Player Matchup

Geb
Geb
Silver I
DannyV-LFC
Geb
Silver I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,590 MMR
Solo
Camazotz
Camazotz
Gold V
breaklyLoyal
Camazotz
Gold V
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 33L
1,639 MMR
Party 1
Tyr
Tyr
Gold II
eIPescatore
Tyr
Gold II
Level 127
God Stats
3W - 4L
1,626 SR
Queue Stats
364W - 354L
1,687 MMR
Solo
Cernunnos
Cernunnos
Gold V
faIIinapart
Cernunnos
Gold V
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 33L
1,639 MMR
Party 1
Agni
Agni
Gold IV
inmortela
Agni
Gold IV
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
195W - 187L
1,622 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,525 SR
1,636 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,534 SR
1,636 MMR
Yemoja
Yemoja
Gold III
Eleahr
Yemoja
Gold III
Level 140
God Stats
58W - 60L
1,564 SR
Queue Stats
232W - 221L
1,684 MMR
Solo
Ravana
Ravana
Gold II
Praze Echo
Ravana
Gold II
Level 129
God Stats
9W - 10L
1,739 SR
Queue Stats
295W - 290L
1,676 MMR
Solo
Skadi
Skadi
Silver I
VengS8
Skadi
Silver I
Level 126
God Stats
61W - 54L
1,529 SR
Queue Stats
211W - 224L
1,608 MMR
Solo
Cabrakan
Cabrakan
Silver I
iLxveMySkill
Cabrakan
Silver I
Level 125
God Stats
3W - 2L
1,446 SR
Queue Stats
144W - 140L
1,580 MMR
Solo
Janus
Janus
Gold I
ll_TheGodAmG_ll
Janus
Gold I
Level 121
God Stats
6W - 9L
1,392 SR
Queue Stats
119W - 125L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 6
12,025
388
10,346
22,664
27,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
breaklyLoyal
Camazotz
20
9 / 4 / 3
16,201
523
16,078
35,197
14,337
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 2 / 2
15,438
498
20,971
31,836
35,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
faIIinapart
Cernunnos
20
1 / 6 / 9
15,924
514
17,416
28,607
10,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
20
4 / 5 / 5
13,970
451
15,322
18,095
5,460
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouMedusaMulanLoki

VS

Bans
CliodhnaBastetThe MorriganArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eleahr
Yemoja
19
2 / 3 / 7
15,114
488
11,013
27,912
35,928
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Praze Echo
Ravana
20
5 / 5 / 11
17,279
557
20,242
23,256
12,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
VengS8
Skadi
20
3 / 3 / 3
18,312
591
13,315
20,259
6,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
iLxveMySkill
Cabrakan
20
3 / 2 / 4
18,191
587
19,299
24,404
48,302
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
6 / 4 / 6
19,412
626
31,833
20,762
8,845
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
17
Kills
19
19
Deaths
17
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
W
Yemoja
Eleahr
Yemoja
2
3
7
1.83
W
Ravana
Praze Echo
Ravana
5
5
11
2.1
W
Skadi
VengS8
Skadi
3
3
3
1.5
L
Camazotz
breaklyLoyal
Camazotz
9
4
3
2.63
L
2
2
2
1.5
L
Cernunnos
faIIinapart
Cernunnos
1
6
9
0.92
W
Cabrakan
iLxveMySkill
Cabrakan
3
2
4
2.5
L
Agni
4
5
5
1.3
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,133
Damage
95,702
136,399
Taken
116,593
93,075
Mitigated
112,349
49,741
Healing
44,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,346
1,468
0
1,543
22,664
27,674
15
10,116
12,445
32,383
0
W
Yemoja
Eleahr
Yemoja
11,013
1,731
4,162
8,159
27,912
35,928
817
6,440
20,101
41,492
1,811
W
Ravana
Praze Echo
Ravana
20,242
4,535
3
8,499
23,256
12,312
3,642
3,439
19,271
0
151,085
W
Skadi
VengS8
Skadi
13,315
5,053
182
6,378
20,259
6,962
9,442
5,540
14,459
0
162,639
L
Camazotz
breaklyLoyal
Camazotz
16,078
5,382
0
20,681
35,197
14,337
1,019
19,277
15,702
0
139,799
L
20,971
3,273
0
12,895
31,836
35,314
0
19,727
12,029
0
148,725
L
Cernunnos
faIIinapart
Cernunnos
17,416
5,737
0
11,412
28,607
10,290
1,809
8,552
20,007
0
157,933
W
Cabrakan
iLxveMySkill
Cabrakan
19,299
3,041
0
8,535
24,404
48,302
0
3,249
21,065
126,048
0
L
Agni
15,322
460
0
3,210
18,095
5,460
0
6,054
11,929
113,119
0
W
31,833
330
936
7,624
20,762
8,845
2,081
6,198
13,634
173,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,558
Gold Earned
88,308
906
Minions Killed
962
0
Camps Cleared
0
3,092,665
Distance Traveled
2,996,180
31
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,025
388
26
1
0
635,243
0
W
Yemoja
15,114
488
45
1
0
599,132
8
W
Ravana
17,279
557
164
5
0
680,403
6
W
Skadi
18,312
591
242
8
0
545,253
3
L
Camazotz
16,201
523
196
6
0
674,033
10
L
Tyr
15,438
498
245
8
0
651,390
7
L
Cernunnos
15,924
514
262
8
0
533,593
8
W
Cabrakan
18,191
587
249
8
0
526,495
16
L
Agni
13,970
451
177
6
0
598,406
6
W
Janus
19,412
626
262
8
0
644,897
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role