Player Matchup

Ymir
Ymir
AteoMagico
Ymir
Level 32
God Stats
2W - 1L
1,737 SR
Queue Stats
3W - 2L
1,749 Elo+
Party 1
Kali
Kali
InvasorDePastos
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Chiron
Chiron
castbrand
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 1
Team Averages
Level 56
1,579 SR
1,738 Elo+

VS

Team Averages
Level 82
1,484 SR
1,360 Elo+
Cthulhu
Cthulhu
Reaper King8080
Cthulhu
Level 98
God Stats
2W - 3L
1,293 SR
Queue Stats
94W - 108L
1,306 Elo+
Party 2
Loki
Loki
guardian_brujo9
Loki
Level 23
God Stats
6W - 6L
1,658 SR
Queue Stats
52W - 70L
1,306 Elo+
Party 2
Chiron
Chiron
shayanbakhsi6473
Chiron
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 53L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,100
610
1,437
13,367
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 0
6,837
684
3,168
7,664
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
castbrand
Chiron
8
0 / 5 / 1
6,015
602
2,836
6,443
1,869
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 8
7,656
766
5,047
7,494
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 6
7,250
725
4,540
3,127
1,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 1 / 4
8,640
864
9,307
7,046
2,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
13
13
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
2
0
0.5
W
3
0
8
7
L
Chiron
castbrand
Chiron
0
5
1
0.1
W
2
0
6
5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,441
Damage
18,894
27,474
Taken
17,667
12,844
Mitigated
9,159
3,739
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,437
347
0
1,695
13,367
7,754
0
2,215
10,711
13,182
0
L
3,168
1,058
0
773
7,664
3,221
0
1,824
5,599
0
15,587
W
5,047
193
561
2,674
7,494
5,602
255
886
6,608
24,068
0
L
Chiron
castbrand
Chiron
2,836
483
846
425
6,443
1,869
0
1,137
5,158
0
14,300
W
4,540
1,445
550
1,085
3,127
1,245
248
669
2,458
0
12,859
W
9,307
2,833
1,064
1,256
7,046
2,312
1,782
397
6,649
0
33,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,952
Gold Earned
23,546
54
Minions Killed
94
3
Camps Cleared
6
389,877
Distance Traveled
534,800
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,100
610
17
2
0
108,544
0
L
Kali
6,837
684
20
2
3
163,744
0
W
Cthulhu
7,656
766
34
3
3
197,870
1
L
Chiron
6,015
602
17
2
0
117,589
0
W
Loki
7,250
725
13
1
1
185,041
0
W
Chiron
8,640
864
47
5
2
151,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role