Player Matchup

Chang'e
Chang'e
Silver I
CyberDrag0n99
Chang'e
Silver I
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
154W - 156L
1,506 MMR
Party 1
Xing Tian
Xing Tian
Silver I
EL_ITALO_RD
Xing Tian
Silver I
Level 147
God Stats
35W - 30L
1,726 SR
Queue Stats
100W - 102L
1,603 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Kowareta-Chan
Cu Chulainn
Silver I
Level 85
God Stats
4W - 1L
1,214 SR
Queue Stats
65W - 65L
1,592 MMR
Solo
Arachne
Arachne
Gold I
Themilkman9059
Arachne
Gold I
Level 154
God Stats
24W - 14L
1,679 SR
Queue Stats
327W - 340L
1,656 MMR
Party 1
Hachiman
Hachiman
Silver I
l ZORPOX l
Hachiman
Silver I
Level 159
God Stats
4W - 3L
1,716 SR
Queue Stats
348W - 318L
1,594 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,567 SR
1,590 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,569 SR
1,591 MMR
Nu Wa
Nu Wa
Gold IV
A CapitaIist
Nu Wa
Gold IV
Level 108
God Stats
5W - 2L
1,524 SR
Queue Stats
277W - 282L
1,581 MMR
Solo
Ares
Ares
Bronze III
Arcan3Tricks
Ares
Bronze III
Level 84
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
King Arthur
King Arthur
Gold V
DaredVoyage6769
King Arthur
Gold V
Level 82
God Stats
18W - 19L
1,617 SR
Queue Stats
70W - 61L
1,591 MMR
Solo
Medusa
Medusa
Bronze III
LukeSlayz
Medusa
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,591 MMR
Solo
Da Ji
Da Ji
Bronze III
Solmeru
Da Ji
Bronze III
Level 158
God Stats
2W - 2L
1,707 SR
Queue Stats
23W - 16L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 0 / 4
8,645
576
4,615
10,174
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
EL_ITALO_RD
Xing Tian
13
1 / 1 / 7
8,706
580
5,924
10,499
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Kowareta-Chan
Cu Chulainn
13
1 / 2 / 4
8,406
560
7,323
9,602
7,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
14 / 0 / 1
10,957
730
13,542
15,355
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
l ZORPOX l
Hachiman
15
1 / 1 / 3
9,255
617
6,074
9,701
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CliodhnaMerlinAtlasGilgamesh

VS

Bans
MulanTiamatGebThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,847
456
6,498
7,455
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 1
5,927
395
4,427
14,470
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
DaredVoyage6769
King Arthur
12
1 / 3 / 1
6,981
465
6,574
14,845
8,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
LukeSlayz
Medusa
12
2 / 5 / 0
6,887
459
4,559
9,982
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Solmeru
Da Ji
11
1 / 1 / 1
6,617
441
7,479
7,839
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
4
4
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
0
6
1
0.08
W
Chang'e
0
0
4
2
L
King Arthur
DaredVoyage6769
King Arthur
1
3
1
0.5
W
Xing Tian
EL_ITALO_RD
Xing Tian
1
1
7
4.5
W
Cu Chulainn
Kowareta-Chan
Cu Chulainn
1
2
4
1.5
L
Medusa
LukeSlayz
Medusa
2
5
0
0.4
L
Da Ji
Solmeru
Da Ji
1
1
1
1.5
W
14
0
1
14.5
W
Hachiman
l ZORPOX l
Hachiman
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
29,537
55,331
Taken
54,591
28,394
Mitigated
26,411
22,983
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,498
1,541
0
1,117
7,455
1,982
88
2,182
5,273
47,535
0
L
4,427
236
264
2,639
14,470
10,521
135
4,824
9,646
11,931
0
W
Chang'e
4,615
576
172
5,138
10,174
2,991
2,276
3,161
6,833
58,486
0
L
King Arthur
DaredVoyage6769
King Arthur
6,574
1,737
14
5,535
14,845
8,020
0
1,181
13,664
0
35,744
W
Xing Tian
EL_ITALO_RD
Xing Tian
5,924
1,121
400
3,301
10,499
8,508
230
2,659
7,716
30,487
0
W
Cu Chulainn
Kowareta-Chan
Cu Chulainn
7,323
1,126
0
1,255
9,602
7,728
334
466
9,038
5,899
34,212
L
Medusa
LukeSlayz
Medusa
4,559
1,884
0
2,237
9,982
3,117
0
2,283
7,699
0
48,731
L
Da Ji
Solmeru
Da Ji
7,479
1,212
0
3,141
7,839
2,771
0
1,404
6,435
0
40,288
W
13,542
9,722
1
8,445
15,355
5,906
0
1,565
13,590
0
86,178
W
Hachiman
l ZORPOX l
Hachiman
6,074
3,336
0
4,271
9,701
3,261
2,020
2,292
7,229
0
71,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,969
Gold Earned
33,259
493
Minions Killed
365
0
Camps Cleared
0
1,524,550
Distance Traveled
1,395,726
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,847
456
87
6
0
268,627
6
L
Ares
5,927
395
16
1
0
281,931
8
W
Chang'e
8,645
576
120
8
0
300,901
1
L
King Arthur
6,981
465
72
5
0
279,142
2
W
Xing Tian
8,706
580
57
4
0
300,269
6
W
Cu Chulainn
8,406
560
77
5
0
285,564
2
L
Medusa
6,887
459
109
7
0
270,147
5
L
Da Ji
6,617
441
81
5
0
295,879
5
W
Arachne
10,957
730
120
8
0
352,209
1
W
Hachiman
9,255
617
119
8
0
285,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role