Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
JiggyWiggy12
Chaac
Level 30
God Stats
4W - 3L
1,189 SR
Queue Stats
335W - 356L
1,450 Elo+
Party 3
Nu Wa
Nu Wa
Maphhew
Nu Wa
Level 27
God Stats
3W - 1L
1,727 SR
Queue Stats
67W - 64L
1,482 Elo+
Party 2
Loki
Loki
MuslumSlayer
Loki
Level 61
God Stats
5W - 6L
1,490 SR
Queue Stats
35W - 38L
1,468 Elo+
Party 2
Izanami
Izanami
Parva libris
Izanami
Level 64
God Stats
19W - 15L
1,403 SR
Queue Stats
109W - 112L
1,499 Elo+
Party 3
Team Averages
Level 58
1,462 SR
1,480 Elo+

VS

Team Averages
Level 59
1,666 SR
1,568 Elo+
Chaac
Chaac
Pyrotonsor
Chaac
Level 25
God Stats
1W - 1L
1,727 SR
Queue Stats
19W - 14L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
ShelledMars
Amaterasu
Level 66
God Stats
14W - 22L
1,644 SR
Queue Stats
469W - 522L
1,592 Elo+
Solo
Apollo
Apollo
StaySenpal
Apollo
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
324W - 313L
1,507 Elo+
Party 1
Bacchus
Bacchus
oX0Ne
Bacchus
Level 69
God Stats
4W - 8L
1,743 SR
Queue Stats
109W - 83L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
sabnovaa
Nu Wa
Level 48
God Stats
75W - 45L
1,715 SR
Queue Stats
740W - 735L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
3 / 1 / 3
5,273
659
3,497
6,452
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 0 / 2
5,634
704
4,356
5,319
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Maphhew
Nu Wa
10
1 / 0 / 1
5,153
644
1,728
2,164
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 2
5,085
636
3,120
3,604
802
Breastplate

Breastplate

+20
Physical Protection

Izanami
Parva libris
Izanami
8
1 / 0 / 4
4,725
591
4,232
3,773
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 3 / 0
3,901
488
2,689
5,797
2,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ShelledMars
Amaterasu
7
0 / 3 / 1
4,366
546
1,910
6,400
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
StaySenpal
Apollo
4
0 / 3 / 1
3,452
432
1,651
4,452
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
oX0Ne
Bacchus
6
1 / 3 / 0
3,849
481
2,973
6,996
3,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
sabnovaa
Nu Wa
8
0 / 0 / 0
4,658
582
3,158
1,977
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
1
1
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
3
4.5
W
5
0
2
6
W
Nu Wa
Maphhew
Nu Wa
1
0
1
1.5
W
2
0
2
3
W
Izanami
Parva libris
Izanami
1
0
4
3
L
Chaac
0
3
0
0
L
Amaterasu
ShelledMars
Amaterasu
0
3
1
0.17
L
Apollo
StaySenpal
Apollo
0
3
1
0.17
L
Bacchus
oX0Ne
Bacchus
1
3
0
0.33
L
Nu Wa
sabnovaa
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
12,381
21,312
Taken
25,622
7,845
Mitigated
9,422
8,622
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,497
862
744
2,347
6,452
3,586
79
2,056
4,272
10,703
0
W
4,356
1,482
0
3,263
5,319
1,934
0
1,134
4,077
0
28,916
W
Nu Wa
Maphhew
Nu Wa
1,728
218
0
315
2,164
533
27
652
1,378
25,170
0
W
3,120
392
0
500
3,604
802
560
276
3,100
0
18,658
W
Izanami
Parva libris
Izanami
4,232
3,235
0
1,453
3,773
990
305
1,547
2,162
0
28,952
L
Chaac
2,689
599
0
2,619
5,797
2,538
0
162
5,617
0
15,025
L
Amaterasu
ShelledMars
Amaterasu
1,910
852
129
2,693
6,400
2,017
0
726
5,656
0
18,003
L
Apollo
StaySenpal
Apollo
1,651
1,300
0
732
4,452
828
0
1,725
2,669
0
7,893
L
Bacchus
oX0Ne
Bacchus
2,973
554
198
1,506
6,996
3,557
0
1,324
5,636
12,913
0
L
Nu Wa
sabnovaa
Nu Wa
3,158
283
0
500
1,977
482
54
1,040
819
27,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
20,226
247
Minions Killed
170
0
Camps Cleared
0
817,691
Distance Traveled
688,041
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,273
659
19
2
0
175,812
1
W
Chaac
5,634
704
71
9
0
173,530
1
W
Nu Wa
5,153
644
58
7
0
140,314
2
W
Loki
5,085
636
40
5
0
187,006
1
W
Izanami
4,725
591
59
7
0
141,029
0
L
Chaac
3,901
488
33
4
0
105,276
0
L
Amaterasu
4,366
546
47
6
0
172,210
0
L
Apollo
3,452
432
16
2
0
110,274
0
L
Bacchus
3,849
481
19
2
0
158,602
1
L
Nu Wa
4,658
582
55
7
0
141,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role