
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,399
693
34
2
0
250,424
0
W
Sol
11,252
750
60
4
0
234,259
0
W
Atlas
11,882
792
43
3
0
338,655
2
L
Neith
9,885
659
61
4
0
259,859
0
W
Chernobog
12,491
833
84
6
0
303,064
1
L
Vamana
9,421
628
39
3
0
262,738
0
W
Hercules
10,700
713
23
2
0
337,427
1
L
Atlas
10,501
700
21
1
0
271,094
0
L
Bakasura
10,059
671
97
6
0
332,142
0
W
Mercury
10,787
719
29
2
0
321,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role