Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Xedur123
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,473 Elo+
Solo
Achilles
Achilles
fantacup2000
Achilles
Level 33
God Stats
6W - 4L
1,698 SR
Queue Stats
191W - 195L
1,480 Elo+
Solo
Kukulkan
Kukulkan
xDarker
Kukulkan
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 115L
1,401 Elo+
Party 1
Team Averages
Level 85
1,540 SR
1,471 Elo+

VS

Team Averages
Level 78
1,508 SR
1,468 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Angry1Squirrel
Baron Samedi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,411 Elo+
Solo
Kali
Kali
ElicioBoi
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,438 Elo+
Solo
Bacchus
Bacchus
K4r400
Bacchus
Level 121
God Stats
8W - 11L
1,422 SR
Queue Stats
481W - 479L
1,429 Elo+
Solo
Discordia
Discordia
xOneDream
Discordia
Level 123
God Stats
20W - 18L
1,616 SR
Queue Stats
124W - 119L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 0 / 8
8,922
811
7,104
6,986
2,055
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
 
Arachne
15
3 / 0 / 10
8,366
761
7,222
8,037
4,374
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Xedur123
Medusa
17
5 / 2 / 2
9,596
872
5,556
8,106
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
fantacup2000
Achilles
17
10 / 0 / 3
9,732
885
16,025
12,793
13,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
xDarker
Kukulkan
14
0 / 2 / 8
8,020
729
7,193
4,623
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 5 / 0
7,110
646
5,002
10,568
3,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Angry1Squirrel
Baron Samedi
13
0 / 6 / 1
6,890
626
3,101
8,417
3,449
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
13
0 / 2 / 3
7,315
665
5,865
12,853
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Bacchus
K4r400
Bacchus
13
1 / 3 / 2
7,272
661
5,287
12,581
11,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xOneDream
Discordia
15
3 / 5 / 0
8,211
746
10,478
8,045
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
4
4
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
8
7
W
Arachne
 
Arachne
3
0
10
8
L
Jing Wei
 
Jing Wei
0
5
0
0
L
Baron Samedi
Angry1Squirrel
Baron Samedi
0
6
1
0.08
L
Kali
0
2
3
0.75
L
Bacchus
K4r400
Bacchus
1
3
2
0.67
W
Medusa
Xedur123
Medusa
5
2
2
3
W
Achilles
fantacup2000
Achilles
10
0
3
11.5
W
Kukulkan
xDarker
Kukulkan
0
2
8
2
L
Discordia
xOneDream
Discordia
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,100
Damage
29,733
40,545
Taken
52,464
24,667
Mitigated
26,729
11,887
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,104
43
0
1,904
6,986
2,055
16
4,217
2,769
29,324
0
W
Arachne
 
Arachne
7,222
4,612
0
3,217
8,037
4,374
84
3,232
4,805
0
16,903
L
Jing Wei
 
Jing Wei
5,002
2,699
248
2,877
10,568
3,208
0
3,568
6,792
0
22,549
L
Baron Samedi
Angry1Squirrel
Baron Samedi
3,101
217
584
1,129
8,417
3,449
0
1,528
6,803
20,738
0
L
Kali
5,865
1,616
0
1,494
12,853
5,391
0
3,984
8,604
0
21,278
L
Bacchus
K4r400
Bacchus
5,287
584
470
1,543
12,581
11,942
0
3,410
8,828
10,931
0
W
Medusa
Xedur123
Medusa
5,556
1,292
0
2,906
8,106
3,153
2,689
4,307
3,799
0
51,861
W
Achilles
fantacup2000
Achilles
16,025
2,674
377
3,483
12,793
13,574
163
4,215
8,578
0
28,090
W
Kukulkan
xDarker
Kukulkan
7,193
1,094
0
0
4,623
1,511
723
2,895
1,728
26,476
0
L
Discordia
xOneDream
Discordia
10,478
338
0
1,379
8,045
2,739
0
1,807
5,991
36,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
36,798
256
Minions Killed
204
0
Camps Cleared
0
1,190,085
Distance Traveled
1,077,907
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,922
811
49
4
0
236,079
2
W
Arachne
8,366
761
21
2
0
254,609
3
L
Jing Wei
7,110
646
40
4
0
206,133
2
L
Baron Samedi
6,890
626
41
4
0
202,601
3
L
Kali
7,315
665
36
3
0
228,984
3
L
Bacchus
7,272
661
14
1
0
225,806
3
W
Medusa
9,596
872
93
8
0
217,110
4
W
Achilles
9,732
885
32
3
0
268,104
2
W
Kukulkan
8,020
729
61
6
0
214,183
0
L
Discordia
8,211
746
73
7
0
214,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role