Player Matchup

Odin
Odin
DopeStroke24
Odin
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 140L
1,500 Elo+
Solo
Awilix
Awilix
GoSouthOnMe
Awilix
Level 109
God Stats
2W - 6L
1,570 SR
Queue Stats
8W - 12L
1,356 Elo+
Solo
Hades
Hades
OG BOMB1000
Hades
Level 66
God Stats
19W - 13L
1,622 SR
Queue Stats
78W - 77L
1,433 Elo+
Solo
Hachiman
Hachiman
PrinceParcivel
Hachiman
Level 158
God Stats
6W - 7L
1,478 SR
Queue Stats
28W - 24L
1,588 Elo+
Solo
Skadi
Skadi
TacoPounder44
Skadi
Level 67
God Stats
12W - 24L
1,442 SR
Queue Stats
315W - 331L
1,327 Elo+
Solo
Team Averages
Level 96
1,522 SR
1,441 Elo+

VS

Team Averages
Level 120
1,610 SR
1,540 Elo+
Ares
Ares
Mukonisuru
Ares
Level 149
God Stats
1W - 0L
1,687 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
P5YCH0--Revenge
Skadi
Level 158
God Stats
1W - 0L
1,377 SR
Queue Stats
22W - 31L
1,335 Elo+
Solo
Zeus
Zeus
UCAPx ExPloSioN
Zeus
Level 64
God Stats
2W - 0L
1,705 SR
Queue Stats
3W - 0L
1,683 Elo+
Party 1
Gilgamesh
Gilgamesh
ali84jojo
Gilgamesh
Level 121
God Stats
76W - 73L
1,622 SR
Queue Stats
173W - 176L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
triubalunityxdd
Tsukuyomi
Level 108
God Stats
10W - 7L
1,660 SR
Queue Stats
480W - 491L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,038
640
4,368
12,813
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
14
4 / 4 / 2
8,098
736
5,333
10,419
3,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 7 / 4
7,827
712
9,064
15,993
8,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
2 / 1 / 2
7,670
697
4,652
7,591
2,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 6 / 2
8,531
776
7,593
12,233
3,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
9,153
832
11,976
9,762
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 2 / 6
8,810
801
8,378
6,537
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 7
8,847
804
11,700
7,399
3,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ali84jojo
Gilgamesh
16
5 / 1 / 9
9,161
833
7,233
10,543
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
triubalunityxdd
Tsukuyomi
15
6 / 6 / 11
8,946
813
11,953
10,447
3,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
12
Kills
22
22
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Awilix
4
4
2
1.25
W
3
0
12
9
L
1
7
4
0.43
W
3
2
6
3
L
Hachiman
2
1
2
3
L
5
6
2
1
W
5
3
7
2.83
W
Gilgamesh
ali84jojo
Gilgamesh
5
1
9
9.5
W
Tsukuyomi
triubalunityxdd
Tsukuyomi
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
51,240
59,049
Taken
44,688
29,033
Mitigated
27,090
7,911
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,368
934
248
2,330
12,813
10,614
0
5,456
7,357
0
14,177
L
Awilix
5,333
1,472
1,020
415
10,419
3,556
0
4,376
6,043
0
20,065
W
11,976
351
0
2,848
9,762
8,422
449
2,647
6,927
23,231
0
L
9,064
435
192
2,605
15,993
8,596
93
7,148
8,845
25,233
0
W
8,378
4,019
0
1,505
6,537
2,655
0
75
6,369
0
31,275
L
Hachiman
4,652
2,505
0
45
7,591
2,366
784
3,528
4,063
0
18,760
L
7,593
4,210
191
865
12,233
3,901
1,307
3,009
9,224
0
25,332
W
11,700
1,256
80
1,798
7,399
3,097
707
1,959
5,361
33,960
544
W
Gilgamesh
ali84jojo
Gilgamesh
7,233
1,206
319
3,536
10,543
9,207
99
2,188
8,282
0
24,242
W
Tsukuyomi
triubalunityxdd
Tsukuyomi
11,953
2,520
0
432
10,447
3,709
803
2,195
8,045
0
17,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
44,917
155
Minions Killed
158
0
Camps Cleared
0
1,042,041
Distance Traveled
1,156,567
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,038
640
21
2
0
224,233
0
L
Awilix
8,098
736
31
3
0
236,645
1
W
Ares
9,153
832
19
2
0
239,964
0
L
Hades
7,827
712
36
3
0
194,865
1
W
Skadi
8,810
801
58
5
0
214,511
1
L
Hachiman
7,670
697
27
2
0
198,964
1
L
Skadi
8,531
776
40
4
0
187,334
1
W
Zeus
8,847
804
46
4
0
203,245
1
W
Gilgamesh
9,161
833
26
2
0
252,354
1
W
Tsukuyomi
8,946
813
9
1
0
246,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role