Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
AuCarryBane
Ah Muzen Cab
Silver I
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 9L
1,638 MMR
Party 2
Hera
Hera
Silver I
Gage4542
Hera
Silver I
Level 155
God Stats
4W - 0L
1,782 SR
Queue Stats
35W - 17L
1,638 MMR
Party 2
Sylvanus
Sylvanus
Silver I
VMediocreGaming
Sylvanus
Silver I
Level 157
God Stats
1W - 0L
1,555 SR
Queue Stats
7W - 4L
1,632 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,612 SR
1,636 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,410 SR
1,561 MMR
Cthulhu
Cthulhu
Silver I
VK Bean
Cthulhu
Silver I
Level 147
God Stats
1W - 1L
1,481 SR
Queue Stats
56W - 48L
1,520 MMR
Party 1
Achilles
Achilles
Gold IV
VKAngell
Achilles
Gold IV
Level 156
God Stats
0W - 2L
1,248 SR
Queue Stats
65W - 69L
1,701 MMR
Party 1
Nox
Nox
Silver I
VkSwitch
Nox
Silver I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AuCarryBane
Ah Muzen Cab
15
8 / 2 / 4
10,326
794
22,762
10,938
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
14
5 / 0 / 9
9,583
737
14,070
9,402
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
13
1 / 0 / 12
9,167
705
6,429
11,502
10,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
AtlasBastetGebZeusGilgamesh

VS

Bans
ArtioScyllaGaneshaThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
VK Bean
Cthulhu
11
0 / 6 / 2
7,918
609
7,671
18,213
15,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
VKAngell
Achilles
11
1 / 4 / 0
7,667
590
11,456
21,755
17,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 4 / 1
8,438
649
4,253
9,252
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AuCarryBane
Ah Muzen Cab
8
2
4
5
W
Hera
5
0
9
9.5
L
Cthulhu
VK Bean
Cthulhu
0
6
2
0.17
L
Achilles
VKAngell
Achilles
1
4
0
0.25
W
Sylvanus
1
0
12
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,261
Damage
23,380
31,842
Taken
49,220
18,895
Mitigated
35,510
17,326
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AuCarryBane
Ah Muzen Cab
22,762
8,828
351
2,681
10,938
4,737
1,482
4,382
6,376
0
68,015
W
Hera
14,070
3,921
0
2,921
9,402
3,300
658
3,780
5,242
35,374
0
L
Cthulhu
VK Bean
Cthulhu
7,671
207
334
1,278
18,213
15,130
0
6,801
11,058
23,673
0
L
Achilles
VKAngell
Achilles
11,456
1,544
303
6,380
21,755
17,320
0
8,247
13,190
0
26,131
W
Sylvanus
6,429
1,826
6,172
5,201
11,502
10,858
0
4,235
6,963
10,243
0
L
4,253
174
0
2,209
9,252
3,060
0
4,820
4,254
18,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
24,023
155
Minions Killed
126
7
Camps Cleared
2
719,872
Distance Traveled
676,198
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,326
794
94
7
4
244,326
0
W
Hera
9,583
737
51
4
2
254,551
6
L
Cthulhu
7,918
609
41
3
1
229,053
0
L
Achilles
7,667
590
33
3
1
236,870
2
W
Sylvanus
9,167
705
10
1
1
220,995
4
L
Nox
8,438
649
52
4
0
210,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role