Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
HankScorpi007
Ao Kuang
Level 141
God Stats
7W - 5L
1,500 SR
Queue Stats
474W - 525L
1,422 Elo+
Solo
Skadi
Skadi
KallMeByKami
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 33L
1,741 Elo+
Party 2
Nike
Nike
TyrionsMom75
Nike
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 107L
1,400 Elo+
Solo
Nu Wa
Nu Wa
bolinhoboy
Nu Wa
Level 100
God Stats
1W - 0L
1,695 SR
Queue Stats
44W - 27L
1,741 Elo+
Party 2
Team Averages
Level 107
1,539 SR
1,561 Elo+

VS

Team Averages
Level 82
1,435 SR
1,443 Elo+
Ao Kuang
Ao Kuang
F4KE Dangerous
Ao Kuang
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,371 Elo+
Solo
Kali
Kali
GamDeano
Kali
Level 94
God Stats
1W - 2L
1,173 SR
Queue Stats
107W - 115L
1,040 Elo+
Party 1
Ah Puch
Ah Puch
Santacruzweirdo
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,622 Elo+
Solo
Hera
Hera
SinisterSoto
Hera
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 143L
1,783 Elo+
Party 1
Susano
Susano
Spectrixx
Susano
Level 58
God Stats
6W - 10L
1,500 SR
Queue Stats
289W - 287L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
8 / 2 / 12
11,058
790
10,853
7,944
3,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
HankScorpi007
Ao Kuang
16
5 / 5 / 17
10,574
755
8,291
13,814
6,498
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 3 / 14
12,683
906
16,303
11,490
5,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 6 / 19
9,797
700
5,987
19,291
19,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
18
9 / 4 / 16
11,653
832
15,715
10,398
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 6 / 6
8,023
573
4,388
10,449
7,796
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
13
4 / 7 / 8
8,680
620
8,339
14,173
5,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 6 / 13
11,494
821
15,214
15,402
4,957
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 5 / 11
10,400
743
10,227
10,593
3,791
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Spectrixx
Susano
15
7 / 9 / 7
9,788
699
13,228
14,267
5,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
64
33
Kills
19
20
Deaths
33
78
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
2
12
7
L
Ao Kuang
3
6
6
1
L
Kali
4
7
8
1.14
W
Ao Kuang
HankScorpi007
Ao Kuang
5
5
17
2.7
W
10
3
14
5.67
L
2
6
13
1.42
L
3
5
11
1.7
L
Susano
Spectrixx
Susano
7
9
7
1.17
W
1
6
19
1.75
W
Nu Wa
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,149
Damage
51,396
62,937
Taken
64,884
39,588
Mitigated
27,248
18,849
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,853
2,695
1,727
2,276
7,944
3,528
1,047
4,342
3,602
31,925
0
L
Ao Kuang
4,388
563
181
1,562
10,449
7,796
50
5,566
4,764
6,956
0
L
Kali
8,339
2,228
383
3,818
14,173
5,606
207
7,473
6,476
0
15,435
W
Ao Kuang
HankScorpi007
Ao Kuang
8,291
2,745
2,297
3,815
13,814
6,498
676
6,624
7,190
12,110
0
W
16,303
6,800
966
1,551
11,490
5,384
2,190
6,863
4,627
0
44,000
L
15,214
1,009
923
5,688
15,402
4,957
145
9,898
5,338
57,349
0
L
10,227
2,857
388
1,717
10,593
3,791
0
4,671
5,830
31,400
0
L
Susano
Spectrixx
Susano
13,228
2,607
267
1,324
14,267
5,098
447
6,554
7,553
0
26,355
W
5,987
671
1,796
1,948
19,291
19,371
22
6,622
12,669
172
14,971
W
Nu Wa
15,715
4,198
1,719
754
10,398
4,807
1,165
5,378
5,020
27,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,765
Gold Earned
48,385
147
Minions Killed
152
0
Camps Cleared
0
1,347,961
Distance Traveled
954,496
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,058
790
31
2
0
266,653
7
L
Ao Kuang
8,023
573
7
1
0
134,168
0
L
Kali
8,680
620
7
1
0
177,115
0
W
Ao Kuang
10,574
755
6
0
0
285,981
0
W
Skadi
12,683
906
69
5
0
283,231
0
L
Ah Puch
11,494
821
84
6
0
203,114
2
L
Hera
10,400
743
31
2
0
235,984
0
L
Susano
9,788
699
23
2
0
204,115
0
W
Nike
9,797
700
14
1
0
253,127
0
W
Nu Wa
11,653
832
27
2
0
258,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role