Player Matchup

Kukulkan
Kukulkan
Gold II
AgentNumeroUno
Kukulkan
Gold II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 132L
1,641 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Landgay
Hou Yi
Gold IV
Level 97
God Stats
2W - 8L
1,389 SR
Queue Stats
105W - 112L
1,591 MMR
Party 1
Khepri
Khepri
Gold IV
Xsyst
Khepri
Gold IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 47L
1,609 MMR
Solo
Cliodhna
Cliodhna
Silver I
italio458
Cliodhna
Silver I
Level 94
God Stats
19W - 14L
1,964 SR
Queue Stats
105W - 104L
1,579 MMR
Solo
Amaterasu
Amaterasu
Gold III
mshigo
Amaterasu
Gold III
Level 130
God Stats
8W - 4L
1,650 SR
Queue Stats
32W - 21L
1,743 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,601 SR
1,632 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,581 SR
1,559 MMR
Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
MoCrunchy
Xbalanque
Silver I
Level 160
God Stats
3W - 5L
1,904 SR
Queue Stats
156W - 132L
1,640 MMR
Solo
Tyr
Tyr
Silver I
Penkly
Tyr
Silver I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,627 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
willywaggler
Gilgamesh
Silver I
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
3 / 4 / 5
11,954
498
19,451
13,719
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Landgay
Hou Yi
19
4 / 5 / 2
12,103
504
12,023
17,611
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Xsyst
Khepri
15
0 / 7 / 7
9,933
414
6,929
20,217
23,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
italio458
Cliodhna
18
3 / 5 / 9
11,572
482
15,098
20,311
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
mshigo
Amaterasu
19
7 / 7 / 3
12,403
517
21,327
35,209
26,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AchillesAtlasThothBastet

VS

Bans
AgniArtioFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
2 / 2 / 7
13,279
553
10,645
14,012
8,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
17
3 / 2 / 11
12,729
530
9,764
20,919
30,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xbalanque
MoCrunchy
Xbalanque
20
13 / 2 / 6
16,396
683
30,964
19,385
7,064
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
Penkly
Tyr
17
4 / 8 / 7
12,726
530
19,074
31,384
35,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
willywaggler
Gilgamesh
20
6 / 3 / 12
15,221
634
18,636
21,578
14,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
17
Kills
28
28
Deaths
17
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
7
2.75
W
Sylvanus
 
Sylvanus
3
2
11
4.25
L
Kukulkan
3
4
5
1.38
L
Hou Yi
Landgay
Hou Yi
4
5
2
1
W
Xbalanque
MoCrunchy
Xbalanque
13
2
6
8
W
Tyr
Penkly
Tyr
4
8
7
0.94
L
Khepri
Xsyst
Khepri
0
7
7
0.5
L
Cliodhna
italio458
Cliodhna
3
5
9
1.5
L
Amaterasu
mshigo
Amaterasu
7
7
3
1.21
W
Gilgamesh
willywaggler
Gilgamesh
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,828
Damage
89,083
107,067
Taken
107,278
70,620
Mitigated
96,497
28,273
Healing
49,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,645
997
0
2,380
14,012
8,682
1,098
4,896
9,116
92,189
0
W
Sylvanus
 
Sylvanus
9,764
1,992
5,147
8,696
20,919
30,514
638
7,502
13,417
26,340
0
L
Kukulkan
19,451
1,687
0
522
13,719
5,974
0
4,496
9,030
105,333
0
L
Hou Yi
Landgay
Hou Yi
12,023
6,331
0
4,619
17,611
6,747
0
744
16,754
0
93,192
W
Xbalanque
MoCrunchy
Xbalanque
30,964
22,909
0
12,792
19,385
7,064
7,691
2,083
17,302
0
161,164
W
Tyr
Penkly
Tyr
19,074
2,653
245
12,903
31,384
35,290
738
7,321
23,898
0
64,105
L
Khepri
Xsyst
Khepri
6,929
507
122
1,668
20,217
23,926
0
5,188
14,785
22,559
0
L
Cliodhna
italio458
Cliodhna
15,098
1,437
0
8,550
20,311
7,655
0
4,004
15,837
0
92,960
L
Amaterasu
mshigo
Amaterasu
21,327
11,378
0
12,792
35,209
26,318
0
5,377
28,957
0
84,471
W
Gilgamesh
willywaggler
Gilgamesh
18,636
5,528
0
7,337
21,578
14,947
1,969
4,996
16,582
0
110,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,965
Gold Earned
70,351
643
Minions Killed
703
0
Camps Cleared
0
2,337,559
Distance Traveled
2,325,587
22
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,279
553
196
8
0
459,265
6
W
Sylvanus
12,729
530
23
1
0
443,315
7
L
Kukulkan
11,954
498
185
8
0
472,274
2
L
Hou Yi
12,103
504
153
6
0
426,297
3
W
Xbalanque
16,396
683
215
9
0
451,248
9
W
Tyr
12,726
530
105
4
0
433,886
12
L
Khepri
9,933
414
29
1
0
424,634
6
L
Cliodhna
11,572
482
140
6
0
527,656
6
L
Amaterasu
12,403
517
136
6
0
486,698
5
W
Gilgamesh
15,221
634
164
7
0
537,873
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role