Player Matchup

Anubis
Anubis
JakubJka
Anubis
Level 21
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 2
Loki
Loki
Maciucha
Loki
Level 66
God Stats
0W - 1L
1,171 SR
Queue Stats
4W - 11L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
UP3ntium
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
baniabhc
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,452 Elo+
Party 2
Ymir
Ymir
ziomal401
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,401 SR
1,426 Elo+

VS

Team Averages
Level 46
1,460 SR
1,376 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Beber34
Danzaburou
Level 29
God Stats
1W - 6L
1,392 SR
Queue Stats
23W - 26L
1,161 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FanttomasPrime
Morgan Le Fay
Level 56
God Stats
1W - 3L
1,302 SR
Queue Stats
34W - 50L
1,339 Elo+
Party 1
Ares
Ares
djzibot
Ares
Level 14
God Stats
2W - 2L
1,607 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 1
Da Ji
Da Ji
killndi3
Da Ji
Level 84
God Stats
22W - 19L
1,500 SR
Queue Stats
303W - 302L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JakubJka
Anubis
16
11 / 4 / 4
10,430
579
15,813
14,314
5,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
12
5 / 4 / 5
8,352
464
9,558
11,065
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
UP3ntium
Cthulhu
12
0 / 2 / 0
6,989
388
4,705
9,955
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
baniabhc
Artemis
13
2 / 5 / 4
7,970
443
7,532
8,163
3,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
2 / 3 / 8
8,278
460
2,420
12,787
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
1 / 0 / 3
10,124
562
7,794
13,042
15,616
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Beber34
Danzaburou
13
1 / 6 / 2
8,207
456
4,623
10,632
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
FanttomasPrime
Morgan Le Fay
16
8 / 5 / 3
10,599
589
13,692
12,021
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
djzibot
Ares
13
1 / 3 / 3
8,111
451
3,604
9,567
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
killndi3
Da Ji
17
6 / 7 / 3
10,471
582
9,601
14,055
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
20
Kills
17
18
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
3
2.5
W
Danzaburou
Beber34
Danzaburou
1
6
2
0.33
W
Morgan Le Fay
FanttomasPrime
Morgan Le Fay
8
5
3
1.9
L
Anubis
JakubJka
Anubis
11
4
4
3.25
L
Loki
5
4
5
1.88
L
Cthulhu
UP3ntium
Cthulhu
0
2
0
0
L
Artemis
baniabhc
Artemis
2
5
4
0.8
W
Ares
djzibot
Ares
1
3
3
0.83
W
Da Ji
killndi3
Da Ji
6
7
3
1.07
L
Ymir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,028
Damage
39,314
56,284
Taken
59,317
31,031
Mitigated
30,027
11,449
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,794
1,096
872
8,156
13,042
15,616
132
5,518
6,885
0
61,146
W
Danzaburou
Beber34
Danzaburou
4,623
2,246
260
2,197
10,632
2,393
240
2,095
8,537
0
54,808
W
Morgan Le Fay
FanttomasPrime
Morgan Le Fay
13,692
1,430
0
3,670
12,021
3,048
464
6,597
5,424
58,803
0
L
Anubis
JakubJka
Anubis
15,813
364
0
5,492
14,314
5,632
154
7,012
6,757
53,908
0
L
Loki
9,558
2,778
0
1,809
11,065
2,866
1,789
1,857
9,154
0
46,001
L
Cthulhu
UP3ntium
Cthulhu
4,705
106
110
1,630
9,955
5,966
0
239
9,716
29,877
0
L
Artemis
baniabhc
Artemis
7,532
4,623
0
1,505
8,163
3,191
180
2,019
6,120
0
47,043
W
Ares
djzibot
Ares
3,604
315
0
975
9,567
3,493
0
4,895
4,672
13,164
0
W
Da Ji
killndi3
Da Ji
9,601
1,519
0
2,926
14,055
5,477
0
3,295
10,760
0
77,197
L
Ymir
2,420
848
0
903
12,787
13,376
270
5,420
7,137
18,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
47,512
342
Minions Killed
484
0
Camps Cleared
0
1,598,254
Distance Traveled
1,651,577
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,124
562
135
8
0
345,746
6
W
Danzaburou
8,207
456
99
6
0
313,079
1
W
Morgan Le Fay
10,599
589
113
6
0
321,001
0
L
Anubis
10,430
579
82
5
0
318,200
3
L
Loki
8,352
464
72
4
0
331,454
3
L
Cthulhu
6,989
388
65
4
0
329,021
1
L
Artemis
7,970
443
99
6
0
294,143
1
W
Ares
8,111
451
23
1
0
359,395
6
W
Da Ji
10,471
582
114
6
0
312,356
5
L
Ymir
8,278
460
24
1
0
325,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role