Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Chwatter
Bakasura
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 137L
1,769 Elo+
Party 1
Discordia
Discordia
DAVID HK 23
Discordia
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
165W - 152L
1,787 Elo+
Party 1
Sylvanus
Sylvanus
xl EDDY lx
Sylvanus
Level 157
God Stats
8W - 5L
1,500 SR
Queue Stats
369W - 304L
1,497 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,611 Elo+

VS

Team Averages
Level 124
1,459 SR
1,412 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Groooomy
Ravana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
Rob Ham Damme
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
Spidermans Cat
Cthulhu
Level 145
God Stats
0W - 3L
1,293 SR
Queue Stats
91W - 97L
1,254 Elo+
Party 2
Sylvanus
Sylvanus
chaosisSVK
Sylvanus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 185L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
11 / 2 / 10
13,119
875
36,659
24,046
21,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
 
Charybdis
19
5 / 4 / 12
11,869
791
22,795
17,724
8,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Chwatter
Bakasura
17
6 / 2 / 10
11,666
778
7,328
27,569
31,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
DAVID HK 23
Discordia
18
3 / 1 / 18
11,033
736
14,011
9,626
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
xl EDDY lx
Sylvanus
16
0 / 2 / 16
10,015
668
12,877
25,456
26,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 3 / 5
9,777
652
20,339
24,129
25,770
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Ravana
Groooomy
Ravana
15
3 / 8 / 2
9,364
624
8,928
18,772
15,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Rob Ham Damme
Heimdallr
17
4 / 6 / 4
10,782
719
24,125
18,295
10,417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 7
10,013
668
22,781
21,237
27,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
chaosisSVK
Sylvanus
16
0 / 6 / 5
8,929
595
9,345
21,504
22,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
25
Kills
11
11
Deaths
26
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
11
2
10
8
W
Charybdis
 
Charybdis
5
4
12
2.75
L
Hercules
 
Hercules
3
3
5
1.83
W
Bakasura
Chwatter
Bakasura
6
2
10
5.5
W
Discordia
DAVID HK 23
Discordia
3
1
18
12
L
Ravana
Groooomy
Ravana
3
8
2
0.5
L
Heimdallr
Rob Ham Damme
Heimdallr
4
6
4
1
L
1
3
7
1.5
L
Sylvanus
chaosisSVK
Sylvanus
0
6
5
0.42
W
Sylvanus
xl EDDY lx
Sylvanus
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,670
Damage
85,518
104,421
Taken
103,937
92,964
Mitigated
101,716
57,229
Healing
42,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
36,659
5,242
4,038
8,272
24,046
21,379
1,511
8,050
15,923
54,814
0
W
Charybdis
 
Charybdis
22,795
14,899
573
3,355
17,724
8,914
2,335
6,139
11,477
0
47,100
L
Hercules
 
Hercules
20,339
6,517
1,635
10,094
24,129
25,770
0
15,800
8,261
0
24,276
W
Bakasura
Chwatter
Bakasura
7,328
4,897
4,906
8,720
27,569
31,699
337
6,754
20,616
0
7,435
W
Discordia
DAVID HK 23
Discordia
14,011
714
1,829
869
9,626
4,453
831
2,825
6,715
28,533
0
L
Ravana
Groooomy
Ravana
8,928
2,950
1,258
1,325
18,772
15,903
414
11,772
6,666
133
12,046
L
Heimdallr
Rob Ham Damme
Heimdallr
24,125
8,463
1,182
2,461
18,295
10,417
943
11,483
6,387
0
44,637
L
22,781
1,138
2,920
3,174
21,237
27,548
0
12,897
8,112
59,442
0
L
Sylvanus
chaosisSVK
Sylvanus
9,345
3,106
11,038
6,948
21,504
22,078
164
11,595
9,352
13,528
0
W
Sylvanus
xl EDDY lx
Sylvanus
12,877
2,580
14,543
10,124
25,456
26,519
726
8,483
16,857
22,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,702
Gold Earned
48,865
179
Minions Killed
148
0
Camps Cleared
0
1,520,978
Distance Traveled
1,145,888
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,119
875
35
2
0
303,149
4
W
Charybdis
11,869
791
67
4
0
230,557
1
L
Hercules
9,777
652
13
1
0
271,538
0
W
Bakasura
11,666
778
25
2
0
349,048
0
W
Discordia
11,033
736
29
2
0
354,429
0
L
Ravana
9,364
624
6
0
0
164,754
0
L
Heimdallr
10,782
719
59
4
0
219,009
0
L
Cthulhu
10,013
668
57
4
0
284,047
0
L
Sylvanus
8,929
595
13
1
0
206,540
0
W
Sylvanus
10,015
668
23
2
0
283,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role