Player Matchup

Persephone
Persephone
IPonchet
Persephone
Level 86
God Stats
2W - 3L
1,527 SR
Queue Stats
46W - 50L
1,470 Elo+
Solo
Neith
Neith
Jeremththe3
Neith
Level 17
God Stats
29W - 45L
1,500 SR
Queue Stats
100W - 135L
1,267 Elo+
Party 1
Cerberus
Cerberus
Lidden_Wilson
Cerberus
Level 94
God Stats
18W - 10L
1,869 SR
Queue Stats
201W - 190L
1,560 Elo+
Solo
Kali
Kali
Xehzu
Kali
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 168L
1,194 Elo+
Party 1
Vamana
Vamana
stale bread0
Vamana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 248L
1,362 Elo+
Party 1
Team Averages
Level 53
1,579 SR
1,371 Elo+

VS

Team Averages
Level 122
1,439 SR
1,501 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ethereal89
Hera
Level 121
God Stats
3W - 3L
1,195 SR
Queue Stats
125W - 122L
1,503 Elo+
Solo
Set
Set
voidkiller92
Set
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IPonchet
Persephone
10
1 / 2 / 0
5,776
578
2,003
4,054
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
4,466
447
1,225
5,120
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Lidden_Wilson
Cerberus
7
0 / 3 / 0
4,843
484
3,075
9,275
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Xehzu
Kali
10
2 / 2 / 0
5,891
589
1,554
7,413
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
9
0 / 3 / 2
5,613
561
4,302
6,057
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
8 / 0 / 2
6,729
673
5,560
5,511
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
 
Terra
9
3 / 0 / 4
5,716
572
2,257
4,604
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
 
Chernobog
9
0 / 0 / 7
5,272
527
4,697
4,481
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 3
6,405
641
2,189
2,991
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 3
5,658
566
3,436
6,872
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
15
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
8
0
2
9
W
Terra
 
Terra
3
0
4
5
W
Chernobog
 
Chernobog
0
0
7
3.5
W
2
1
3
3.5
L
Persephone
IPonchet
Persephone
1
2
0
0.5
L
0
5
0
0
L
Cerberus
Lidden_Wilson
Cerberus
0
3
0
0
L
Kali
Xehzu
Kali
2
2
0
1
L
Vamana
0
3
2
0.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,159
Damage
18,139
31,919
Taken
24,459
12,257
Mitigated
13,913
8,258
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,560
1,231
0
1,438
5,511
2,279
0
1,059
4,370
26,792
0
W
Terra
 
Terra
2,257
619
257
1,388
4,604
3,102
227
1,563
2,983
7,488
0
W
Chernobog
 
Chernobog
4,697
2,251
0
1,617
4,481
1,264
843
1,762
2,709
0
31,136
W
2,189
619
0
1,106
2,991
885
42
494
2,447
39,789
0
L
Persephone
IPonchet
Persephone
2,003
145
0
702
4,054
1,212
0
2,199
1,805
28,297
0
L
1,225
611
216
552
5,120
1,608
168
2,462
2,598
0
14,182
L
Cerberus
Lidden_Wilson
Cerberus
3,075
212
0
2,206
9,275
4,064
0
3,803
5,472
16,508
0
L
Kali
Xehzu
Kali
1,554
369
0
3,176
7,413
2,384
0
425
6,884
0
29,982
L
Vamana
4,302
1,974
0
1,406
6,057
2,989
0
1,007
4,686
0
25,651
W
3,436
1,434
0
1,881
6,872
6,383
686
0
6,872
0
19,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
29,780
238
Minions Killed
269
0
Camps Cleared
0
962,162
Distance Traveled
1,044,353
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,729
673
61
6
0
237,901
2
W
Terra
5,716
572
11
1
0
204,407
2
W
Chernobog
5,272
527
59
6
0
191,064
3
W
Hera
6,405
641
98
10
0
225,999
1
L
Persephone
5,776
578
60
6
0
174,130
0
L
Neith
4,466
447
30
3
0
160,951
0
L
Cerberus
4,843
484
28
3
0
176,594
2
L
Kali
5,891
589
68
7
0
228,538
0
L
Vamana
5,613
561
52
5
0
221,949
4
W
Set
5,658
566
40
4
0
184,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role