Player Matchup

Horus
Horus
LyriumAddict_UwU
Horus
Level 64
God Stats
6W - 2L
1,885 SR
Queue Stats
18W - 15L
1,523 Elo+
Party 3
Ullr
Ullr
PercAddict_UwU
Ullr
Level 43
God Stats
0W - 1L
1,284 SR
Queue Stats
118W - 108L
1,523 Elo+
Party 3
Athena
Athena
TTV-BURGER-BOI
Athena
Level 82
God Stats
0W - 2L
1,648 SR
Queue Stats
144W - 138L
1,523 Elo+
Party 3
Fenrir
Fenrir
Vette0204
Fenrir
Level 73
God Stats
12W - 10L
1,461 SR
Queue Stats
135W - 131L
1,670 Elo+
Solo
Hades
Hades
insect670fearful
Hades
Level 102
God Stats
2W - 1L
1,441 SR
Queue Stats
74W - 91L
1,558 Elo+
Solo
Team Averages
Level 73
1,544 SR
1,560 Elo+

VS

Team Averages
Level 88
1,476 SR
1,468 Elo+
Sobek
Sobek
GxT_RedZoNe
Sobek
Level 109
God Stats
3W - 8L
1,829 SR
Queue Stats
141W - 140L
1,662 Elo+
Party 2
Chaac
Chaac
JakobHumpter1
Chaac
Level 48
God Stats
7W - 8L
1,500 SR
Queue Stats
25W - 28L
1,376 Elo+
Party 1
Arachne
Arachne
Panduh Time
Arachne
Level 68
God Stats
8W - 1L
1,500 SR
Queue Stats
45W - 57L
1,309 Elo+
Party 1
Janus
Janus
PlumpFrog
Janus
Level 124
God Stats
4W - 2L
1,264 SR
Queue Stats
79W - 89L
1,332 Elo+
Party 1
Hou Yi
Hou Yi
STRUGLlN
Hou Yi
Level 93
God Stats
4W - 3L
1,285 SR
Queue Stats
145W - 150L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,249
521
1,394
3,033
1,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
2 / 4 / 2
5,830
486
4,997
6,868
1,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 3
5,050
421
5,426
7,974
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Vette0204
Fenrir
8
4 / 6 / 1
5,860
488
4,314
8,260
2,497
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 4 / 1
6,399
533
4,810
10,314
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 9
6,857
571
5,822
9,995
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 0 / 0
6,541
545
1,402
4,281
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
Panduh Time
Arachne
11
5 / 2 / 5
6,839
570
6,684
9,379
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
PlumpFrog
Janus
12
3 / 4 / 7
6,821
568
5,178
5,395
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
STRUGLlN
Hou Yi
11
6 / 2 / 4
6,848
571
4,813
7,481
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
16
17
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
0
0
0
0
L
0
0
0
0
W
Arachne
Panduh Time
Arachne
5
2
5
3.75
L
2
4
2
0.75
W
Janus
PlumpFrog
Janus
3
4
7
1.63
W
Hou Yi
STRUGLlN
Hou Yi
6
2
4
4
L
0
3
3
0.5
L
Fenrir
Vette0204
Fenrir
4
6
1
0.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
23,899
36,449
Taken
36,531
14,836
Mitigated
18,303
8,097
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,822
907
659
4,211
9,995
8,420
112
2,673
7,041
18,626
3,350
W
1,402
43
0
2,386
4,281
2,927
0
0
4,168
0
31,386
L
1,394
581
86
1,568
3,033
1,577
0
0
2,866
0
26,518
W
Arachne
Panduh Time
Arachne
6,684
5,852
0
987
9,379
3,102
116
1,485
7,870
0
35,408
L
4,997
2,432
297
1,267
6,868
1,659
0
2,437
4,431
0
27,300
W
Janus
PlumpFrog
Janus
5,178
401
0
300
5,395
1,517
870
2,465
2,752
36,859
0
W
Hou Yi
STRUGLlN
Hou Yi
4,813
2,101
0
1,611
7,481
2,337
670
3,054
4,149
0
29,865
L
5,426
1,679
153
686
7,974
4,854
0
2,513
5,461
16,926
0
L
Fenrir
Vette0204
Fenrir
4,314
599
0
484
8,260
2,497
0
2,334
5,926
0
23,191
L
4,810
148
97
3,459
10,314
4,249
24
2,660
7,654
30,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
33,906
251
Minions Killed
298
0
Camps Cleared
0
1,133,842
Distance Traveled
1,211,164
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,857
571
18
2
0
254,981
2
W
Chaac
6,541
545
79
7
0
249,129
1
L
Horus
6,249
521
67
6
0
246,411
6
W
Arachne
6,839
570
54
5
0
259,132
0
L
Ullr
5,830
486
64
5
0
208,107
2
W
Janus
6,821
568
71
6
0
231,269
2
W
Hou Yi
6,848
571
76
6
0
216,653
0
L
Athena
5,050
421
21
2
0
260,076
1
L
Fenrir
5,860
488
37
3
0
231,120
0
L
Hades
6,399
533
62
5
0
188,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role