Player Matchup

Ganesha
Ganesha
Bronze III
Catella95
Ganesha
Bronze III
Level 160
God Stats
3W - 2L
1,701 SR
Queue Stats
4W - 3L
1,547 MMR
Party 2
Nemesis
Nemesis
Silver I
ICYRENCH
Nemesis
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 24L
1,548 MMR
Solo
Mulan
Mulan
Bronze III
Iskariox
Mulan
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,554 MMR
Solo
Apollo
Apollo
Bronze III
Mr_Foxy93
Apollo
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,547 MMR
Party 2
Anubis
Anubis
Silver I
TheDestroyerW215
Anubis
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,549 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,540 SR
1,549 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,660 SR
1,547 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
DannyV-LFC
Ares
Silver I
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,546 MMR
Solo
Olorun
Olorun
Gold III
Ehrenmann565
Olorun
Gold III
Level 159
God Stats
6W - 7L
1,683 SR
Queue Stats
225W - 221L
1,596 MMR
Party 1
Osiris
Osiris
Bronze III
Hakan_src
Osiris
Bronze III
Level 124
God Stats
2W - 2L
1,828 SR
Queue Stats
6W - 6L
1,546 MMR
Solo
Scylla
Scylla
Gold IV
WardOrReport
Scylla
Gold IV
Level 160
God Stats
19W - 11L
1,790 SR
Queue Stats
225W - 215L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Catella95
Ganesha
13
1 / 2 / 2
7,888
493
2,481
9,628
9,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ICYRENCH
Nemesis
16
3 / 4 / 3
9,068
567
7,461
12,115
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Iskariox
Mulan
13
2 / 7 / 1
8,381
524
7,579
16,691
13,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
Mr_Foxy93
Apollo
14
0 / 4 / 0
7,705
482
2,033
8,886
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 4 / 0
8,872
555
5,925
9,649
3,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiCliodhnaGeb

VS

Bans
ArachneKaliArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 2 / 5
9,779
611
7,983
6,559
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 7
9,084
568
5,440
9,098
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
16
1 / 1 / 8
9,842
615
6,173
8,140
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
Hakan_src
Osiris
17
8 / 4 / 2
11,197
700
16,527
15,068
17,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
16
4 / 2 / 2
9,737
609
6,913
6,436
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
10
Kills
21
21
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
2
5
4.25
L
Ganesha
Catella95
Ganesha
1
2
2
1
W
2
1
7
5.5
W
Olorun
1
1
8
5
W
Osiris
Hakan_src
Osiris
8
4
2
2.25
L
Nemesis
ICYRENCH
Nemesis
3
4
3
1.13
L
Mulan
Iskariox
Mulan
2
7
1
0.36
L
Apollo
Mr_Foxy93
Apollo
0
4
0
0
L
4
4
0
1
W
Scylla
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
43,036
56,969
Taken
45,301
34,349
Mitigated
34,918
11,661
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,983
1,713
0
3,091
6,559
2,271
961
2,660
3,899
0
50,088
L
Ganesha
Catella95
Ganesha
2,481
187
0
1,996
9,628
9,848
0
6,074
3,460
29,680
0
W
5,440
277
0
1,514
9,098
9,374
153
1,655
7,443
16,904
0
W
Olorun
6,173
3,019
736
4,238
8,140
3,344
2,379
2,089
6,051
71,541
10,717
W
Osiris
Hakan_src
Osiris
16,527
9,974
0
5,155
15,068
17,960
2,762
2,217
12,851
0
69,873
L
Nemesis
ICYRENCH
Nemesis
7,461
3,143
0
2,228
12,115
4,581
0
2,943
9,098
0
59,272
L
Mulan
Iskariox
Mulan
7,579
2,186
0
1,388
16,691
13,862
215
0
16,691
7,142
35,429
L
Apollo
Mr_Foxy93
Apollo
2,033
1,881
0
2,075
8,886
2,134
884
3,856
4,942
0
56,679
L
5,925
384
0
3,974
9,649
3,924
0
4,186
5,233
59,423
0
W
Scylla
6,913
995
0
781
6,436
1,969
537
1,790
4,646
66,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
49,639
489
Minions Killed
505
0
Camps Cleared
0
1,565,462
Distance Traveled
1,570,372
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,779
611
78
5
0
378,903
5
L
Ganesha
7,888
493
12
1
0
327,994
9
W
Ares
9,084
568
16
1
0
313,560
1
W
Olorun
9,842
615
144
9
0
296,344
8
W
Osiris
11,197
700
133
8
0
271,160
0
L
Nemesis
9,068
567
126
8
0
363,924
3
L
Mulan
8,381
524
82
5
0
278,999
0
L
Apollo
7,705
482
137
9
0
319,506
2
L
Anubis
8,872
555
132
8
0
275,039
8
W
Scylla
9,737
609
134
8
0
310,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role