Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum II
CutestEevee
Scylla
Platinum II
Level 106
God Stats
41W - 42L
1,513 SR
Queue Stats
285W - 248L
1,837 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Knifepalm
Amaterasu
Diamond V
Level 159
God Stats
4W - 1L
1,706 SR
Queue Stats
48W - 40L
1,969 MMR
Party 2
Loki
Loki
Platinum V
Migii24
Loki
Platinum V
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
560W - 477L
1,814 MMR
Party 1
Atlas
Atlas
Platinum V
ViolentGirlscout
Atlas
Platinum V
Level 155
God Stats
9W - 11L
1,738 SR
Queue Stats
617W - 622L
1,800 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,591 SR
1,784 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,580 SR
1,836 MMR
Merlin
Merlin
Platinum IV
ItzStallonè
Merlin
Platinum IV
Level 156
God Stats
7W - 8L
1,620 SR
Queue Stats
118W - 107L
1,787 MMR
Solo
Nox
Nox
Platinum III
Ragzuus
Nox
Platinum III
Level 156
God Stats
4W - 8L
1,500 SR
Queue Stats
191W - 180L
1,829 MMR
Solo
Fenrir
Fenrir
Platinum IV
Rhenvan
Fenrir
Platinum IV
Level 108
God Stats
4W - 2L
1,778 SR
Queue Stats
32W - 18L
1,913 MMR
Party 3
Charybdis
Charybdis
Platinum V
XenoAustin
Charybdis
Platinum V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 136L
1,855 MMR
Solo
Sobek
Sobek
Platinum V
yοgurt
Sobek
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,797 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 0 / 1
9,336
667
9,611
8,557
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
3 / 1 / 4
7,970
569
5,685
3,836
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Knifepalm
Amaterasu
14
3 / 1 / 7
8,363
597
7,796
11,950
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Migii24
Loki
15
4 / 1 / 8
8,666
619
7,106
8,209
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 8
7,140
510
5,535
9,815
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaThothAgni

VS

Bans
KhepriZeusCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 2 / 1
7,466
533
5,261
4,163
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
9
1 / 2 / 0
6,574
470
2,648
8,739
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Rhenvan
Fenrir
12
2 / 4 / 1
7,013
501
3,259
11,504
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
XenoAustin
Charybdis
12
0 / 4 / 0
6,792
485
5,880
9,948
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
yοgurt
Sobek
11
0 / 5 / 2
6,568
469
6,217
15,033
10,272
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
1
7.5
W
Scylla
3
1
4
5
L
Merlin
1
2
1
0.75
W
Amaterasu
Knifepalm
Amaterasu
3
1
7
6.5
W
Loki
Migii24
Loki
4
1
8
8
L
Nox
1
2
0
0.5
L
Fenrir
Rhenvan
Fenrir
2
4
1
0.63
W
0
1
8
4
L
Charybdis
XenoAustin
Charybdis
0
4
0
0
L
Sobek
yοgurt
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
23,265
42,367
Taken
49,387
22,957
Mitigated
21,227
17,927
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,611
3,574
427
2,623
8,557
2,702
1,199
1,626
6,931
0
70,244
W
Scylla
5,685
508
0
884
3,836
1,097
0
1,341
2,495
60,857
0
L
Merlin
5,261
323
0
332
4,163
1,232
0
1,591
2,572
51,766
0
W
Amaterasu
Knifepalm
Amaterasu
7,796
3,800
0
6,849
11,950
8,740
297
6,223
5,727
0
46,663
W
Loki
Migii24
Loki
7,106
1,715
0
4,425
8,209
2,571
0
1,535
6,674
0
55,895
L
Nox
2,648
440
1,609
2,114
8,739
4,207
0
1,855
6,884
19,078
0
L
Fenrir
Rhenvan
Fenrir
3,259
568
0
2,603
11,504
3,314
0
2,573
8,931
0
38,002
W
5,535
1,304
150
2,569
9,815
7,847
0
4,141
5,674
22,481
0
L
Charybdis
XenoAustin
Charybdis
5,880
1,888
0
2,785
9,948
2,202
0
1,887
8,061
0
52,772
L
Sobek
yοgurt
Sobek
6,217
742
0
5,323
15,033
10,272
0
3,314
11,719
33,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
34,413
488
Minions Killed
357
0
Camps Cleared
0
1,566,058
Distance Traveled
1,369,418
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,336
667
148
11
0
283,625
5
W
Scylla
7,970
569
127
9
0
299,297
7
L
Merlin
7,466
533
101
7
0
289,568
8
W
Amaterasu
8,363
597
89
6
0
341,763
0
W
Loki
8,666
619
110
8
0
338,750
3
L
Nox
6,574
470
28
2
0
277,447
5
L
Fenrir
7,013
501
75
5
0
299,542
7
W
Atlas
7,140
510
14
1
0
302,623
5
L
Charybdis
6,792
485
103
7
0
234,759
3
L
Sobek
6,568
469
50
4
0
268,102
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role