Player Matchup

Ah Puch
Ah Puch
Exelios98
Ah Puch
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 20L
1,685 Elo+
Party 2
Scylla
Scylla
GSCody
Scylla
Level 144
God Stats
9W - 0L
1,730 SR
Queue Stats
349W - 213L
1,695 Elo+
Party 2
Bastet
Bastet
Hevas
Bastet
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 31L
1,500 Elo+
Party 2
Atlas
Atlas
RGK EPIX
Atlas
Level 24
God Stats
16W - 9L
1,953 SR
Queue Stats
188W - 67L
1,680 Elo+
Party 2
Apollo
Apollo
snowman12112
Apollo
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
213W - 110L
1,736 Elo+
Party 2
Team Averages
Level 100
1,637 SR
1,659 Elo+

VS

Team Averages
Level 88
1,543 SR
1,542 Elo+
Janus
Janus
SugarOrtega
Janus
Level 128
God Stats
4W - 9L
1,563 SR
Queue Stats
131W - 120L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
aloixero2
Gilgamesh
Level 86
God Stats
32W - 31L
1,502 SR
Queue Stats
93W - 94L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
berrybrick
Sun Wukong
Level 25
God Stats
3W - 2L
1,478 SR
Queue Stats
22W - 20L
1,597 Elo+
Party 1
Khepri
Khepri
dylannuggets
Khepri
Level 85
God Stats
1W - 4L
1,478 SR
Queue Stats
31W - 41L
1,484 Elo+
Party 1
Apollo
Apollo
gravestein
Apollo
Level 115
God Stats
36W - 30L
1,696 SR
Queue Stats
269W - 266L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Exelios98
Ah Puch
20
4 / 1 / 9
12,750
580
13,945
13,837
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
GSCody
Scylla
20
13 / 3 / 9
14,529
660
24,565
11,803
3,887
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Hevas
Bastet
19
4 / 2 / 11
11,931
542
9,130
16,073
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
RGK EPIX
Atlas
16
2 / 9 / 12
10,784
490
15,060
19,572
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
20
10 / 5 / 6
13,788
627
20,894
23,704
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 3
11,036
502
9,221
15,099
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
aloixero2
Gilgamesh
16
6 / 4 / 4
10,746
488
12,989
18,209
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
berrybrick
Sun Wukong
15
1 / 8 / 1
9,735
443
9,389
18,886
12,740
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
15
2 / 7 / 10
10,131
461
7,260
27,387
24,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
gravestein
Apollo
19
10 / 8 / 4
12,780
581
20,244
21,846
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
33
Kills
20
20
Deaths
33
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Exelios98
Ah Puch
4
1
9
8.5
W
Scylla
GSCody
Scylla
13
3
9
5.83
W
Bastet
Hevas
Bastet
4
2
11
4.75
W
Atlas
RGK EPIX
Atlas
2
9
12
0.89
L
1
6
3
0.42
L
Gilgamesh
aloixero2
Gilgamesh
6
4
4
2
L
Sun Wukong
berrybrick
Sun Wukong
1
8
1
0.19
L
Khepri
2
7
10
1
L
Apollo
gravestein
Apollo
10
8
4
1.5
W
Apollo
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,594
Damage
59,103
84,989
Taken
101,427
31,350
Mitigated
54,623
33,623
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Exelios98
Ah Puch
13,945
894
0
10,056
13,837
7,450
726
236
13,601
85,192
0
W
Scylla
GSCody
Scylla
24,565
2,884
0
1,716
11,803
3,887
628
3,671
7,888
122,063
938
W
Bastet
Hevas
Bastet
9,130
2,533
0
6,711
16,073
5,722
1,800
2,425
13,528
0
64,897
W
Atlas
RGK EPIX
Atlas
15,060
2,787
404
1,762
19,572
6,220
0
6,104
13,358
41,472
0
L
9,221
639
0
2,092
15,099
3,969
466
8,977
5,891
89,016
0
L
Gilgamesh
aloixero2
Gilgamesh
12,989
1,588
227
4,176
18,209
6,691
0
7,167
10,711
0
66,097
L
Sun Wukong
berrybrick
Sun Wukong
9,389
1,548
49
3,494
18,886
12,740
428
12,565
5,437
0
52,901
L
Khepri
7,260
746
358
5,123
27,387
24,824
190
16,226
10,606
25,723
2,098
L
Apollo
gravestein
Apollo
20,244
12,071
0
5,669
21,846
6,399
2,349
6,306
15,212
0
99,089
W
Apollo
20,894
14,763
0
12,974
23,704
8,071
3,117
2,541
21,099
0
104,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,782
Gold Earned
54,428
686
Minions Killed
581
0
Camps Cleared
0
2,157,493
Distance Traveled
1,966,098
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,750
580
170
8
0
435,065
4
W
Scylla
14,529
660
194
9
0
437,666
3
W
Bastet
11,931
542
121
6
0
474,168
2
W
Atlas
10,784
490
47
2
0
394,479
4
L
Janus
11,036
502
190
9
0
405,814
4
L
Gilgamesh
10,746
488
90
4
0
467,089
7
L
Sun Wukong
9,735
443
100
5
0
360,204
5
L
Khepri
10,131
461
26
1
0
391,207
9
L
Apollo
12,780
581
175
8
0
341,784
0
W
Apollo
13,788
627
154
7
0
416,115
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role