Player Matchup

Danzaburou
Danzaburou
EddSh
Danzaburou
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
282W - 268L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MistressMaya
Morgan Le Fay
Level 150
God Stats
8W - 7L
1,783 SR
Queue Stats
139W - 121L
1,743 Elo+
Solo
Ravana
Ravana
OliveMiester
Ravana
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 42L
1,447 Elo+
Solo
Ganesha
Ganesha
POLAR_ESKIMO
Ganesha
Level 160
God Stats
18W - 18L
1,647 SR
Queue Stats
740W - 758L
1,581 Elo+
Solo
Horus
Horus
etisaboss
Horus
Level 137
God Stats
5W - 7L
1,419 SR
Queue Stats
128W - 115L
1,569 Elo+
Solo
Team Averages
Level 134
1,570 SR
1,592 Elo+

VS

Team Averages
Level 116
1,451 SR
1,521 Elo+
Odin
Odin
Gamrue
Odin
Level 142
God Stats
8W - 6L
1,434 SR
Queue Stats
516W - 463L
1,640 Elo+
Party 1
Merlin
Merlin
RICKY-SANNN
Merlin
Level 68
God Stats
206W - 202L
1,591 SR
Queue Stats
221W - 220L
1,504 Elo+
Solo
Aphrodite
Aphrodite
SheLuvzLix
Aphrodite
Level 121
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 8L
1,152 Elo+
Solo
Charybdis
Charybdis
iRochis
Charybdis
Level 143
God Stats
23W - 16L
1,456 SR
Queue Stats
259W - 128L
1,640 Elo+
Solo
Hercules
Hercules
zWickedd
Hercules
Level 108
God Stats
17W - 19L
1,492 SR
Queue Stats
496W - 426L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EddSh
Danzaburou
16
1 / 2 / 4
9,565
683
13,703
15,026
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
MistressMaya
Morgan Le Fay
17
5 / 1 / 1
9,869
705
19,700
12,006
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
16
6 / 5 / 6
10,154
725
6,237
13,694
6,286
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
POLAR_ESKIMO
Ganesha
16
1 / 2 / 8
9,835
703
9,123
19,380
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
etisaboss
Horus
15
0 / 5 / 9
8,817
630
4,803
15,451
14,727
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gamrue
Odin
15
0 / 4 / 11
9,437
674
7,596
17,902
16,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
0 / 2 / 8
10,395
743
13,369
9,833
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
SheLuvzLix
Aphrodite
17
5 / 2 / 3
10,229
731
6,758
8,535
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
iRochis
Charybdis
19
4 / 2 / 11
11,133
795
17,483
15,283
5,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
zWickedd
Hercules
17
5 / 3 / 7
10,267
733
14,587
14,605
15,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
13
Kills
14
15
Deaths
13
28
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EddSh
Danzaburou
1
2
4
1.5
W
Odin
Gamrue
Odin
0
4
11
1.38
L
Morgan Le Fay
MistressMaya
Morgan Le Fay
5
1
1
5.5
L
Ravana
6
5
6
1.8
L
Ganesha
POLAR_ESKIMO
Ganesha
1
2
8
2.5
W
Merlin
0
2
8
2
W
Aphrodite
SheLuvzLix
Aphrodite
5
2
3
3.25
L
Horus
etisaboss
Horus
0
5
9
0.9
W
Charybdis
iRochis
Charybdis
4
2
11
4.75
W
Hercules
zWickedd
Hercules
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,566
Damage
59,793
75,557
Taken
66,158
55,107
Mitigated
45,292
21,387
Healing
23,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EddSh
Danzaburou
13,703
4,663
0
5,670
15,026
6,106
198
4,190
10,564
0
46,742
W
Odin
Gamrue
Odin
7,596
844
578
2,312
17,902
16,675
238
8,244
9,320
0
15,704
L
Morgan Le Fay
MistressMaya
Morgan Le Fay
19,700
954
0
1,751
12,006
5,550
319
4,011
7,959
49,235
0
L
Ravana
6,237
1,778
0
2,771
13,694
6,286
0
2,597
10,931
0
31,066
L
Ganesha
POLAR_ESKIMO
Ganesha
9,123
878
0
3,399
19,380
22,438
264
4,595
14,528
28,140
0
W
Merlin
13,369
361
428
611
9,833
3,429
1,908
3,644
6,047
57,440
0
W
Aphrodite
SheLuvzLix
Aphrodite
6,758
50
5,561
5,491
8,535
4,170
140
2,888
5,505
23,433
0
L
Horus
etisaboss
Horus
4,803
1,578
3,473
4,323
15,451
14,727
90
4,734
10,474
0
12,885
W
Charybdis
iRochis
Charybdis
17,483
9,003
0
3,899
15,283
5,171
2,013
7,294
7,752
0
58,281
W
Hercules
zWickedd
Hercules
14,587
2,583
0
4,309
14,605
15,847
0
5,640
8,711
0
22,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,240
Gold Earned
51,461
250
Minions Killed
288
0
Camps Cleared
0
1,416,926
Distance Traveled
1,478,590
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,565
683
73
5
0
263,122
4
W
Odin
9,437
674
16
1
0
282,973
0
L
Morgan Le Fay
9,869
705
85
6
0
288,932
4
L
Ravana
10,154
725
52
4
0
301,450
3
L
Ganesha
9,835
703
15
1
0
284,440
0
W
Merlin
10,395
743
113
8
0
260,062
2
W
Aphrodite
10,229
731
45
3
0
335,958
2
L
Horus
8,817
630
25
2
0
278,982
1
W
Charybdis
11,133
795
100
7
0
310,123
3
W
Hercules
10,267
733
14
1
0
289,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role