Player Matchup

Zeus
Zeus
GorillaPanic184
Zeus
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 36L
1,385 Elo+
Party 1
Hades
Hades
RabidPikachuu
Hades
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
32W - 46L
1,583 Elo+
Party 1
Medusa
Medusa
TheGreatSaiyaman
Medusa
Level 86
God Stats
4W - 5L
1,109 SR
Queue Stats
10W - 12L
1,276 Elo+
Party 1
Team Averages
Level 119
1,370 SR
1,415 Elo+

VS

Team Averages
Level 71
1,392 SR
1,220 Elo+
Achilles
Achilles
GameShark x2
Achilles
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 437L
1,275 Elo+
Party 2
Sol
Sol
PokingSmot402
Sol
Level 69
God Stats
1W - 2L
1,202 SR
Queue Stats
30W - 60L
1,067 Elo+
Solo
Artemis
Artemis
Snozberry306
Artemis
Level 65
God Stats
38W - 71L
1,475 SR
Queue Stats
153W - 304L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 7
8,979
898
11,856
6,610
2,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 15
8,429
843
3,285
6,021
4,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 7
8,573
857
6,517
4,474
1,588
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GameShark x2
Achilles
10
1 / 5 / 1
6,461
646
2,094
10,297
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 5 / 1
6,761
676
2,873
7,905
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Snozberry306
Artemis
11
0 / 6 / 3
6,396
640
4,344
9,253
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
GameShark x2
Achilles
1
5
1
0.3
W
9
2
7
6.25
L
2
5
1
0.5
W
1
1
15
8.5
L
Artemis
Snozberry306
Artemis
0
6
3
0.25
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
9,311
17,105
Taken
27,455
8,495
Mitigated
17,618
5,387
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GameShark x2
Achilles
2,094
321
0
807
10,297
10,858
0
4,944
5,353
157
9,316
W
11,856
1,855
340
1,200
6,610
2,179
1,420
1,133
5,246
28,176
0
L
2,873
360
0
1,516
7,905
2,866
0
4,703
3,202
19,393
0
W
3,285
310
298
2,773
6,021
4,728
475
1,367
4,430
15,255
0
L
Artemis
Snozberry306
Artemis
4,344
1,623
0
778
9,253
3,894
0
5,788
3,465
0
20,365
W
6,517
3,512
0
776
4,474
1,588
732
938
3,366
0
22,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
19,618
116
Minions Killed
85
4
Camps Cleared
5
549,252
Distance Traveled
429,905
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,461
646
12
1
0
149,575
0
W
Zeus
8,979
898
48
5
2
170,425
0
L
Sol
6,761
676
39
4
2
143,161
1
W
Hades
8,429
843
32
3
1
174,234
1
L
Artemis
6,396
640
34
3
3
137,169
2
W
Medusa
8,573
857
36
4
1
204,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role