Player Matchup

Bacchus
Bacchus
FIawdajitt
Bacchus
Level 66
God Stats
45W - 24L
1,745 SR
Queue Stats
194W - 189L
1,608 Elo+
Solo
Fenrir
Fenrir
FaRRoW OBV
Fenrir
Level 101
God Stats
1W - 2L
1,276 SR
Queue Stats
65W - 62L
1,543 Elo+
Solo
Izanami
Izanami
JeffSoto_Arm
Izanami
Level 106
God Stats
1W - 0L
1,714 SR
Queue Stats
89W - 98L
1,395 Elo+
Party 1
Mulan
Mulan
RyukoSatu
Mulan
Level 83
God Stats
16W - 12L
1,592 SR
Queue Stats
332W - 308L
1,492 Elo+
Solo
Poseidon
Poseidon
Saske_MIK7
Poseidon
Level 88
God Stats
4W - 5L
1,520 SR
Queue Stats
52W - 62L
1,297 Elo+
Party 1
Team Averages
Level 89
1,569 SR
1,467 Elo+

VS

Team Averages
Level 111
1,555 SR
1,442 Elo+
Nu Wa
Nu Wa
ALS26
Nu Wa
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,240 Elo+
Solo
Thanatos
Thanatos
Eliysa
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,559 Elo+
Party 2
Atlas
Atlas
Mirx88
Atlas
Level 160
God Stats
22W - 22L
1,613 SR
Queue Stats
365W - 336L
1,528 Elo+
Solo
Chiron
Chiron
Payton Pockets
Chiron
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 35L
1,442 Elo+
Solo
Chaac
Chaac
Prztotype
Chaac
Level 64
God Stats
1W - 1L
1,662 SR
Queue Stats
10W - 17L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FIawdajitt
Bacchus
9
3 / 2 / 1
5,859
586
3,590
7,029
3,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
FaRRoW OBV
Fenrir
10
2 / 0 / 0
6,125
613
2,130
5,762
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
JeffSoto_Arm
Izanami
11
1 / 1 / 4
6,292
629
2,545
6,248
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
RyukoSatu
Mulan
11
0 / 3 / 0
5,738
574
2,444
6,773
3,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Saske_MIK7
Poseidon
10
2 / 1 / 3
5,955
596
3,285
3,079
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ALS26
Nu Wa
9
0 / 3 / 2
5,259
526
3,748
4,703
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Eliysa
Thanatos
11
3 / 0 / 1
6,158
616
2,483
5,750
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
Mirx88
Atlas
5
0 / 2 / 1
4,289
429
1,771
3,898
1,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 0
5,653
565
3,171
5,025
1,391
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Prztotype
Chaac
12
2 / 0 / 1
6,391
639
4,305
5,954
2,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
7
7
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ALS26
Nu Wa
0
3
2
0.33
L
Thanatos
Eliysa
Thanatos
3
0
1
3.5
W
Bacchus
FIawdajitt
Bacchus
3
2
1
1.75
W
Fenrir
FaRRoW OBV
Fenrir
2
0
0
2
W
Izanami
JeffSoto_Arm
Izanami
1
1
4
3
L
Atlas
Mirx88
Atlas
0
2
1
0.25
L
2
3
0
0.67
L
Chaac
Prztotype
Chaac
2
0
1
2.5
W
Mulan
RyukoSatu
Mulan
0
3
0
0
W
Poseidon
Saske_MIK7
Poseidon
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,994
Damage
15,478
28,891
Taken
25,330
10,948
Mitigated
8,970
12,109
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ALS26
Nu Wa
3,748
917
0
903
4,703
1,354
0
2,544
2,159
22,404
0
L
Thanatos
Eliysa
Thanatos
2,483
1,000
0
6,924
5,750
1,831
0
551
5,199
0
31,773
W
Bacchus
FIawdajitt
Bacchus
3,590
499
1,302
1,686
7,029
3,602
0
1,704
5,220
12,761
0
W
Fenrir
FaRRoW OBV
Fenrir
2,130
466
0
3,717
5,762
1,915
0
324
5,354
0
28,202
W
Izanami
JeffSoto_Arm
Izanami
2,545
1,862
0
2,742
6,248
1,534
788
1,317
4,847
0
42,265
L
Atlas
Mirx88
Atlas
1,771
762
0
711
3,898
1,395
0
1,333
2,565
8,035
0
L
3,171
793
116
1,366
5,025
1,391
0
1,282
3,743
0
31,127
L
Chaac
Prztotype
Chaac
4,305
666
0
2,704
5,954
2,999
0
1,165
4,789
0
37,538
W
Mulan
RyukoSatu
Mulan
2,444
720
0
2,332
6,773
3,097
0
302
6,387
0
30,117
W
Poseidon
Saske_MIK7
Poseidon
3,285
248
0
330
3,079
800
464
1,351
1,564
32,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
27,750
304
Minions Killed
295
0
Camps Cleared
0
982,419
Distance Traveled
892,904
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,259
526
51
5
0
190,033
3
L
Thanatos
6,158
616
83
8
0
203,165
1
W
Bacchus
5,859
586
19
2
0
212,280
0
W
Fenrir
6,125
613
67
7
0
205,593
4
W
Izanami
6,292
629
93
9
0
160,607
4
L
Atlas
4,289
429
17
2
0
93,845
0
L
Chiron
5,653
565
63
6
0
182,091
2
L
Chaac
6,391
639
81
8
0
223,770
3
W
Mulan
5,738
574
73
7
0
189,743
3
W
Poseidon
5,955
596
52
5
0
214,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role