Player Matchup

Bacchus
Bacchus
FilthyRandom
Bacchus
Level 157
God Stats
1W - 2L
1,318 SR
Queue Stats
123W - 112L
1,351 Elo+
Solo
Medusa
Medusa
Jonny Karate233
Medusa
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Bakasura
Bakasura
Mexalf Gaming
Bakasura
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 29L
1,358 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Pope Basurto
Morgan Le Fay
Level 105
God Stats
12W - 8L
1,623 SR
Queue Stats
57W - 56L
1,496 Elo+
Solo
Ganesha
Ganesha
TimmyTwoShots07
Ganesha
Level 147
God Stats
8W - 6L
1,779 SR
Queue Stats
208W - 183L
1,603 Elo+
Party 3
Team Averages
Level 132
1,544 SR
1,462 Elo+

VS

Team Averages
Level 114
1,571 SR
1,507 Elo+
Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
OmegaEffectV1
Chronos
Level 125
God Stats
15W - 10L
1,805 SR
Queue Stats
250W - 253L
1,604 Elo+
Party 1
Janus
Janus
Semagibi
Janus
Level 115
God Stats
4W - 8L
1,500 SR
Queue Stats
559W - 541L
1,493 Elo+
Party 2
Tyr
Tyr
Xxdarksasuke8xX
Tyr
Level 100
God Stats
24W - 23L
1,550 SR
Queue Stats
386W - 367L
1,557 Elo+
Party 2
Thanatos
Thanatos
ltachi_uchihaa1
Thanatos
Level 93
God Stats
11W - 5L
1,500 SR
Queue Stats
175W - 156L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FilthyRandom
Bacchus
8
3 / 4 / 0
5,174
575
3,974
6,539
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 3 / 0
4,470
497
3,584
4,499
931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Mexalf Gaming
Bakasura
9
1 / 2 / 0
5,036
560
2,094
4,566
1,829
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Pope Basurto
Morgan Le Fay
10
0 / 3 / 3
5,424
603
3,802
5,584
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
4,619
513
2,096
6,143
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 1 / 3
4,910
546
2,865
5,636
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
9
2 / 0 / 3
5,181
576
3,678
4,338
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Semagibi
Janus
11
5 / 1 / 3
6,737
749
4,654
4,390
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 1
6,379
709
3,377
5,122
3,221
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
8
1 / 2 / 4
5,250
583
2,941
5,545
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
3
3.5
L
Bacchus
FilthyRandom
Bacchus
3
4
0
0.75
L
1
3
0
0.33
L
Bakasura
Mexalf Gaming
Bakasura
1
2
0
0.5
W
Chronos
2
0
3
3.5
L
Morgan Le Fay
Pope Basurto
Morgan Le Fay
0
3
3
0.5
W
Janus
Semagibi
Janus
5
1
3
6.5
L
0
1
1
0.5
W
3
1
1
3.5
W
Thanatos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,550
Damage
17,515
27,331
Taken
25,031
9,281
Mitigated
11,075
5,176
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,865
630
827
2,447
5,636
3,983
207
1,411
4,225
0
14,563
L
Bacchus
FilthyRandom
Bacchus
3,974
665
0
180
6,539
2,840
0
2,162
4,260
21,976
0
L
3,584
1,335
0
185
4,499
931
0
1,925
2,429
0
22,213
L
Bakasura
Mexalf Gaming
Bakasura
2,094
1,849
0
1,196
4,566
1,829
0
0
4,566
0
14,810
W
Chronos
3,678
1,573
290
2,001
4,338
997
947
1,212
3,126
27,008
0
L
Morgan Le Fay
Pope Basurto
Morgan Le Fay
3,802
68
0
1,237
5,584
1,608
0
2,073
3,325
28,880
0
W
Janus
Semagibi
Janus
4,654
373
0
630
4,390
1,220
0
3,056
1,082
35,259
0
L
2,096
288
114
2,264
6,143
2,073
0
1,856
4,159
11,341
0
W
3,377
362
0
1,784
5,122
3,221
0
1,249
3,620
0
35,202
W
Thanatos
2,941
1,004
0
4,431
5,545
1,654
0
2,532
2,861
0
18,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
28,457
204
Minions Killed
279
0
Camps Cleared
0
771,713
Distance Traveled
921,535
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,910
546
27
3
0
180,555
3
L
Bacchus
5,174
575
40
4
0
161,339
3
L
Medusa
4,470
497
53
6
0
156,805
2
L
Bakasura
5,036
560
46
5
0
151,983
3
W
Chronos
5,181
576
50
6
0
174,746
0
L
Morgan Le Fay
5,424
603
64
7
0
161,446
3
W
Janus
6,737
749
73
8
0
167,916
2
L
Ganesha
4,619
513
1
0
0
140,140
0
W
Tyr
6,379
709
77
9
0
199,708
4
W
Thanatos
5,250
583
52
6
0
198,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role