Player Matchup

Anhur
Anhur
BourdonErabe
Anhur
Level 18
God Stats
1W - 7L
1,183 SR
Queue Stats
10W - 13L
1,389 Elo+
Party 1
Mulan
Mulan
JuicyWar
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,589 Elo+
Solo
Cerberus
Cerberus
Simeme2723
Cerberus
Level 42
God Stats
2W - 2L
1,634 SR
Queue Stats
39W - 36L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
TiRoux977280
Danzaburou
Level 44
God Stats
31W - 23L
1,340 SR
Queue Stats
41W - 41L
1,563 Elo+
Party 1
Hades
Hades
mudonmygucci-
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,440 Elo+
Solo
Team Averages
Level 48
1,431 SR
1,490 Elo+

VS

Team Averages
Level 33
1,503 SR
1,501 Elo+
Cabrakan
Cabrakan
DurdeeMunkee
Cabrakan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
276W - 326L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
N0Svemer_
Amaterasu
Level 31
God Stats
11W - 19L
1,837 SR
Queue Stats
239W - 272L
1,574 Elo+
Party 2
Artemis
Artemis
goochconsumer45_
Artemis
Level 27
God Stats
4W - 2L
1,719 SR
Queue Stats
59W - 92L
1,574 Elo+
Party 2
Da Ji
Da Ji
lViggo_YT
Da Ji
Level 49
God Stats
5W - 11L
1,406 SR
Queue Stats
602W - 633L
1,444 Elo+
Solo
Merlin
Merlin
noophh
Merlin
Level 34
God Stats
2W - 2L
1,052 SR
Queue Stats
73W - 90L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
10,081
480
6,110
14,661
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
JuicyWar
Mulan
17
8 / 1 / 6
11,767
560
13,028
16,736
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Simeme2723
Cerberus
16
3 / 2 / 7
11,417
544
4,572
12,187
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TiRoux977280
Danzaburou
20
13 / 0 / 6
13,465
641
14,544
11,002
4,261
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 7 / 6
12,303
586
18,426
26,000
14,469
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DurdeeMunkee
Cabrakan
13
1 / 8 / 2
8,577
408
5,664
20,661
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
N0Svemer_
Amaterasu
14
1 / 10 / 4
8,942
426
7,538
18,796
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 11 / 2
9,405
448
10,544
16,541
5,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
lViggo_YT
Da Ji
18
4 / 4 / 0
10,942
521
6,105
14,081
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
noophh
Merlin
11
3 / 4 / 2
8,240
392
6,287
7,912
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
36
Kills
12
13
Deaths
37
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Cabrakan
DurdeeMunkee
Cabrakan
1
8
2
0.25
W
Mulan
JuicyWar
Mulan
8
1
6
11
L
Amaterasu
N0Svemer_
Amaterasu
1
10
4
0.3
W
Cerberus
Simeme2723
Cerberus
3
2
7
3.25
W
Danzaburou
TiRoux977280
Danzaburou
13
0
6
16
L
3
11
2
0.36
L
Da Ji
lViggo_YT
Da Ji
4
4
0
1
W
11
7
6
2
L
Merlin
noophh
Merlin
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
36,138
80,586
Taken
77,991
51,744
Mitigated
41,284
32,231
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,110
3,335
0
3,626
14,661
4,703
2,424
3,158
11,503
0
48,246
L
Cabrakan
DurdeeMunkee
Cabrakan
5,664
1,569
0
2,917
20,661
16,938
165
4,853
15,676
24,088
0
W
Mulan
JuicyWar
Mulan
13,028
2,049
0
6,340
16,736
15,923
1,493
2,689
14,047
1,260
49,000
L
Amaterasu
N0Svemer_
Amaterasu
7,538
3,251
0
3,206
18,796
9,737
709
8,095
10,542
0
36,650
W
Cerberus
Simeme2723
Cerberus
4,572
161
0
1,940
12,187
12,388
1,542
1,998
10,189
49,340
0
W
Danzaburou
TiRoux977280
Danzaburou
14,544
7,574
0
6,984
11,002
4,261
7,008
1,313
9,689
0
113,133
L
10,544
5,835
0
2,772
16,541
5,967
1,376
4,775
11,607
0
53,527
L
Da Ji
lViggo_YT
Da Ji
6,105
1,028
0
5,199
14,081
5,925
269
2,544
11,356
0
73,088
W
18,426
2,867
841
12,500
26,000
14,469
2,323
5,260
20,740
80,591
0
L
Merlin
noophh
Merlin
6,287
1,057
0
1,259
7,912
2,717
32
2,989
4,700
26,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,033
Gold Earned
46,106
512
Minions Killed
348
0
Camps Cleared
0
1,817,592
Distance Traveled
1,559,506
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,081
480
74
4
0
387,610
0
L
Cabrakan
8,577
408
30
1
0
317,201
0
W
Mulan
11,767
560
76
4
0
372,393
0
L
Amaterasu
8,942
426
63
3
0
326,442
3
W
Cerberus
11,417
544
81
4
0
347,040
0
W
Danzaburou
13,465
641
166
8
0
365,772
1
L
Artemis
9,405
448
74
4
0
305,856
2
L
Da Ji
10,942
521
131
6
0
356,033
1
W
Hades
12,303
586
115
5
0
344,777
3
L
Merlin
8,240
392
50
2
0
253,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role