Player Matchup

Charybdis
Charybdis
Saiuta1
Charybdis
Level 94
God Stats
12W - 15L
1,484 SR
Queue Stats
142W - 141L
1,544 Elo+
Party 2
Jing Wei
Jing Wei
TheSixthBoar5
Jing Wei
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
118W - 140L
1,430 Elo+
Party 2
Nox
Nox
Xxscorpion39
Nox
Level 67
God Stats
3W - 3L
1,285 SR
Queue Stats
150W - 152L
1,454 Elo+
Party 2
Bacchus
Bacchus
vZ Hitmarkerz
Bacchus
Level 108
God Stats
9W - 11L
1,443 SR
Queue Stats
35W - 24L
1,569 Elo+
Party 2
Erlang Shen
Erlang Shen
xXxSUQxMADIQxXx
Erlang Shen
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,339 Elo+
Party 2
Team Averages
Level 89
1,442 SR
1,467 Elo+

VS

Team Averages
Level 37
1,439 SR
1,568 Elo+
He Bo
He Bo
JuanilloLEKE-
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,605 Elo+
Party 1
Atlas
Atlas
NaybrHoodGiant
Atlas
Level 39
God Stats
60W - 77L
1,366 SR
Queue Stats
397W - 456L
1,373 Elo+
Solo
Osiris
Osiris
PiferinFdezZ
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,624 Elo+
Party 1
Charybdis
Charybdis
connorisawesome1
Charybdis
Level 46
God Stats
2W - 4L
1,327 SR
Queue Stats
11W - 12L
1,596 Elo+
Solo
Loki
Loki
elflober
Loki
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 45L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Saiuta1
Charybdis
15
1 / 0 / 5
9,383
552
5,671
9,299
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
TheSixthBoar5
Jing Wei
16
5 / 2 / 3
10,318
607
9,953
15,588
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 3
8,565
504
3,769
7,897
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
14
4 / 1 / 8
9,590
564
8,019
10,613
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
xXxSUQxMADIQxXx
Erlang Shen
16
7 / 3 / 6
9,991
588
10,610
12,360
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,792
458
5,788
9,867
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 3
7,627
449
9,449
12,038
4,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
12
1 / 4 / 3
7,189
423
5,454
13,680
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
14
0 / 3 / 1
8,247
485
2,877
11,490
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
15
4 / 3 / 1
9,077
534
10,195
13,909
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
7
7
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
1
3
3
0.83
L
Osiris
1
4
3
0.63
W
Charybdis
Saiuta1
Charybdis
1
0
5
3.5
W
Jing Wei
TheSixthBoar5
Jing Wei
5
2
3
3.25
W
2
1
3
3.5
L
Charybdis
0
3
1
0.17
L
Loki
4
3
1
1.5
W
Bacchus
4
1
8
8
W
Erlang Shen
xXxSUQxMADIQxXx
Erlang Shen
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,022
Damage
33,763
55,757
Taken
60,984
25,877
Mitigated
23,925
19,249
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,788
144
0
1,791
9,867
2,910
0
3,578
6,117
45,962
0
L
9,449
2,495
0
2,031
12,038
4,971
558
894
11,144
42,033
0
L
Osiris
5,454
1,682
174
1,766
13,680
8,619
58
4,077
9,369
0
23,980
W
Charybdis
Saiuta1
Charybdis
5,671
2,476
0
4,397
9,299
2,660
526
1,728
7,388
0
61,170
W
Jing Wei
TheSixthBoar5
Jing Wei
9,953
7,177
294
8,367
15,588
4,902
744
5,899
9,651
0
71,931
W
3,769
48
0
575
7,897
2,663
624
4,473
3,392
37,077
0
L
Charybdis
2,877
2,022
0
5,399
11,490
3,182
1,122
1,216
10,274
0
57,860
L
Loki
10,195
3,238
0
3,801
13,909
4,243
0
1,617
12,292
0
61,102
W
Bacchus
8,019
814
311
2,862
10,613
11,450
0
3,493
6,817
23,828
0
W
Erlang Shen
xXxSUQxMADIQxXx
Erlang Shen
10,610
5,120
0
2,443
12,360
4,202
0
3,292
8,642
0
54,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,847
Gold Earned
39,932
401
Minions Killed
427
0
Camps Cleared
0
1,696,283
Distance Traveled
1,532,092
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,792
458
85
5
0
279,261
2
L
Atlas
7,627
449
73
4
0
250,707
2
L
Osiris
7,189
423
42
2
0
348,531
3
W
Charybdis
9,383
552
97
6
0
336,463
2
W
Jing Wei
10,318
607
108
6
0
322,076
2
W
Nox
8,565
504
66
4
0
328,872
2
L
Charybdis
8,247
485
131
8
0
334,903
0
L
Loki
9,077
534
96
6
0
318,690
2
W
Bacchus
9,590
564
37
2
0
331,671
2
W
Erlang Shen
9,991
588
93
5
0
377,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role