Player Matchup

Jormungandr
Jormungandr
Gold I
Mister MadBro
Jormungandr
Gold I
Level 146
God Stats
9W - 5L
1,509 SR
Queue Stats
232W - 111L
1,727 MMR
Party 1
Hachiman
Hachiman
Gold I
OsborneJack
Hachiman
Gold I
Level 132
God Stats
4W - 3L
1,522 SR
Queue Stats
40W - 24L
1,731 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
Yace 1996
Morgan Le Fay
Gold I
Level 129
God Stats
5W - 5L
1,298 SR
Queue Stats
281W - 192L
1,731 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,443 SR
1,730 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,534 SR
1,410 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
DonCannabico420
Sun Wukong
Silver III
Level 128
God Stats
21W - 25L
1,381 SR
Queue Stats
197W - 222L
1,254 MMR
Solo
Nox
Nox
Bronze III
DrowsyPerson
Nox
Bronze III
Level 109
God Stats
29W - 20L
1,721 SR
Queue Stats
40W - 31L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mister MadBro
Jormungandr
17
7 / 0 / 6
12,408
730
19,320
19,161
20,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
OsborneJack
Hachiman
16
3 / 4 / 10
11,611
683
8,711
12,670
4,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Yace 1996
Morgan Le Fay
17
4 / 2 / 7
12,036
708
15,319
15,835
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BastetAtlasFenrirGebThoth

VS

Bans
ZeusGaneshaCthulhuAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 2 / 1
11,243
661
10,533
12,583
3,783
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
DonCannabico420
Sun Wukong
12
0 / 7 / 2
9,514
560
10,697
21,486
11,238
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 5 / 4
10,410
612
10,824
15,582
4,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
1
2.25
L
Sun Wukong
DonCannabico420
Sun Wukong
0
7
2
0.14
L
2
5
4
0.8
W
Jormungandr
Mister MadBro
Jormungandr
7
0
6
10
W
Hachiman
OsborneJack
Hachiman
3
4
10
2
W
Morgan Le Fay
Yace 1996
Morgan Le Fay
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,350
Damage
32,054
47,666
Taken
49,651
31,073
Mitigated
19,727
19,687
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,533
2,420
0
504
12,583
3,783
792
8,001
4,041
0
47,060
L
Sun Wukong
DonCannabico420
Sun Wukong
10,697
1,637
0
4,309
21,486
11,238
0
14,083
6,488
0
36,996
L
10,824
574
0
1,846
15,582
4,706
494
10,984
3,579
25,832
0
W
Jormungandr
Mister MadBro
Jormungandr
19,320
3,995
0
8,269
19,161
20,545
736
3,800
15,361
51,177
0
W
Hachiman
OsborneJack
Hachiman
8,711
4,402
0
3,927
12,670
4,551
680
1,398
11,272
0
42,012
W
Morgan Le Fay
Yace 1996
Morgan Le Fay
15,319
939
1,022
6,469
15,835
5,977
1,453
5,776
10,059
45,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
31,167
191
Minions Killed
165
5
Camps Cleared
9
943,232
Distance Traveled
905,078
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,243
661
85
5
4
321,038
6
L
Sun Wukong
9,514
560
44
3
2
287,441
0
L
Nox
10,410
612
36
2
3
296,599
2
W
Jormungandr
12,408
730
60
4
2
321,582
3
W
Hachiman
11,611
683
61
4
2
305,749
0
W
Morgan Le Fay
12,036
708
70
4
1
315,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role