Player Matchup

Chang'e
Chang'e
Gosseye
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 110L
1,616 Elo+
Party 1
Da Ji
Da Ji
KyodaiNova
Da Ji
Level 63
God Stats
2W - 3L
1,871 SR
Queue Stats
135W - 124L
1,605 Elo+
Party 1
Gilgamesh
Gilgamesh
MfCrustySock
Gilgamesh
Level 28
God Stats
7W - 9L
1,663 SR
Queue Stats
29W - 31L
1,523 Elo+
Party 1
Team Averages
Level 83
1,678 SR
1,581 Elo+

VS

Team Averages
Level 72
1,510 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
Blacsohard-_-
Morgan Le Fay
Level 103
God Stats
3W - 1L
1,712 SR
Queue Stats
194W - 185L
1,558 Elo+
Solo
Neith
Neith
GemiiBee002
Neith
Level 17
God Stats
14W - 6L
1,319 SR
Queue Stats
15W - 12L
1,243 Elo+
Party 2
Chaac
Chaac
Kidda909
Chaac
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
340W - 235L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gosseye
Chang'e
20
10 / 10 / 13
21,179
756
44,717
39,950
13,233
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
20
6 / 9 / 11
18,164
649
25,965
31,965
18,574
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MfCrustySock
Gilgamesh
20
9 / 4 / 13
20,177
721
21,484
35,624
56,266
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blacsohard-_-
Morgan Le Fay
20
3 / 9 / 16
19,175
685
28,119
32,413
16,117
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 10 / 9
19,244
687
20,922
26,300
12,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Kidda909
Chaac
20
13 / 6 / 6
21,503
768
33,084
54,071
71,374
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
25
Kills
23
23
Deaths
25
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blacsohard-_-
Morgan Le Fay
3
9
16
1.22
W
7
10
9
1.15
L
Chang'e
Gosseye
Chang'e
10
10
13
1.65
W
Chaac
Kidda909
Chaac
13
6
6
2.67
L
Da Ji
6
9
11
1.28
L
Gilgamesh
MfCrustySock
Gilgamesh
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,166
Damage
82,125
107,539
Taken
112,784
88,073
Mitigated
99,744
34,108
Healing
38,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blacsohard-_-
Morgan Le Fay
28,119
2,247
602
8,837
32,413
16,117
1,512
15,769
16,644
115,134
0
W
20,922
5,585
0
4,590
26,300
12,253
1,289
9,837
16,463
0
75,998
L
Chang'e
Gosseye
Chang'e
44,717
3,854
10,697
18,724
39,950
13,233
1,897
9,790
29,639
132,172
0
W
Chaac
Kidda909
Chaac
33,084
7,316
450
24,484
54,071
71,374
610
20,146
33,925
0
93,697
L
Da Ji
25,965
4,198
0
840
31,965
18,574
0
10,295
20,176
0
69,869
L
Gilgamesh
MfCrustySock
Gilgamesh
21,484
7,038
548
3,299
35,624
56,266
1,330
8,570
25,769
0
58,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,520
Gold Earned
59,922
265
Minions Killed
288
9
Camps Cleared
11
1,405,247
Distance Traveled
1,360,281
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
19,175
685
116
4
4
436,945
3
W
Neith
19,244
687
102
4
4
414,894
0
L
Chang'e
21,179
756
164
6
3
446,336
3
W
Chaac
21,503
768
70
3
3
508,442
1
L
Da Ji
18,164
649
56
2
2
453,937
5
L
Gilgamesh
20,177
721
45
2
4
504,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role