Player Matchup

Skadi
Skadi
Fabiscano
Skadi
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 331L
1,185 Elo+
Party 3
Athena
Athena
Mael_acr
Athena
Level 82
God Stats
65W - 52L
1,221 SR
Queue Stats
386W - 564L
1,384 Elo+
Party 3
Ymir
Ymir
deno-batman
Ymir
Level 84
God Stats
3W - 3L
1,500 SR
Queue Stats
261W - 401L
1,360 Elo+
Party 3
Osiris
Osiris
juniorleo159
Osiris
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
369W - 537L
1,416 Elo+
Party 3
Chaac
Chaac
yDarkxZz-
Chaac
Level 54
God Stats
12W - 8L
1,400 SR
Queue Stats
251W - 399L
1,303 Elo+
Party 3
Team Averages
Level 67
1,424 SR
1,330 Elo+

VS

Team Averages
Level 30
1,550 SR
1,349 Elo+
Chaac
Chaac
Diamond3232
Chaac
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 102L
1,395 Elo+
Party 1
Charybdis
Charybdis
Sir_Cheetos668
Charybdis
Level 66
God Stats
11W - 7L
1,566 SR
Queue Stats
76W - 79L
1,390 Elo+
Party 2
Nemesis
Nemesis
SpaceCaseKid
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,157 Elo+
Party 2
Anubis
Anubis
rapyobak
Anubis
Level 18
God Stats
13W - 4L
1,652 SR
Queue Stats
65W - 72L
1,361 Elo+
Party 2
Yemoja
Yemoja
russet_loaf5
Yemoja
Level 27
God Stats
27W - 25L
1,530 SR
Queue Stats
44W - 48L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Fabiscano
Skadi
20
2 / 3 / 4
13,636
505
9,535
17,190
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Mael_acr
Athena
18
7 / 1 / 6
13,056
484
5,909
20,205
26,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 4 / 8
14,915
552
19,419
20,112
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
12 / 5 / 8
15,147
561
27,615
22,229
16,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
yDarkxZz-
Chaac
19
3 / 4 / 12
13,136
487
16,990
23,387
23,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 3
12,144
450
17,029
27,148
29,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Sir_Cheetos668
Charybdis
17
2 / 6 / 3
10,995
407
12,535
20,975
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SpaceCaseKid
Nemesis
17
2 / 7 / 6
11,119
412
4,937
18,960
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
rapyobak
Anubis
20
8 / 8 / 4
13,289
492
31,898
23,597
12,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
1 / 4 / 5
11,100
411
5,483
16,310
19,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
30
Kills
17
17
Deaths
30
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Skadi
Fabiscano
Skadi
2
3
4
1.33
W
Athena
Mael_acr
Athena
7
1
6
10
L
Charybdis
Sir_Cheetos668
Charybdis
2
6
3
0.58
L
Nemesis
SpaceCaseKid
Nemesis
2
7
6
0.71
W
6
4
8
2.5
W
Osiris
12
5
8
3.2
L
Anubis
rapyobak
Anubis
8
8
4
1.25
L
Yemoja
1
4
5
0.88
W
Chaac
yDarkxZz-
Chaac
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,468
Damage
71,882
103,123
Taken
106,990
80,289
Mitigated
74,801
28,047
Healing
34,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,029
2,639
0
9,372
27,148
29,192
0
6,599
20,549
4,587
67,525
W
Skadi
Fabiscano
Skadi
9,535
3,984
235
6,051
17,190
7,774
7,093
2,665
14,525
0
109,673
W
Athena
Mael_acr
Athena
5,909
1,442
685
4,337
20,205
26,997
587
8,004
12,201
24,744
0
L
Charybdis
Sir_Cheetos668
Charybdis
12,535
4,992
0
5,709
20,975
6,311
1,982
1,268
19,707
0
71,708
L
Nemesis
SpaceCaseKid
Nemesis
4,937
1,567
0
5,344
18,960
7,793
919
2,887
16,073
0
68,644
W
19,419
2,438
364
4,497
20,112
5,598
608
13,756
6,356
83,902
0
W
Osiris
27,615
9,925
0
3,638
22,229
16,280
3,162
7,992
14,237
0
91,155
L
Anubis
rapyobak
Anubis
31,898
1,910
0
9,269
23,597
12,398
275
11,161
12,436
100,217
0
L
Yemoja
5,483
774
3,147
1,858
16,310
19,107
275
5,497
10,108
27,985
0
W
Chaac
yDarkxZz-
Chaac
16,990
2,535
430
7,810
23,387
23,640
1,993
6,934
16,453
8,339
65,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,890
Gold Earned
58,647
633
Minions Killed
519
0
Camps Cleared
0
2,590,879
Distance Traveled
2,272,556
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,144
450
110
4
0
478,197
0
W
Skadi
13,636
505
190
7
0
474,383
0
W
Athena
13,056
484
42
2
0
570,870
2
L
Charybdis
10,995
407
125
5
0
407,285
0
L
Nemesis
11,119
412
103
4
0
546,362
0
W
Ymir
14,915
552
158
6
0
487,760
6
W
Osiris
15,147
561
109
4
0
578,927
2
L
Anubis
13,289
492
147
5
0
408,291
9
L
Yemoja
11,100
411
34
1
0
432,421
0
W
Chaac
13,136
487
134
5
0
478,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role